-- clear default mapgen biomes, decorations but keep ores minetest.clear_registered_biomes() minetest.clear_registered_decorations() --minetest.clear_registered_ores() local S = ethereal.intllib -- Blue Marble Nodes minetest.register_node("ethereal:blue_marble", { description = S("Blue Marble"), tiles = {"ethereal_blue_marble.png"}, groups = {cracky = 1, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("ethereal:blue_marble_tile", { description = S("Blue Marble Tile"), tiles = {"ethereal_blue_marble_tile.png"}, groups = {cracky = 1, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_craft({ output = "ethereal:blue_marble_tile 9", recipe = { {"ethereal:blue_marble", "ethereal:blue_marble", "ethereal:blue_marble"}, {"ethereal:blue_marble", "ethereal:blue_marble", "ethereal:blue_marble"}, {"ethereal:blue_marble", "ethereal:blue_marble", "ethereal:blue_marble"}, } }) -- helper strings local tmp, tmp2 -- helper function local add_biome = function(a, l, m, n, o, p, b, c, d, e, f, g, nd, na, ns) -- if not 1 then biome disabled, don't add if p ~= 1 then return end minetest.register_biome({ name = a, node_dust = b, node_top = c, depth_top = d, node_filler = e, depth_filler = f, node_stone = g, -- node_water_top = h, -- depth_water_top = i, -- node_water = j, -- node_river_water = k, y_min = l, y_max = m, heat_point = n, humidity_point = o, node_dungeon = nd or "default:cobble", node_dungeon_alt = (nd and "") or "default:mossycobble", node_dungeon_stair = ns or "stairs:stair_cobble", }) end -- always registered biomes add_biome("mountain", 140, 31000, 50, 50, 1, nil, "default:snow", 1, "default:snowblock", 2) add_biome("clearing", 3, 71, 45, 65, 1, nil, "default:dirt_with_grass", 1, "default:dirt", 3) add_biome("underground", -31000, -192, 50, 50, 1, nil, nil, nil, nil, nil) -- biomes with disable setting tmp = "default:desert_stone" add_biome("desert", 3, 23, 35, 20, ethereal.desert, nil, "default:desert_sand", 1, "default:desert_sand", 3, tmp, "default:desert_stone", nil, "stairs:stair_desert_stone") add_biome("desert_ocean", -192, 3, 35, 20, ethereal.desert, nil, "default:sand", 1, "default:sand", 2, tmp, "default:desert_stone", nil, "stairs:stair_desert_stone") add_biome("bamboo", 25, 70, 45, 75, ethereal.bamboo, nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3) add_biome("sakura", 3, 25, 45, 75, ethereal.sakura, nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3) add_biome("sakura_ocean", -192, 2, 45, 75, ethereal.sakura, nil, "default:sand", 1, "default:sand", 2) add_biome("mesa", 1, 71, 25, 28, ethereal.mesa, nil, "default:dirt_with_dry_grass", 1, "bakedclay:orange", 15) add_biome("mesa_ocean", -192, 1, 25, 28, ethereal.mesa, nil, "default:sand", 1, "default:sand", 2) tmp = "default:dirt_with_coniferous_litter" if not minetest.registered_nodes[tmp] then tmp = "ethereal:cold_dirt" end add_biome("snowy", 4, 40, 10, 40, ethereal.snowy, nil, tmp, 1, "default:dirt", 2) add_biome("alpine", 40, 140, 10, 40, ethereal.alpine, nil, "default:dirt_with_snow", 1, "default:dirt", 2) add_biome("frost", 1, 71, 10, 40, ethereal.frost, nil, "ethereal:crystal_dirt", 1, "default:dirt", 3) add_biome("frost_ocean", -192, 1, 10, 40, ethereal.frost, nil, "default:sand", 1, "default:sand", 2) add_biome("grassy", 3, 91, 13, 40, ethereal.grassy, nil, "default:dirt_with_grass", 1, "default:dirt", 3) add_biome("grassy_ocean", -31000, 3, 13, 40, ethereal.grassy, nil, "default:sand", 2, "default:gravel", 1) add_biome("caves", 4, 41, 15, 25, ethereal.caves, nil, "default:desert_stone", 3, "air", 8) tmp = "default:silver_sand" if not minetest.registered_nodes[tmp] then tmp = "default:sand" end add_biome("grayness", 2, 41, 15, 30, ethereal.grayness, nil, "ethereal:gray_dirt", 1, "default:dirt", 3) --add_biome("grayness_ocean", -192, 1, 15, 30, ethereal.grayness, -- nil, tmp, 2, "default:sand", 2) add_biome("grayness_ocean", -28, 1, 15, 30, ethereal.grayness, nil, tmp, 2, "default:sand", 2, "ethereal:blue_marble") add_biome("grassytwo", 1, 91, 15, 40, ethereal.grassytwo, nil, "default:dirt_with_grass", 1, "default:dirt", 3) add_biome("grassytwo_ocean", -192, 1, 15, 40, ethereal.grassytwo, nil, "default:sand", 1, "default:sand", 2) add_biome("prairie", 3, 26, 20, 40, ethereal.prairie, nil, "ethereal:prairie_dirt", 1, "default:dirt", 3) add_biome("prairie_ocean", -192, 1, 20, 40, ethereal.prairie, nil, "default:sand", 1, "default:sand", 2) add_biome("jumble", 1, 71, 25, 50, ethereal.jumble, nil, "default:dirt_with_grass", 1, "default:dirt", 3) add_biome("jumble_ocean", -192, 1, 25, 50, ethereal.jumble, nil, "default:sand", 1, "default:sand", 2) tmp = "default:dirt_with_rainforest_litter" if not minetest.registered_nodes[tmp] then tmp = "ethereal:jungle_dirt" end add_biome("junglee", 1, 71, 30, 60, ethereal.junglee, nil, tmp, 1, "default:dirt", 3) add_biome("junglee_ocean", -192, 1, 30, 60, ethereal.junglee, nil, "default:sand", 1, "default:sand", 2) add_biome("grove", 3, 23, 45, 35, ethereal.grove, nil, "ethereal:grove_dirt", 1, "default:dirt", 3) add_biome("grove_ocean", -192, 2, 45, 35, ethereal.grove, nil, "default:sand", 1, "default:sand", 2) add_biome("mushroom", 3, 50, 45, 55, ethereal.mushroom, nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3) add_biome("mushroom_ocean", -192, 2, 45, 55, ethereal.mushroom, nil, "default:sand", 1, "default:sand", 2) add_biome("sandstone", 3, 23, 50, 20, ethereal.sandstone, nil, "default:sandstone", 1, "default:sandstone", 1, "default:sandstone", "default:sandstone", nil, "stairs:stair_sandstone") add_biome("sandstone_ocean", -192, 2, 50, 20, ethereal.sandstone, nil, "default:sand", 1, "default:sand", 2, "default:sandstone", "default:sandstone", nil, "stairs:stair_sandstone") add_biome("quicksand", 1, 1, 50, 38, ethereal.quicksand, nil, "ethereal:quicksand2", 3, "default:gravel", 1) add_biome("plains", 3, 25, 65, 25, ethereal.plains, nil, "ethereal:dry_dirt", 1, "default:dirt", 3) add_biome("plains_ocean", -192, 2, 55, 25, ethereal.plains, nil, "default:sand", 1, "default:sand", 2) tmp = "default:dry_dirt_with_dry_grass" tmp2 = "default:dry_dirt" if not minetest.registered_nodes[tmp] then tmp = "default:dirt_with_dry_grass" tmp2 = "default:dirt" end add_biome("savanna", 3, 50, 55, 25, ethereal.savanna, nil, tmp, 1, tmp2, 3) add_biome("savanna_ocean", -192, 1, 55, 25, ethereal.savanna, nil, "default:sand", 1, "default:sand", 2) add_biome("fiery", 5, 20, 75, 10, ethereal.fiery, nil, "ethereal:fiery_dirt", 1, "default:dirt", 3) add_biome("fiery_ocean", -192, 4, 75, 10, ethereal.fiery, nil, "default:sand", 1, "default:sand", 2) add_biome("sandclay", 1, 11, 65, 2, ethereal.sandclay, nil, "default:sand", 3, "default:clay", 2) add_biome("swamp", 1, 7, 80, 90, ethereal.swamp, nil, "default:dirt_with_grass", 1, "default:dirt", 3) add_biome("swamp_ocean", -192, 1, 80, 90, ethereal.swamp, nil, "default:sand", 2, "default:clay", 2) if ethereal.glacier == 1 then minetest.register_biome({ name = "glacier", node_dust = "default:snowblock", node_top = "default:snowblock", depth_top = 1, node_filler = "default:snowblock", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, node_dungeon = "default:ice", node_dungeon_stair = "stairs:stair_ice", y_min = -8, y_max = 31000, heat_point = 0, humidity_point = 50, }) minetest.register_biome({ name = "glacier_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, y_min = -112, y_max = -9, heat_point = 0, humidity_point = 50, }) end if ethereal.tundra and minetest.registered_nodes["default:permafrost"] then minetest.register_biome({ name = "tundra_highland", node_dust = "default:snow", node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 180, y_min = 47, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra", node_top = "default:permafrost_with_stones", depth_top = 1, node_filler = "default:permafrost", depth_filler = 1, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 4, y_max = 46, y_min = 2, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_beach", node_top = "default:gravel", depth_top = 1, node_filler = "default:gravel", depth_filler = 2, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 1, y_max = 1, y_min = -3, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 1, y_max = -4, y_min = -112, heat_point = 0, humidity_point = 40, }) end