-- add compatibility for ethereal nodes already in default game or name changed minetest.register_alias("ethereal:acacia_trunk", "default:acacia_tree") minetest.register_alias("ethereal:acacia_wood", "default:acacia_wood") minetest.register_alias("ethereal:fence_acacia", "default:fence_acacia_wood") minetest.register_alias("ethereal:fence_junglewood", "default:fence_junglewood") minetest.register_alias("ethereal:fence_pine", "default:fence_pine_wood") minetest.register_alias("ethereal:acacia_leaves", "default:acacia_leaves") minetest.register_alias("ethereal:pineleaves", "default:pine_needles") minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup") minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_brown") minetest.register_alias("ethereal:strawberry_bush", "ethereal:strawberry_7") minetest.register_alias("ethereal:seed_strawberry", "ethereal:strawberry") for i = 1, 5 do minetest.register_alias("ethereal:wild_onion_" .. i, "ethereal:onion_" .. i) end minetest.register_alias("ethereal:onion_7", "ethereal:onion_4") minetest.register_alias("ethereal:onion_8", "ethereal:onion_5") minetest.register_alias("ethereal:wild_onion_7", "ethereal:onion_4") minetest.register_alias("ethereal:wild_onion_8", "ethereal:onion_5") minetest.register_alias("ethereal:wild_onion_craftingitem", "ethereal:wild_onion_plant") minetest.register_alias("ethereal:hearty_stew_cooked", "ethereal:hearty_stew") minetest.register_alias("ethereal:obsidian_brick", "default:obsidianbrick") minetest.register_alias("ethereal:crystal_topped_dirt", "ethereal:crystal_dirt") minetest.register_alias("ethereal:fiery_dirt_top", "ethereal:fiery_dirt") minetest.register_alias("ethereal:gray_dirt_top", "ethereal:gray_dirt") minetest.register_alias("ethereal:green_dirt_top", "default;dirt_with_grass") minetest.register_alias("ethereal:tree_sapling", "default:sapling") minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling") minetest.register_alias("ethereal:acacia_sapling", "default:acacia_sapling") minetest.register_alias("ethereal:pine_tree_sapling", "default:pine_sapling") -- check if pine bush stem exists, if not create alias if not minetest.registered_nodes["default:pine_bush_stem"] then minetest.register_alias("default:pine_bush_stem", "default:wood") end