local S = ethereal.intllib -- Bamboo Sprout minetest.register_node("ethereal:bamboo_sprout", { description = S("Bamboo Sprout"), drawtype = "plantlike", tiles = {"bamboo_sprout.png"}, inventory_image = "bamboo_sprout.png", wield_image = "bamboo_sprout.png", paramtype = "light", sunlight_propagates = true, walkable = false, groups = { food_bamboo_sprout = 1, snappy = 3, attached_node = 1, flammable = 2, dig_immediate = 3, ethereal_sapling = 1 }, sounds = default.node_sound_defaults(), selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0, 4 / 16} }, on_use = minetest.item_eat(2), grown_height = 11, }) -- Register Saplings ethereal.register_sapling = function(name, desc, texture, height) minetest.register_node(name .. "_sapling", { description = S(desc .. " Tree Sapling"), drawtype = "plantlike", tiles = {texture .. ".png"}, inventory_image = texture .. ".png", wield_image = texture .. ".png", paramtype = "light", sunlight_propagates = true, is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} }, groups = { snappy = 2, dig_immediate = 3, flammable = 2, ethereal_sapling = 1, attached_node = 1, sapling = 1 }, sounds = default.node_sound_leaves_defaults(), grown_height = height, }) end ethereal.register_sapling("ethereal:willow", "Willow", "willow_sapling", 14) ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling", 19) ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7) ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling", 8) ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19) ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11) ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9) ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood_sapling", 31) ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling", 6) ethereal.register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7) ethereal.add_tree = function (pos, ofx, ofy, ofz, schem) -- check for schematic if not schem then print (S("Schematic not found")) return end -- remove sapling and place schematic minetest.swap_node(pos, {name = "air"}) minetest.place_schematic( {x = pos.x - ofx, y = pos.y - ofy, z = pos.z - ofz}, schem, 0, nil, false) end local path = minetest.get_modpath("ethereal").."/schematics/" -- grow tree functions function ethereal.grow_yellow_tree(pos) ethereal.add_tree(pos, 4, 0, 4, path .. "yellowtree.mts") end function ethereal.grow_big_tree(pos) ethereal.add_tree(pos, 4, 0, 4, path .. "bigtree.mts") end function ethereal.grow_banana_tree(pos) ethereal.add_tree(pos, 3, 0, 3, ethereal.bananatree) end function ethereal.grow_frost_tree(pos) ethereal.add_tree(pos, 4, 0, 4, path .. "frosttrees.mts") end function ethereal.grow_mushroom_tree(pos) ethereal.add_tree(pos, 4, 0, 4, path .. "mushroomone.mts") end function ethereal.grow_palm_tree(pos) ethereal.add_tree(pos, 4, 0, 4, path .. "palmtree.mts") end function ethereal.grow_willow_tree(pos) ethereal.add_tree(pos, 5, 0, 5, path .. "willow.mts") end function ethereal.grow_redwood_tree(pos) if math.random(1, 2) == 1 then ethereal.add_tree(pos, 9, 3, 9, path .. "redwood.mts") -- shinji else ethereal.add_tree(pos, 8, 6, 8, path .. "redwood_tree.mts") -- iska end end function ethereal.grow_orange_tree(pos) ethereal.add_tree(pos, 1, 0, 1, ethereal.orangetree) end function ethereal.grow_bamboo_tree(pos) ethereal.add_tree(pos, 1, 0, 1, ethereal.bambootree) end function ethereal.grow_birch_tree(pos) ethereal.add_tree(pos, 2, 0, 2, ethereal.birchtree) end -- check if sapling has enough height room to grow local function enough_height(pos, height) local nod = minetest.line_of_sight( {x = pos.x, y = pos.y + 1, z = pos.z}, {x = pos.x, y = pos.y + height, z = pos.z}) if not nod then return false -- obstructed else return true -- can grow end end ethereal.grow_sapling = function (pos, node) local under = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }).name if not minetest.registered_nodes[node.name] then return end local height = minetest.registered_nodes[node.name].grown_height -- do we have enough height to grow sapling into tree? if not height or not enough_height(pos, height) then return end -- Check if Ethereal Sapling is growing on correct substrate if node.name == "ethereal:yellow_tree_sapling" -- and under == "default:dirt_with_snow" then and minetest.get_item_group(under, "soil") > 0 then ethereal.grow_yellow_tree(pos) elseif node.name == "ethereal:big_tree_sapling" --and under == "ethereal:green_dirt" then and under == "default:dirt_with_grass" then ethereal.grow_big_tree(pos) elseif node.name == "ethereal:banana_tree_sapling" and under == "ethereal:grove_dirt" then ethereal.grow_banana_tree(pos) elseif node.name == "ethereal:frost_tree_sapling" and under == "ethereal:crystal_dirt" then ethereal.grow_frost_tree(pos) elseif node.name == "ethereal:mushroom_sapling" and under == "ethereal:mushroom_dirt" then ethereal.grow_mushroom_tree(pos) elseif node.name == "ethereal:palm_sapling" and under == "default:sand" then ethereal.grow_palm_tree(pos) elseif node.name == "ethereal:willow_sapling" and under == "ethereal:gray_dirt" then ethereal.grow_willow_tree(pos) elseif node.name == "ethereal:redwood_sapling" --and under == "bakedclay:red" then and under == "default:dirt_with_dry_grass" then ethereal.grow_redwood_tree(pos) elseif node.name == "ethereal:orange_tree_sapling" and under == "ethereal:prairie_dirt" then ethereal.grow_orange_tree(pos) elseif node.name == "ethereal:bamboo_sprout" and under == "ethereal:bamboo_dirt" then ethereal.grow_bamboo_tree(pos) elseif node.name == "ethereal:birch_sapling" --and under == "ethereal:green_dirt" then and under == "default:dirt_with_grass" then ethereal.grow_birch_tree(pos) end end -- Grow saplings minetest.register_abm({ label = "Ethereal grow sapling", nodenames = {"group:ethereal_sapling"}, interval = 10, chance = 50, catch_up = false, action = function(pos, node) local light_level = minetest.get_node_light(pos) if not light_level or light_level < 13 then return end ethereal.grow_sapling(pos, node) end, }) --[[ burn saplings minetest.register_craft({ type = "fuel", recipe = "group:ethereal_sapling", burntime = 10, }) ]]