-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt) minetest.register_craftitem("ethereal:fish_raw", { description = "Raw Fish", inventory_image = "fish_raw.png", wield_image = "fish_raw.png", on_use = minetest.item_eat(2), }) -- Cooked Fish minetest.register_craftitem("ethereal:fish_cooked", { description = "Cooked Fish", inventory_image = "fish_cooked.png", wield_image = "fish_cooked.png", on_use = minetest.item_eat(5), }) minetest.register_craft({ type = "cooking", output = "ethereal:fish_cooked", recipe = "ethereal:fish_raw", cooktime = 2, }) -- Sashimi (Thanks to Natalia Grosner for letting me use the sashimi image) minetest.register_craftitem("ethereal:sashimi", { description = "Sashimi", inventory_image = "sashimi.png", wield_image = "sashimi.png", on_use = minetest.item_eat(4), }) minetest.register_craft({ output = "ethereal:sashimi 2", recipe = { {'ethereal:seaweed','ethereal:fish_raw','ethereal:seaweed'}, } }) -- Worm minetest.register_craftitem("ethereal:worm", { description = "Worm", inventory_image = "worm.png", wield_image = "worm.png", }) -- Fishing Rod minetest.register_craftitem("ethereal:fishing_rod", { description = "Fishing Rod", inventory_image = "fishing_rod.png", wield_image = "fishing_rod.png", }) minetest.register_craft({ output = "ethereal:fishing_rod", recipe = { {"","","default:stick"}, {"", "default:stick", "farming:string"}, {"default:stick", "", "farming:string"}, } }) -- Sift through 2 Dirt Blocks to find Worm minetest.register_craft({ output = "ethereal:worm", recipe = { {"default:dirt","default:dirt"}, } }) -- default ethereal fish local fish = { {"ethereal:fish_raw"}, } -- xanadu server additional fish if minetest.get_modpath("xanadu") then fish[2] = {"mobs:clownfish_raw"} fish[3] = {"mobs:bluefish_raw"} end -- Fishing Rod (Baited) minetest.register_craftitem("ethereal:fishing_rod_baited", { description = "Baited Fishing Rod", inventory_image = "fishing_rod_baited.png", wield_image = "fishing_rod_wield.png", stack_max = 1, liquids_pointable = true, on_use = function (itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end local node = minetest.get_node(pointed_thing.under).name if (node == "default:water_source" or node == "default:river_water_source") and math.random(1, 100) < 5 then local type = fish[math.random(1, #fish)][1] local inv = user:get_inventory() if inv:room_for_item("main", {name = type}) then inv:add_item("main", {name = type}) return {name = "ethereal:fishing_rod"} else minetest.chat_send_player(user:get_player_name(), "Inventory full, Fish Got Away!") end end end, }) minetest.register_craft({ type = "shapeless", output = "ethereal:fishing_rod_baited", recipe = {"ethereal:fishing_rod", "ethereal:worm"}, })