-- Wild Onion Plant minetest.register_craftitem("ethereal:wild_onion_plant", { description = "Wild Onion", groups = {not_in_creative_inventory=1}, inventory_image = "wild_onion.png", wield_image = "wild_onion.png", on_use = minetest.item_eat(2), on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:wild_onion_1") end }) -- Define Onion growth stages local onion_def = { drawtype = "plantlike", tiles = {"ethereal_wild_onion_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = { items = { {items = {"ethereal:wild_onion_plant"}, rarity = 1}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, onion = 1, growing = 1, not_in_creative_inventory = 1 }, sounds = default.node_sound_leaves_defaults(), } minetest.register_node("ethereal:onion_1", table.copy(onion_def)) onion_def.tiles[1] = "ethereal_wild_onion_2.png" onion_def.groups.onion = 2 minetest.register_node("ethereal:onion_2", table.copy(onion_def)) onion_def.tiles[1] = "ethereal_wild_onion_3.png" onion_def.groups.onion = 3 onion_def.drop.items[2] = { items = {"ethereal:wild_onion_plant 2"}, rarity = 3 } minetest.register_node("ethereal:onion_3", table.copy(onion_def)) onion_def.tiles[1] = "ethereal_wild_onion_4.png" onion_def.groups.onion = 4 onion_def.drop.items[2] = { items = {"ethereal:wild_onion_plant 3"}, rarity = 3 } minetest.register_node("ethereal:onion_4", table.copy(onion_def)) onion_def.tiles[1] = "ethereal_wild_onion_5.png" onion_def.groups.onion = 5 onion_def.groups.growing = nil onion_def.drop.items = { {items = {"ethereal:wild_onion_plant 2"}, rarity = 1}, {items = {"ethereal:wild_onion_plant 3"}, rarity = 2}, } minetest.register_node("ethereal:onion_5", table.copy(onion_def)) -- Abm for growing Wild Onion if farming.mod ~= "redo" then minetest.register_abm({ nodenames = {"group:onion"}, neighbors = {"farming:soil_wet"}, interval = 50, chance = 3, catch_up = false, action = function(pos, node) -- return if already full grown if minetest.get_item_group(node.name, "growing") < 1 then return end -- check if on wet soil pos.y = pos.y - 1 if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then return end pos.y = pos.y + 1 -- check light local light = minetest.get_node_light(pos) if not light or light < 13 then return end -- grow node.name = "ethereal:onion_"..minetest.get_item_group(node.name, "onion") + 1 minetest.swap_node(pos, node) end }) end -- Legacy minetest.register_alias("ethereal:wild_onion_craftingitem", "ethereal:wild_onion_plant") for i = 1, 5 do minetest.register_alias("ethereal:wild_onion_"..i, "ethereal:onion_"..i) end -- Temporary compatibility lines for Xanadu server minetest.register_alias("ethereal:onion_7", "ethereal:onion_4") minetest.register_alias("ethereal:onion_8", "ethereal:onion_5") minetest.register_alias("ethereal:wild_onion_7", "ethereal:onion_4") minetest.register_alias("ethereal:wild_onion_8", "ethereal:onion_5")