-- Override default Dirt (to stop caves cutting away dirt) minetest.override_item("default:dirt", {is_ground_content = false}) -- Green Dirt minetest.register_node("ethereal:green_dirt", { description = "Green Dirt", tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = false, groups = {crumbly=3,soil=1,ethereal_grass=1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults() }) -- Dry Dirt minetest.register_node("ethereal:dry_dirt", { description = "Dried Dirt", tiles = {"ethereal_dry_dirt.png"}, is_ground_content = false, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults() }) minetest.register_craft({ type = "cooking", output = "ethereal:dry_dirt", recipe = "default:dirt", cooktime = 3, }) local dirt = {} dirt.type = { {"Bamboo"}, {"Jungle"}, {"Grove"}, {"Prairie"}, {"Cold"}, {"Crystal"}, {"Mushroom"}, {"Fiery"}, {"Gray"}, } for _, row in ipairs(dirt.type) do local desc = row[1] local name = desc:lower() minetest.register_node("ethereal:"..name.."_dirt", { description = desc.." Dirt", tiles = {"ethereal_grass_"..name.."_top.png", "default_dirt.png", "default_dirt.png^ethereal_grass_"..name.."_side.png"}, is_ground_content = false, groups = {crumbly=3,soil=1,ethereal_grass=1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults() }) end -- Compatibility with old maps minetest.register_alias("ethereal:crystal_topped_dirt", "ethereal:crystal_dirt") minetest.register_alias("ethereal:fiery_dirt_top", "ethereal:fiery_dirt") minetest.register_alias("ethereal:gray_dirt_top", "ethereal:gray_dirt") minetest.register_alias("ethereal:green_dirt_top", "ethereal:green_dirt") -- Check surrounding grass and change dirt to Same colour (by Sokomine) minetest.register_abm({ nodenames = {"default:dirt_with_grass"}, interval = 5, chance = 5, action = function(pos, node) local count_grasses = {} local curr_max = 0 local curr_type = "ethereal:green_dirt_top"; -- Fallback Colour local positions = minetest.find_nodes_in_area( {x=(pos.x-2), y=(pos.y-2), z=(pos.z-2)}, {x=(pos.x+2), y=(pos.y+2), z=(pos.z+2)}, "group:ethereal_grass" ) for _,p in ipairs(positions) do -- count the new grass node local n = minetest.get_node( p ) if( n and n.name ) then if( not( count_grasses[ n.name ] )) then count_grasses[ n.name ] = 1 else count_grasses[ n.name ] = count_grasses[ n.name ] + 1 end -- we found a grass type of which there"s more than the current max if( count_grasses[ n.name ] > curr_max ) then curr_max = count_grasses[ n.name ] curr_type = n.name end end end minetest.set_node(pos, {name = curr_type }) end }) -- If Grass devoid of light, change to Dirt minetest.register_abm({ nodenames = {"group:ethereal_grass"}, interval = 5, chance = 20, action = function(pos, node) local name = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name local nodedef = minetest.registered_nodes[name] if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then minetest.set_node(pos, {name = "default:dirt"}) end end }) -- If Baked Clay mod not active, make Red and Orange nodes if not minetest.get_modpath("bakedclay") then minetest.register_node(":bakedclay:red", { description = "Red Baked Clay", tiles = {"baked_clay_red.png"}, groups = {cracky=3}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), }) stairs.register_stair_and_slab("bakedclay_red", "bakedclay:red", {cracky=3, not_in_craft_guide=1}, {"baked_clay_red.png"}, "Baked Clay Red Stair", "Baked Clay Red Slab", default.node_sound_stone_defaults()) minetest.register_node(":bakedclay:orange", { description = "Orange Baked Clay", tiles = {"baked_clay_orange.png"}, groups = {cracky=3}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), }) stairs.register_stair_and_slab("bakedclay_orange", "bakedclay:orange", {cracky=3, not_in_craft_guide=1}, {"baked_clay_orange.png"}, "Baked Clay Orange Stair", "Baked Clay Orange Slab", default.node_sound_stone_defaults()) end