local S = ethereal.intllib default.register_fence("ethereal:fence_scorched", { description = S("Scorched Fence"), texture = "ethereal_scorched_tree.png", material = "ethereal:scorched_tree", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_frostwood", { description = S("Frost Fence"), texture = "ethereal_frost_wood.png", material = "ethereal:frost_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_redwood", { description = S("Redwood Fence"), texture = "ethereal_redwood_wood.png", material = "ethereal:redwood_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_willow", { description = S("Willow Fence"), texture = "ethereal_willow_wood.png", material = "ethereal:willow_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_yellowwood", { description = S("Healing Wood Fence"), texture = "ethereal_yellow_wood.png", material = "ethereal:yellow_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_palm", { description = S("Palm Fence"), texture = "moretrees_palm_wood.png", material = "ethereal:palm_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_banana", { description = S("Banana Wood Fence"), texture = "ethereal_banana_wood.png", material = "ethereal:banana_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_mushroom", { description = S("Mushroom Fence"), texture = "ethereal_mushroom_trunk.png", material = "ethereal:mushroom_trunk", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_birch", { description = S("Birch Fence"), texture = "moretrees_birch_wood.png", material = "ethereal:birch_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) default.register_fence("ethereal:fence_sakura", { description = S("Sakura Fence"), texture = "ethereal_sakura_wood.png", material = "ethereal:sakura_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), check_for_pole = true }) -- fence rails if default.register_fence_rail then default.register_fence_rail("ethereal:fence_rail_scorched", { description = S("Scorched Fence Rail"), texture = "ethereal_scorched_tree.png", material = "ethereal:scorched_tree", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_frostwood", { description = S("Frost Fence Rail"), texture = "ethereal_frost_wood.png", material = "ethereal:frost_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_redwood", { description = S("Redwood Fence Rail"), texture = "ethereal_redwood_wood.png", material = "ethereal:redwood_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_willow", { description = S("Willow Fence Rail"), texture = "ethereal_willow_wood.png", material = "ethereal:willow_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_yellowwood", { description = S("Healing Wood Fence Rail"), texture = "ethereal_yellow_wood.png", material = "ethereal:yellow_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_palm", { description = S("Palm Fence Rail"), texture = "moretrees_palm_wood.png", material = "ethereal:palm_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_banana", { description = S("Banana Wood Fence Rail"), texture = "ethereal_banana_wood.png", material = "ethereal:banana_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_mushroom", { description = S("Mushroom Fence Rail"), texture = "ethereal_mushroom_trunk.png", material = "ethereal:mushroom_trunk", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_birch", { description = S("Birch Fence Rail"), texture = "moretrees_birch_wood.png", material = "ethereal:birch_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) default.register_fence_rail("ethereal:fence_rail_sakura", { description = S("Sakura Fence Rail"), texture = "ethereal_sakura_wood.png", material = "ethereal:sakura_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults() }) end