108 lines
3.7 KiB
Lua
108 lines
3.7 KiB
Lua
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local S = ethereal.intllib
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-- register Ethereal wood type gates
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doors.register_fencegate("ethereal:fencegate_scorched", {
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description = S("Scorched Wood Fence Gate"),
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texture = "scorched_tree.png",
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material = "ethereal:scorched_tree",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_frostwood", {
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description = S("Frost Wood Fence Gate"),
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texture = "frost_wood.png",
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material = "ethereal:frost_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_redwood", {
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description = S("Redwood Fence Gate"),
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texture = "redwood_wood.png",
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material = "ethereal:redwood_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_willow", {
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description = S("Willow Wood Fence Gate"),
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texture = "willow_wood.png",
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material = "ethereal:willow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_yellowwood", {
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description = S("Healing Wood Fence Gate"),
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texture = "yellow_wood.png",
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material = "ethereal:yellow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_palm", {
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description = S("Palm Wood Fence Gate"),
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texture = "moretrees_palm_wood.png",
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material = "ethereal:palm_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_banana", {
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description = S("Banana Wood Fence Gate"),
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texture = "banana_wood.png",
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material = "ethereal:banana_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_mushroom", {
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description = S("Mushroom Trunk Fence Gate"),
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texture = "mushroom_trunk.png",
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material = "ethereal:mushroom_trunk",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_birch", {
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description = S("Birch Wood Fence Gate"),
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texture = "moretrees_birch_wood.png",
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material = "ethereal:birch_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_sakura", {
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description = S("Sakura Wood Fence Gate"),
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texture = "ethereal_sakura_wood.png",
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material = "ethereal:sakura_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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-- add compatibility for ethereal's to default wooden gates
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minetest.register_alias("ethereal:fencegate_wood_open", "doors:gate_wood_open")
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minetest.register_alias("ethereal:fencegate_wood_closed", "doors:gate_wood_closed")
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minetest.register_alias("ethereal:fencegate_acacia_open", "doors:gate_acacia_wood_open")
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minetest.register_alias("ethereal:fencegate_acacia_closed", "doors:gate_acacia_wood_closed")
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minetest.register_alias("ethereal:fencegate_junglewood_open", "doors:gate_junglewood_open")
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minetest.register_alias("ethereal:fencegate_junglewood_closed", "doors:gate_junglewood_closed")
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minetest.register_alias("ethereal:fencegate_pine_open", "doors:gate_pine_wood_open")
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minetest.register_alias("ethereal:fencegate_pine_closed", "doors:gate_pine_wood_closed")
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-- sakura door
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doors.register_door("ethereal:sakura_door", {
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tiles = {
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{name = "ethereal_sakura_door.png", backface_culling = true}
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},
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description = S("Sakura Wood Door"),
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inventory_image = "ethereal_sakura_door_inv.png",
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groups = {
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snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
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flammable = 2
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},
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sound_open = "doors_glass_door_open",
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sound_close = "doors_glass_door_close",
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recipe = {
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{"group:stick", "default:paper"},
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{"default:paper", "group:stick"},
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{"ethereal:sakura_wood", "ethereal:sakura_wood"}
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}
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})
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