131 lines
3.8 KiB
Lua
131 lines
3.8 KiB
Lua
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-- does flowers:mushroom_red exists?
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-- if not then create temporary shroom stuff
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if minetest.registered_nodes["flowers:mushroom_red"] then
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print ("[Ethereal] Using current mushrooms in flowers mod")
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else
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print ("[Ethereal] Defining temporary mushrooms")
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-- The following code was taken from minetest 0.4.13 dev flowers mod
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-- incase players are using older version of minetest
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minetest.register_node(":flowers:mushroom_red", {
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description = "Red Mushroom",
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tiles = {"flowers_mushroom_red.png"},
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inventory_image = "flowers_mushroom_red.png",
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wield_image = "flowers_mushroom_red.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(-5),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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minetest.register_node(":flowers:mushroom_brown", {
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description = "Brown Mushroom",
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tiles = {"flowers_mushroom_brown.png"},
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inventory_image = "flowers_mushroom_brown.png",
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wield_image = "flowers_mushroom_brown.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(1),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- mushroom spread and death
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minetest.register_abm({
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nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"},
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interval = 11,
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chance = 50,
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action = function(pos, node)
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if minetest.get_node_light(pos, nil) > 14 then
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minetest.remove_node(pos)
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return
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end
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local random = {
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x = pos.x + math.random(-2, 2),
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y = pos.y + math.random(-1, 1),
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z = pos.z + math.random(-2, 2)
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}
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local random_node = minetest.get_node_or_nil(random)
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if not random_node
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or random_node.name ~= "air" then
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return
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end
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local node_under = minetest.get_node_or_nil({
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x = random.x,
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y = random.y - 1,
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z = random.z
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})
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if not node_under then
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return
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end
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if minetest.get_item_group(node_under.name, "soil") ~= 0
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and minetest.get_node_light(pos, nil) < 9
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and minetest.get_node_light(random, nil) < 9 then
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minetest.swap_node(random, {name = node.name})
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end
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end
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})
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end
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-- these old mushroom related nodes can be simplified now
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minetest.register_alias("flowers:mushroom_spores_brown", "flowers:mushroom_brown")
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minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red")
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minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown")
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minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red")
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-- set compatibility with old ethereal shrooms
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minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup")
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minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_brown")
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-- mushroom soup (Heals 1 heart)
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minetest.register_craftitem("ethereal:mushroom_soup", {
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description = "Mushroom Soup",
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inventory_image = "mushroom_soup.png",
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on_use = minetest.item_eat(5, "ethereal:bowl"),
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})
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minetest.register_craft({
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output = "ethereal:mushroom_soup",
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recipe = {
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{"flowers:mushroom_brown"},
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{"flowers:mushroom_brown"},
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{"ethereal:bowl"},
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}
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})
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