127 lines
4.0 KiB
Lua
127 lines
4.0 KiB
Lua
-- Node Box coords
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local nb_gap = {
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{-1, 0.1875, -0.0625, -0.5, 0.3125, 0.0625},
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{-1, -0.1875, -0.0625, -0.5, -0.3125, 0.0625},
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{0.5, 0.1875, -0.0625, 1, 0.3125, 0.0625},
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{0.5, -0.1875, -0.0625, 1, -0.3125, 0.0625}
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}
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local nb_pil = {
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{0.5, -0.5, -0.09375, 0.5625, 0.5, 0.09375},
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{-0.5625, -0.5, -0.09375, -0.5, 0.5, 0.09375},
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{-0.5, -0.3125, -0.0625, -0.375, 0.3125, 0.0625},
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{0.375, -0.3125, -0.0625, 0.5, 0.3125, 0.0625}
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}
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-- Open/Close Gates
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function gate_rightclick(pos, node)
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local data = nil
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data = string.split(node.name, "_", 2)
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local gate = data[1].."_"
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local open = data[2]
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if open == "open" then
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minetest.sound_play("door_close", {pos=pos, gain = 0.3, max_hear_distance = 10})
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minetest.set_node(pos, {name=gate.."closed", param2=node.param2})
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else
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minetest.sound_play("door_open", {pos=pos, gain = 0.3, max_hear_distance = 10})
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minetest.set_node(pos, {name=gate.."open", param2=node.param2})
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end
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end
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local gate = {}
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gate.type = {
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{"wood", "Wood", "default_wood.png", "default:wood"},
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{"junglewood", "Jungle Wood", "default_junglewood.png", "default:junglewood"},
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{"scorched", "Scorched", "scorched_tree.png", "ethereal:scorched_tree"},
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{"frostwood", "Frost Wood", "frost_wood.png", "ethereal:frost_wood"},
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{"redwood", "Redwood", "redwood_wood.png", "ethereal:redwood_wood"},
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{"willow", "Willow", "willow_wood.png", "ethereal:willow_wood"},
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{"yellowwood", "Healing Wood", "yellow_wood.png", "ethereal:yellow_wood"},
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{"palm", "Palm Wood", "moretrees_palm_wood.png", "ethereal:palm_wood"},
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{"banana", "Banana Wood", "banana_wood.png", "ethereal:banana_wood"},
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{"mushroom", "Mushroom", "mushroom_trunk.png", "ethereal:mushroom_trunk"},
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{"acacia", "Acacia Wood", "moretrees_acacia_wood.png","ethereal:acacia_wood"},
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{"pine", "Pine Wood", "default_pinewood.png", "default:pinewood"},
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}
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for _, row in ipairs(gate.type) do
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local name = row[1]
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local desc = row[2]
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local texture = row[3]
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local nod = row[4]
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minetest.register_node("ethereal:"..name.."gate_open", {
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tiles = {texture},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_inventory = 1},
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drop = "ethereal:"..name.."gate_closed",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3125, 0.4375, -0.375, 0.3125, 0.5},
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{0.375, -0.3125, 0.4375, 0.5, 0.3125, 0.5},
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{-0.5, 0.1875, 0.0625, -0.375, 0.3125, 0.4375},
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{-0.5, -0.1875, 0.0625, -0.375, -0.3125, 0.4375},
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{0.375, 0.1875, 0.0625, 0.5, 0.3125, 0.4375},
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{0.375, -0.1875, 0.0625, 0.5, -0.3125, 0.4375},
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nb_pil[1], nb_pil[2],
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nb_pil[3], nb_pil[4],
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nb_gap[1], nb_gap[2],
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nb_gap[3], nb_gap[4],
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3125, -0.0625, -0.375, 0.3125, 0.5},
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{0.375, -0.3125, -0.0625, 0.5, 0.3125, 0.5},
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}
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},
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on_rightclick = gate_rightclick,
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})
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minetest.register_node("ethereal:"..name.."gate_closed", {
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description = desc.." Gate",
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tiles = {texture},
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inventory_image = "default_gate_overlay.png^"..texture.."^default_gate_overlay.png^[makealpha:255,126,126",
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wield_image = "default_gate_overlay.png^"..texture.."^default_gate_overlay.png^[makealpha:255,126,126",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = true,
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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nb_pil[1], nb_pil[2],
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nb_pil[3], nb_pil[4],
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{-0.0625, -0.3125, -0.0625, 0.0625, 0.3125, 0.0625},
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{-1, 0.1875, -0.0625, 1, 0.3125, 0.0625},
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{-1, -0.1875, -0.0625, 1, -0.3125, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {{-0.5, -0.3125, -0.0625, 0.5, 0.3125, 0.0625}}
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},
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on_rightclick = gate_rightclick,
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})
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-- Fencegate Recipe
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minetest.register_craft({
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output = "ethereal:"..name.."gate_closed",
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recipe = {
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{"group:stick", nod, "group:stick"},
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{"group:stick", nod, "group:stick"},
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}
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})
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end
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