8bf61fde28
switch coral to plantlike_rooted (thx Niklp)
350 lines
8.2 KiB
Lua
350 lines
8.2 KiB
Lua
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local S = ethereal.translate
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-- Seaweed
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minetest.register_node("ethereal:seaweed", {
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description = S("Seaweed"),
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drawtype = "plantlike",
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tiles = {"ethereal_seaweed.png"},
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inventory_image = "ethereal_seaweed.png",
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wield_image = "ethereal_seaweed.png",
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paramtype = "light",
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walkable = false,
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climbable = true,
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drowning = 1,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
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},
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post_effect_color = {a = 64, r = 100, g = 100, b = 200},
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groups = {food_seaweed = 1, snappy = 3, flammable = 3},
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on_use = minetest.item_eat(1),
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sounds = default.node_sound_leaves_defaults(),
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_up(pos, node, digger)
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end
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_green 3",
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recipe = {"ethereal:seaweed"}
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})
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-- agar powder
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minetest.register_craftitem("ethereal:agar_powder", {
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description = S("Agar Powder"),
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inventory_image = "ethereal_agar_powder.png",
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groups = {food_gelatin = 1, flammable = 2}
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})
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minetest.register_craft({
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output = "ethereal:agar_powder 3",
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recipe = {
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{"group:food_seaweed", "group:food_seaweed", "group:food_seaweed"},
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{"bucket:bucket_water", "bucket:bucket_water", "default:torch"},
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{"bucket:bucket_water", "bucket:bucket_water", "default:torch"}
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},
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replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty 4"}
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}
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})
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-- Corals
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local coral_nodes = {}
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local function register_coral(name, description, texture)
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local function plantlike_on_place(itemstack, placer, pointed_thing)
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local pname = placer:get_player_name()
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local pos = pointed_thing.above
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local pos_up = {x = pos.x, y = pos.y + 1, z = pos.z}
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local pos_down = {x = pos.x, y = pos.y - 1, z = pos.z}
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local def_up = minetest.registered_nodes[minetest.get_node(pos_up).name] or {}
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local def_down = minetest.registered_nodes[minetest.get_node(pos_down).name] or {}
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if def_up.liquidtype == nil or def_up.liquidtype ~= "none" then
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if minetest.is_protected(pos, pname) then
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return
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end
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if def_down.name ~= "default:sand" then
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return
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end
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minetest.set_node(pos_down, {name = "ethereal:" .. name .. "_rooted"})
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if not ethereal.check_creative(pname) then
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itemstack:take_item()
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end
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return itemstack
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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end
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local function rooted_on_dig(pos, node, digger)
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local res = minetest.node_dig(pos, node, digger)
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if res == true then
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minetest.set_node(pos, {name = "default:sand"})
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end
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return res
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end
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minetest.register_node("ethereal:" .. name, {
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description = description,
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drawtype = "plantlike",
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tiles = {texture},
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inventory_image = texture,
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wield_image = texture,
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1 / 4, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3},
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sounds = default.node_sound_leaves_defaults(),
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on_place = plantlike_on_place
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})
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minetest.register_node("ethereal:" .. name .. "_rooted", {
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description = description,
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drop = "ethereal:" .. name,
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drawtype = "plantlike_rooted",
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tiles = {"default_sand.png"},
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special_tiles = {{name = texture, tileable_vertical = true}},
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inventory_image = texture,
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wield_image = texture,
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, 0.5, -6 / 16, 6 / 16, 1.25, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_dig = rooted_on_dig
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})
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table.insert(coral_nodes, "ethereal:" .. name)
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end
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minetest.register_lbm({
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label = "[ethereal] Upgrade corals",
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name = "ethereal:upgrade_corals",
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nodenames = coral_nodes,
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run_at_every_load = false,
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action = function(pos, node)
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local pos_up = {x = pos.x, y = pos.y + 1, z = pos.z}
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local pos_down = {x = pos.x, y = pos.y - 1, z = pos.z}
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local def_up = minetest.registered_nodes[minetest.get_node(pos_up).name] or {}
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local def_down = minetest.registered_nodes[minetest.get_node(pos_down).name] or {}
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if (def_up.liquidtype == nil or def_up.liquidtype ~= "none")
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and def_down.name == "default:sand" then
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minetest.set_node(pos_down, {name = node.name .. "_rooted"})
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minetest.remove_node(pos)
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end
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end
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})
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-- Blua Coral
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register_coral("coral2", S("Blue Glow Coral"), "ethereal_coral_blue.png")
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minetest.register_craft( {
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output = "dye:cyan 3",
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recipe = {{"ethereal:coral2"}}
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})
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-- Orange Coral
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register_coral("coral3", S("Orange Glow Coral"), "ethereal_coral_orange.png")
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minetest.register_craft( {
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output = "dye:orange 3",
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recipe = {{"ethereal:coral3"}}
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})
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-- Pink Coral
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register_coral("coral4", S("Pink Glow Coral"), "ethereal_coral_pink.png")
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minetest.register_craft( {
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output = "dye:pink 3",
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recipe = {{"ethereal:coral4"}}
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})
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-- Green Coral
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register_coral("coral5", S("Green Glow Coral"), "ethereal_coral_green.png")
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minetest.register_craft( {
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output = "dye:green 3",
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recipe = {{"ethereal:coral5"}}
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})
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-- Undersea Sand (used for growing seaweed and corals)
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minetest.register_node("ethereal:sandy", {
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description = S("Sandy"),
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tiles = {"default_sand.png"},
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is_ground_content = true,
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groups = {
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crumbly = 3, falling_node = 1, sand = 1, not_in_creative_inventory = 1
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},
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drop = "default:sand",
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sounds = default.node_sound_sand_defaults()
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})
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-- randomly generate coral or seaweed and have seaweed grow up to 14 high
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if ethereal.sealife == 1 then
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minetest.register_abm({
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label = "Grow coral/seaweed",
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nodenames = {"ethereal:sandy"},
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neighbors = {"group:water"},
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interval = 15,
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chance = 10,
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catch_up = false,
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action = function(pos, node)
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local sel = math.random(6)
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local pos_up = {x = pos.x, y = pos.y + 1, z = pos.z}
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local nod = minetest.get_node(pos_up).name
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if nod == "default:water_source" and sel == 6 then
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minetest.swap_node(pos_up, {name = "ethereal:sponge_wet"})
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return
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end
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if nod == "default:water_source" and sel > 1 then
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minetest.swap_node(pos, {name = "ethereal:coral" .. sel .. "_rooted"})
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return
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end
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if nod == "ethereal:seaweed" or sel == 1 then
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local height = 0
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local high = 14
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while height < high
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and minetest.get_node(pos_up).name == "ethereal:seaweed" do
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height = height + 1
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pos_up.y = pos_up.y + 1
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end
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if pos_up.y < 1
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and height < high
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and minetest.get_node(pos_up).name == "default:water_source" then
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minetest.swap_node(pos_up, {name = "ethereal:seaweed"})
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end
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end
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end
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})
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end
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-- sponge nodes
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minetest.register_node("ethereal:sponge_air", {
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drawtype = "airlike",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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pointable = false,
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drop = "",
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groups = {not_in_creative_inventory = 1}
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})
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minetest.register_node("ethereal:sponge_wet", {
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description = S("Wet sponge"),
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tiles = {"ethereal_sponge_wet.png"},
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groups = {crumbly = 3},
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sounds = default.node_sound_sand_defaults()
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})
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minetest.register_node("ethereal:sponge", {
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description = S("Sponge"),
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tiles = {"ethereal_sponge.png"},
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groups = {crumbly = 3},
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sounds = default.node_sound_sand_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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-- get player name
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local name = placer:get_player_name()
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-- is area protected
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if minetest.is_protected(pos, name) then
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return
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end
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-- get water nodes within range
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local num = minetest.find_nodes_in_area(
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{x = pos.x - 3, y = pos.y - 3, z = pos.z - 3},
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{x = pos.x + 3, y = pos.y + 3, z = pos.z + 3},
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{"group:water"})
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-- no water
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if #num == 0 then return end
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-- replace water nodes with sponge air
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for _, w in pairs(num) do
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if not minetest.is_protected(pos, name) then
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minetest.swap_node(w, {name = "ethereal:sponge_air"})
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end
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end
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-- replace dry sponge with wet sponge
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minetest.swap_node(pos, {name = "ethereal:sponge_wet"})
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end
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})
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-- cook wet sponge into dry sponge
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minetest.register_craft({
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type = "cooking",
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recipe = "ethereal:sponge_wet",
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output = "ethereal:sponge",
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cooktime = 3
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})
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-- use leaf decay to remove sponge air nodes
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default.register_leafdecay({
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trunks = {"ethereal:sponge_wet"},
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leaves = {"ethereal:sponge_air"},
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radius = 3
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})
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-- dry sponges can be used as fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "ethereal:sponge",
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burntime = 5
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})
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