ethereal/decor_on_generated.lua

39 lines
1021 B
Lua

local random = math.random
-- Generate Illumishroom in caves on top of coal
local function generate(minp, maxp)
if minp.y > -30 or maxp.y < -3000 then
return
end
local coal = minetest.find_nodes_in_area_under_air(
minp, maxp, "default:stone_with_coal")
for n = 1, #coal do
if random(2) == 1 then
local bpos = {x = coal[n].x, y = coal[n].y + 1, z = coal[n].z}
if bpos.y > -3000 and bpos.y < -2000 then
minetest.set_node(bpos, {name = "ethereal:illumishroom3"})
elseif bpos.y > -2000 and bpos.y < -1000 then
minetest.set_node(bpos, {name = "ethereal:illumishroom2"})
elseif bpos.y > -1000 and bpos.y < -30 then
minetest.set_node(bpos, {name = "ethereal:illumishroom"})
end
end
end
end
if minetest.save_gen_notify then -- async env (5.9+)
minetest.register_on_generated(function(vmanip, minp, maxp, blockseed)
generate(minp, maxp)
end)
else -- main thread (5.8 and earlier)
minetest.register_on_generated(function(minp, maxp, blockseed)
generate(minp, maxp)
end)
end