ethereal/mapgen.lua

908 lines
30 KiB
Lua

-- clear default mapgen biomes, decorations and ores
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
--minetest.clear_registered_ores()
local path = minetest.get_modpath("ethereal")
dofile(path .. "/ores.lua")
path = path .. "/schematics/"
local dpath = minetest.get_modpath("default") .. "/schematics/"
-- tree schematics
dofile(path .. "orange_tree.lua")
dofile(path .. "banana_tree.lua")
dofile(path .. "bamboo_tree.lua")
dofile(path .. "birch_tree.lua")
dofile(path .. "bush.lua")
dofile(path .. "waterlily.lua")
dofile(path .. "volcanom.lua")
dofile(path .. "volcanol.lua")
dofile(path .. "frosttrees.lua")
dofile(path .. "palmtree.lua")
dofile(path .. "pinetree.lua")
dofile(path .. "yellowtree.lua")
dofile(path .. "mushroomone.lua")
dofile(path .. "willow.lua")
dofile(path .. "bigtree.lua")
dofile(path .. "redwood_tree.lua")
dofile(path .. "vinetree.lua")
dofile(path .. "sakura.lua")
dofile(path .. "igloo.lua")
--= Biomes
local add_biome = function(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p)
if p ~= 1 then return end
minetest.register_biome({
name = a,
node_dust = b,
node_top = c,
depth_top = d,
node_filler = e,
depth_filler = f,
node_stone = g,
node_water_top = h,
depth_water_top = i,
node_water = j,
node_river_water = k,
y_min = l,
y_max = m,
heat_point = n,
humidity_point = o,
})
end
add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
-31000, -192, 50, 50, 1)
add_biome("mountain", nil, "default:snow", 1, "default:snowblock", 2,
nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1)
add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3,
"default:desert_stone", nil, nil, nil, nil, 3, 23, 35, 20, ethereal.desert)
add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2,
"default:desert_stone", nil, nil, nil, nil, -192, 3, 35, 20, ethereal.desert)
if ethereal.glacier == 1 then
minetest.register_biome({
name = "glacier",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:snowblock",
depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
node_river_water = "default:ice",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -8,
y_max = 31000,
heat_point = 0,
humidity_point = 50,
})
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -9,
heat_point = 0,
humidity_point = 50,
})
end
add_biome("clearing", nil, "default:dirt_with_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 71, 45, 65, 1) -- ADDED
add_biome("bamboo", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 25, 70, 45, 75, ethereal.bamboo)
--add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2,
--nil, nil, nil, nil, nil, -192, 2, 45, 75, ethereal.bamboo)
add_biome("sakura", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 25, 45, 75, ethereal.sakura)
add_biome("sakura_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 75, ethereal.sakura)
add_biome("mesa", nil, "default:dirt_with_dry_grass", 1, "bakedclay:orange", 15,
nil, nil, nil, nil, nil, 1, 71, 25, 28, ethereal.mesa)
add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 25, 28, ethereal.mesa)
add_biome("alpine", nil, "default:dirt_with_snow", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 40, 140, 10, 40, ethereal.alpine)
add_biome("snowy", nil, "ethereal:cold_dirt", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 4, 40, 10, 40, ethereal.snowy)
add_biome("frost", nil, "ethereal:crystal_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 10, 40, ethereal.frost)
add_biome("frost_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 10, 40, ethereal.frost)
add_biome("grassy", nil, "default:dirt_with_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 91, 13, 40, ethereal.grassy)
add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1,
nil, nil, nil, nil, nil, -31000, 3, 13, 40, ethereal.grassy)
add_biome("caves", nil, "default:desert_stone", 3, "air", 8,
nil, nil, nil, nil, nil, 4, 41, 15, 25, ethereal.caves)
add_biome("grayness", nil, "ethereal:gray_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 2, 41, 15, 30, ethereal.grayness)
if minetest.registered_nodes["default:silver_sand"] then
add_biome("grayness_ocean", nil, "default:silver_sand", 2, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness)
else
add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness)
end
add_biome("grassytwo", nil, "default:dirt_with_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 91, 15, 40, ethereal.grassytwo)
add_biome("grassytwo_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 15, 40, ethereal.grassytwo)
add_biome("prairie", nil, "ethereal:prairie_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 26, 20, 40, ethereal.prairie)
add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 20, 40, ethereal.prairie)
add_biome("jumble", nil, "default:dirt_with_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 25, 50, ethereal.jumble)
add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 25, 50, ethereal.jumble)
if minetest.registered_nodes["default:dirt_with_rainforest_litter"] then
add_biome("junglee", nil, "default:dirt_with_rainforest_litter", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee)
else
add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee)
end
add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 30, 60, ethereal.junglee)
add_biome("grove", nil, "ethereal:grove_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 23, 45, 35, ethereal.grove)
add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 35, ethereal.grove)
add_biome("mushroom", nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 45, 55, ethereal.mushroom)
add_biome("mushroom_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 55, ethereal.mushroom)
add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1,
"default:sandstone", nil, nil, nil, nil, 3, 23, 50, 20, ethereal.sandstone)
add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 50, 20, ethereal.sandstone)
add_biome("quicksand", nil, "ethereal:quicksand2", 3, "default:gravel", 1,
nil, nil, nil, nil, nil, 1, 1, 50, 38, ethereal.quicksand)
add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 25, 65, 25, ethereal.plains)
add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 55, 25, ethereal.plains)
add_biome("savannah", nil, "default:dirt_with_dry_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah)
add_biome("savannah_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 55, 25, ethereal.savannah)
add_biome("fiery", nil, "ethereal:fiery_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 5, 20, 75, 10, ethereal.fiery)
add_biome("fiery_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 4, 75, 10, ethereal.fiery)
add_biome("sandclay", nil, "default:sand", 3, "default:clay", 2,
nil, nil, nil, nil, nil, 1, 11, 65, 2, ethereal.sandclay)
add_biome("swamp", nil, "default:dirt_with_grass", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 7, 80, 90, ethereal.swamp)
add_biome("swamp_ocean", nil, "default:sand", 2, "default:clay", 2,
nil, nil, nil, nil, nil, -192, 1, 80, 90, ethereal.swamp)
--= schematic decorations
local add_schem = function(a, b, c, d, e, f, g, h)
if g ~= 1 then return end
minetest.register_decoration({
deco_type = "schematic",
place_on = a,
sidelen = 80,
fill_ratio = b,
biomes = c,
y_min = d,
y_max = e,
schematic = f,
flags = "place_center_x, place_center_z",
replacements = h,
})
end
if ethereal.glacier then
-- igloo
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:snowblock"},
sidelen = 80,
fill_ratio = 0.001,
biomes = {"glacier"},
y_min = 3,
y_max = 50,
schematic = ethereal.igloo,
flags = "place_center_x, place_center_z",
spawn_by = "default:snowblock",
num_spawn_by = 8,
rotation = "random",
})
end
--sakura tree
add_schem({"ethereal:bamboo_dirt"}, 0.01, {"sakura"}, 7, 100, ethereal.sakura_tree, ethereal.sakura)
-- redwood tree
add_schem({"default:dirt_with_dry_grass"}, 0.0025, {"mesa"}, 1, 100, ethereal.redwood_tree, ethereal.mesa)
-- banana tree
add_schem({"ethereal:grove_dirt"}, 0.015, {"grove"}, 1, 100, ethereal.bananatree, ethereal.grove)
-- healing tree
add_schem({"default:dirt_with_snow"}, 0.01, {"alpine"}, 120, 140, ethereal.yellowtree, ethereal.alpine)
-- crystal frost tree
add_schem({"ethereal:crystal_dirt"}, 0.01, {"frost"}, 1, 100, ethereal.frosttrees, ethereal.frost)
if ethereal.mushroom then
-- giant shroom
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:mushroom_dirt"},
sidelen = 80,
fill_ratio = 0.02,
biomes = {"mushroom"},
y_min = 1,
y_max = 100,
schematic = ethereal.mushroomone,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:mushroom_dirt",
num_spawn_by = 6,
})
end
if ethereal.fiery then
-- small lava crater
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:fiery_dirt"},
sidelen = 80,
fill_ratio = 0.01,
biomes = {"fiery"},
y_min = 1,
y_max = 100,
schematic = ethereal.volcanom,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:fiery_dirt",
num_spawn_by = 8,
})
-- large lava crater
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:fiery_dirt"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"fiery"},
y_min = 1,
y_max = 100,
schematic = ethereal.volcanol,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:fiery_dirt",
num_spawn_by = 8,
rotation = "random",
})
end
-- default jungle tree
add_schem({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.08, {"junglee"}, 1, 100, dpath .. "jungle_tree.mts", ethereal.junglee)
-- willow tree
add_schem({"ethereal:gray_dirt"}, 0.02, {"grayness"}, 1, 100, ethereal.willow, ethereal.grayness)
-- pine tree (default for lower elevation and ethereal for higher)
add_schem({"ethereal:cold_dirt"}, 0.025, {"snowy"}, 10, 40, ethereal.pine_tree, ethereal.snowy)
add_schem({"default:dirt_with_snow"}, 0.025, {"alpine"}, 40, 140, ethereal.pinetree, ethereal.alpine)
-- default apple tree
add_schem({"default:dirt_with_grass"}, 0.02, {"jumble"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy)
add_schem({"default:dirt_with_grass"}, 0.03, {"grassy"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy)
-- big old tree
add_schem({"default:dirt_with_grass"}, 0.001, {"jumble"}, 1, 100, ethereal.bigtree, ethereal.jumble)
-- aspen tree
add_schem({"default:dirt_with_grass"}, 0.02, {"grassytwo"}, 1, 50, dpath .. "aspen_tree.mts", ethereal.jumble)
-- birch tree
add_schem({"default:dirt_with_grass"}, 0.02, {"grassytwo"}, 50, 100, ethereal.birchtree, ethereal.grassytwo)
-- orange tree
add_schem({"ethereal:prairie_dirt"}, 0.01, {"prairie"}, 1, 100, ethereal.orangetree, ethereal.prairie)
-- default acacia tree
add_schem({"default:dirt_with_dry_grass"}, 0.004, {"savannah"}, 1, 100, dpath .. "acacia_tree.mts", ethereal.savannah)
-- large cactus (by Paramat)
if ethereal.desert == 1 then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:desert_sand"},
sidelen = 80,
noise_params = {
offset = -0.0005,
scale = 0.0015,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
schematic = dpath.."large_cactus.mts",
flags = "place_center_x", --, place_center_z",
rotation = "random",
})
end
-- palm tree
add_schem({"default:sand"}, 0.0025, {"desert_ocean"}, 1, 1, ethereal.palmtree, ethereal.desert)
add_schem({"default:sand"}, 0.0025, {"plains_ocean"}, 1, 1, ethereal.palmtree, ethereal.plains)
add_schem({"default:sand"}, 0.0025, {"sandclay"}, 1, 1, ethereal.palmtree, ethereal.sandclay)
add_schem({"default:sand"}, 0.0025, {"sandstone_ocean"}, 1, 1, ethereal.palmtree, ethereal.sandstone)
add_schem({"default:sand"}, 0.0025, {"mesa_ocean"}, 1, 1, ethereal.palmtree, ethereal.mesa)
add_schem({"default:sand"}, 0.0025, {"grove_ocean"}, 1, 1, ethereal.palmtree, ethereal.grove)
add_schem({"default:sand"}, 0.0025, {"grassy_ocean"}, 1, 1, ethereal.palmtree, ethereal.grassy)
-- bamboo tree
add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bambootree, ethereal.bamboo)
-- bush
add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bush, ethereal.bamboo)
-- vine tree
add_schem({"default:dirt_with_grass"}, 0.02, {"swamp"}, 1, 100, ethereal.vinetree, ethereal.swamp)
-- bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"grassy", "grassytwo", "jumble"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/bush.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 90155,
octaves = 3,
persist = 0.7,
},
biomes = {"savannah", "mesa"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/acacia_bush.mts",
flags = "place_center_x, place_center_z",
})
--= simple decorations
local add_node = function(a, b, c, d, e, f, g, h, i, j)
if j ~= 1 then return end
minetest.register_decoration({
deco_type = "simple",
place_on = a,
sidelen = 80,
fill_ratio = b,
biomes = c,
y_min = d,
y_max = e,
decoration = f,
height_max = g,
spawn_by = h,
num_spawn_by = i,
})
end
--firethorn shrub
add_node({"default:snowblock"}, 0.001, {"glacier"}, 1, 30, {"ethereal:firethorn"}, nil, nil, nil, ethereal.glacier)
-- scorched tree
add_node({"ethereal:dry_dirt"}, 0.006, {"plains"}, 1, 100, {"ethereal:scorched_tree"}, 6, nil, nil, ethereal.plains)
-- dry shrub
add_node({"ethereal:dry_dirt"}, 0.015, {"plains"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.plains)
add_node({"default:sand"}, 0.015, {"grassy_ocean"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.grassy)
add_node({"default:desert_sand"}, 0.015, {"desert"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.desert)
add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.sandstone)
add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.mesa)
-- dry grass
add_node({"default:dirt_with_dry_grass"}, 0.25, {"savannah"}, 1, 100, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.savannah)
add_node({"default:dirt_with_dry_grass"}, 0.10, {"mesa"}, 1, 100, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.mesa)
-- flowers & strawberry
add_node({"default:dirt_with_grass"}, 0.025, {"grassy"}, 1, 100, {"flowers:dandelion_white",
"flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
"flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.025, {"grassytwo"}, 1, 100, {"flowers:dandelion_white",
"flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
"flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassytwo)
-- prairie flowers & strawberry
add_node({"ethereal:prairie_dirt"}, 0.035, {"prairie"}, 1, 100, {"flowers:dandelion_white",
"flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
"flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.prairie)
-- crystal spike & crystal grass
add_node({"ethereal:crystal_dirt"}, 0.02, {"frost"}, 1, 100, {"ethereal:crystal_spike",
"ethereal:crystalgrass"}, nil, nil, nil, ethereal.frost)
-- red shrub
add_node({"ethereal:fiery_dirt"}, 0.10, {"fiery"}, 1, 100, {"ethereal:dry_shrub"}, nil, nil, nil, ethereal.fiery)
-- fire flower
--add_node({"ethereal:fiery_dirt"}, 0.02, {"fiery"}, 1, 100, {"ethereal:fire_flower"}, nil, nil, nil, ethereal.fiery)
-- snowy grass
add_node({"ethereal:gray_dirt"}, 0.05, {"grayness"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.grayness)
add_node({"ethereal:cold_dirt"}, 0.05, {"snowy"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.snowy)
-- cactus
add_node({"default:sandstone"}, 0.0025, {"sandstone"}, 1, 100, {"default:cactus"}, 3, nil, nil, ethereal.sandstone)
add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100, {"default:cactus"}, 4, nil, nil, ethereal.desert)
-- wild red mushroom
add_node({"ethereal:mushroom_dirt"}, 0.01, {"mushroom"}, 1, 100, {"flowers:mushroom_fertile_red"}, nil, nil, nil, ethereal.mushroom)
local list = {
{"junglee", {"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, ethereal.junglee},
{"grassy", {"default:dirt_with_grass"}, ethereal.grassy},
{"grassytwo", {"default:dirt_with_grass"}, ethereal.grassytwo},
{"prairie", {"ethereal:prairie_dirt"}, ethereal.prairie},
{"mushroom", {"ethereal:mushroom_dirt"}, ethereal.mushroom},
{"swamp", {"default:dirt_with_grass"}, ethereal.swamp},
}
-- wild red and brown mushrooms
for _, row in pairs(list) do
if row[3] == 1 then
minetest.register_decoration({
deco_type = "simple",
place_on = row[2],
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {row[1]},
y_min = 1,
y_max = 120,
decoration = {"flowers:mushroom_brown", "flowers:mushroom_red"},
})
end
end
-- jungle grass
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.10, {"junglee"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.junglee)
add_node({"default:dirt_with_grass"}, 0.15, {"jumble"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.jumble)
add_node({"default:dirt_with_grass"}, 0.25, {"swamp"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.swamp)
-- grass
add_node({"default:dirt_with_grass"}, 0.35, {"grassy"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.35, {"grassytwo"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.35, {"jumble"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.jumble)
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.35, {"junglee"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.junglee)
add_node({"ethereal:prairie_dirt"}, 0.35, {"prairie"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.prairie)
add_node({"ethereal:grove_dirt"}, 0.35, {"grove"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grove)
add_node({"ethereal:bamboo_dirt"}, 0.35, {"bamboo"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.bamboo)
add_node({"default:dirt_with_grass"}, 0.35, {"clearing", "swamp"}, 1, 100, {"default:grass_3",
"default:grass_4"}, nil, nil, nil, 1)
add_node({"ethereal:bamboo_dirt"}, 0.35, {"sakura"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.sakura)
-- grass on sand
add_node({"default:sand"}, 0.25, {"sandclay"}, 3, 4, {"default:grass_2", "default:grass_3"}, nil, nil, nil, ethereal.sandclay)
-- ferns
add_node({"ethereal:grove_dirt"}, 0.2, {"grove"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, ethereal.grove)
add_node({"default:dirt_with_grass"}, 0.1, {"swamp"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, ethereal.swamp)
-- snow
add_node({"ethereal:cold_dirt"}, 0.8, {"snowy"}, 4, 40, {"default:snow"}, nil, nil, nil, ethereal.snowy)
add_node({"default:dirt_with_snow"}, 0.8, {"alpine"}, 40, 140, {"default:snow"}, nil, nil, nil, ethereal.alpine)
-- wild onion
add_node({"default:dirt_with_grass"}, 0.25, {"grassy"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.25, {"grassytwo"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.25, {"jumble"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.jumble)
add_node({"ethereal:prairie_dirt"}, 0.25, {"prairie"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.prairie)
-- papyrus
add_node({"default:dirt_with_grass"}, 0.1, {"grassy"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.grassy)
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.1, {"junglee"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.junglee)
add_node({"default:dirt_with_grass"}, 0.1, {"swamp"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.swamp)
--= Farming Redo plants
if farming and farming.mod and farming.mod == "redo" then
print ("[MOD] Ethereal - Farming Redo detected and in use")
-- potato
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.035, {"junglee"}, 1, 100, {"farming:potato_3"}, nil, nil, nil, ethereal.junglee)
-- carrot, cucumber, potato, tomato, corn, coffee, raspberry, rhubarb
add_node({"default:dirt_with_grass"}, 0.05, {"grassytwo"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.05, {"grassy"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4",
"farming:beetroot_5"}, nil, nil, nil, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.05, {"jumble"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.jumble)
add_node({"ethereal:prairie_dirt"}, 0.05, {"prairie"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4",
"farming:pea_5", "farming:beetroot_5"}, nil, nil, nil, ethereal.prairie)
-- melon and pumpkin
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.015, {"junglee"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.junglee)
add_node({"default:dirt_with_grass"}, 0.015, {"grassy"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.015, {"grassytwo"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.015, {"jumble"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.jumble)
-- green beans
add_node({"default:dirt_with_grass"}, 0.035, {"grassytwo"}, 1, 100, {"farming:beanbush"}, nil, nil, nil, ethereal.grassytwo)
-- grape bushel
add_node({"default:dirt_with_grass"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy)
add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie)
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_grass", "ethereal:prairie_dirt",
"default:dirt_with_rainforest_litter",
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.09,
spread = {x = 100, y = 100, z = 100},
seed = 760,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = {"farming:chili_8", "farming:garlic_5", "farming:pepper_5", "farming:onion_5"},
spawn_by = "group:tree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 917,
octaves = 3,
persist = 0.6
},
y_min = 18,
y_max = 30,
decoration = {"farming:pineapple_8"},
})
end
-- place waterlily in beach areas
local list = {
{"desert_ocean", ethereal.desert},
{"plains_ocean", ethereal.plains},
{"sandclay", ethereal.sandclay},
{"sandstone_ocean", ethereal.sandstone},
{"mesa_ocean", ethereal.mesa},
{"grove_ocean", ethereal.grove},
{"grassy_ocean", ethereal.grassy},
{"swamp_ocean", ethereal.swamp},
}
for _, row in pairs(list) do
if row[2] == 1 then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.12,
scale = 0.3,
spread = {x = 200, y = 200, z = 200},
seed = 33,
octaves = 3,
persist = 0.7
},
biomes = {row[1]},
y_min = 0,
y_max = 0,
schematic = ethereal.waterlily,
rotation = "random",
})
end
end
local random = math.random
-- Generate Illumishroom in caves next to coal
minetest.register_on_generated(function(minp, maxp)
if minp.y > -30 or maxp.y < -3000 then
return
end
local bpos
local coal = minetest.find_nodes_in_area_under_air(
minp, maxp, "default:stone_with_coal")
for n = 1, #coal do
if random(1, 2) == 1 then
bpos = {x = coal[n].x, y = coal[n].y + 1, z = coal[n].z }
if bpos.y > -3000 and bpos.y < -2000 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom3"})
elseif bpos.y > -2000 and bpos.y < -1000 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom2"})
elseif bpos.y > -1000 and bpos.y < -30 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom"})
end
end
end
end)
-- coral reef (0.4.15 only)
if ethereal.reefs == 1 then
-- override corals so crystal shovel can pick them up intact
minetest.override_item("default:coral_skeleton", {groups = {crumbly = 3}})
minetest.override_item("default:coral_orange", {groups = {crumbly = 3}})
minetest.override_item("default:coral_brown", {groups = {crumbly = 3}})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
noise_params = {
offset = -0.15,
scale = 0.1,
spread = {x = 100, y = 100, z = 100},
seed = 7013,
octaves = 3,
persist = 1,
},
biomes = {
"desert_ocean",
"grove_ocean",
},
y_min = -8,
y_max = -2,
schematic = path .. "corals.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- is baked clay mod active? add new flowers if so
if minetest.get_modpath("bakedclay") then
minetest.register_decoration({
deco_type = "simple",
place_on = {
"ethereal:prairie_grass", "default:dirt_with_grass",
"ethereal:grove_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7133,
octaves = 3,
persist = 0.6
},
y_min = 10,
y_max = 90,
decoration = "bakedclay:delphinium",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {
"ethereal:prairie_grass", "default:dirt_with_grass",
"ethereal:grove_dirt", "ethereal:bamboo_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7134,
octaves = 3,
persist = 0.6
},
y_min = 15,
y_max = 90,
decoration = "bakedclay:thistle",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 7135,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 90,
decoration = "bakedclay:lazarus",
spawn_by = "default:jungletree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 100, y = 100, z = 100},
seed = 7136,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 15,
decoration = "bakedclay:mannagrass",
spawn_by = "group:water",
num_spawn_by = 1,
})
end
if ethereal.desert and minetest.get_modpath("wine") then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"desert"},
decoration = {"wine:blue_agave"},
})
end