333 lines
8.9 KiB
Lua
333 lines
8.9 KiB
Lua
-- Vines
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minetest.register_node("ethereal:vine", {
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description = "Vine",
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drawtype = "signlike",
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tiles = {"vine.png"},
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inventory_image = "vine.png",
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wield_image = "vine.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 3, oddly_breakable_by_hand = 1},
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legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craft({
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output = "ethereal:vine 2",
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recipe = {
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{"group:leaves", "group:leaves", ""},
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{"group:leaves", "group:leaves", ""},
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{"group:leaves", "group:leaves", ""},
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}
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})
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-- stone Ladder
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minetest.register_node("ethereal:stone_ladder", {
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description = "Stone Ladder",
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drawtype = "signlike",
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tiles = {"stone_ladder.png"},
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inventory_image = "stone_ladder.png",
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wield_image = "stone_ladder.png",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {cracky = 3, oddly_breakable_by_hand = 1},
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legacy_wallmounted = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "ethereal:stone_ladder 4",
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recipe = {
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{"default:cobble", "", "default:cobble"},
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{"default:cobble", "default:cobble", "default:cobble"},
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{"default:cobble", "", "default:cobble"},
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}
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})
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-- Paper Wall
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minetest.register_node("ethereal:paper_wall", {
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drawtype = "nodebox",
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description = ("Paper Wall"),
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tiles = {"paper_wall.png"},
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inventory_image_image = "paper_wall.png",
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wield_image = "paper_wall.png",
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paramtype = "light",
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groups = {snappy = 3},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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is_ground_content = false,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 5/11, 0.5, 0.5, 8/16 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 5/11, 0.5, 0.5, 8/16 }
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}
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},
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})
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minetest.register_craft({
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output = "ethereal:paper_wall",
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recipe = {
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{"default:stick", "default:paper", "default:stick"},
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{"default:stick", "default:paper", "default:stick"},
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{"default:stick", "default:paper", "default:stick"},
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}
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})
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-- Glostone (A little bit of light decoration)
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minetest.register_node("ethereal:glostone", {
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description = "Glo Stone",
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tiles = {"glostone.png"},
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groups = {cracky = 3},
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light_source = 13,
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drop = "ethereal:glostone",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "ethereal:glostone",
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recipe = {
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{"default:torch", "default:stone", "dye:yellow"},
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{"", "", ""},
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{"", "", ""},
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}
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})
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-- Ladder (Changes default recipe to give 2x ladders instead of only 1)
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minetest.register_craft({
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output = "default:ladder 2",
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recipe = {
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{"group:stick", "", "group:stick"},
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{"group:stick", "group:stick", "group:stick"},
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{"group:stick", "", "group:stick"},
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}
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})
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-- Signs (Changes default recipe to give 4x signs instead of only 1)
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minetest.register_craft({
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output = "default:sign_wall 4",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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{"", "group:stick", ""},
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}
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})
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-- Charcoal Lump
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minetest.register_craftitem("ethereal:charcoal_lump", {
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description = "Lump of Charcoal",
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inventory_image = "charcoal_lump.png",
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wield_image = "charcoal_lump.png",
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})
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minetest.register_craft({
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output = "ethereal:charcoal_lump 2",
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recipe = {
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{"ethereal:scorched_tree"}
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}
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})
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minetest.register_craft({
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output = "ethereal:charcoal_lump 4",
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type = "cooking",
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recipe = "group:tree",
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cooktime = 4
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "ethereal:charcoal_lump",
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burntime = 10,
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})
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-- Make Torch from Charcoal Lump
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minetest.register_craft({
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output = "default:torch 4",
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recipe = {
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{"ethereal:charcoal_lump"},
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{"default:stick"},
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}
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})
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-- Obsidian Brick (now in default game so added compatibility for old maps)
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minetest.register_alias("ethereal:obsidian_brick", "default:obsidianbrick")
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-- Quicksand (old style, sinking inside shows black instead of yellow effect,
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-- works ok with noclip enabled though)
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minetest.register_node("ethereal:quicksand", {
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description = "Quicksand",
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tiles = {"default_sand.png"},
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drop = "default:sand",
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liquid_viscosity = 15,
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liquidtype = "source",
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liquid_alternative_flowing = "ethereal:quicksand",
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liquid_alternative_source = "ethereal:quicksand",
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liquid_renewable = false,
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liquid_range = 0,
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drowning = 1,
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walkable = false,
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climbable = false,
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post_effect_color = {r = 230, g = 210, b = 160, a = 245},
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groups = {crumbly = 3, falling_node = 1, sand = 1, liquid = 3, disable_jump = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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-- Quicksand (new style, sinking inside shows yellow effect with or without noclip,
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-- but old quicksand is shown as black until block placed nearby to update light)
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minetest.register_node("ethereal:quicksand2", {
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description = "Quicksand",
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tiles = {"default_sand.png"},
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drawtype = "glasslike",
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paramtype = "light",
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drop = "default:sand",
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liquid_viscosity = 15,
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liquidtype = "source",
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liquid_alternative_flowing = "ethereal:quicksand2",
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liquid_alternative_source = "ethereal:quicksand2",
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liquid_renewable = false,
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liquid_range = 0,
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drowning = 1,
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walkable = false,
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climbable = false,
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post_effect_color = {r = 230, g = 210, b = 160, a = 245},
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groups = {crumbly = 3, falling_node = 1, sand = 1, liquid = 3, disable_jump = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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-- Illuminated Cave Shrooms (Red, Green and Blue)
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minetest.register_node("ethereal:illumishroom", {
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description = "Red Illumishroom",
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drawtype = "plantlike",
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tiles = { "illumishroom.png" },
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inventory_image = "illumishroom.png",
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wield_image = "illumishroom.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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minetest.register_node("ethereal:illumishroom2", {
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description = "Green Illumishroom",
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drawtype = "plantlike",
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tiles = { "illumishroom2.png" },
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inventory_image = "illumishroom2.png",
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wield_image = "illumishroom2.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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minetest.register_node("ethereal:illumishroom3", {
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description = "Cyan Illumishroom",
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drawtype = "plantlike",
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tiles = { "illumishroom3.png" },
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inventory_image = "illumishroom3.png",
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wield_image = "illumishroom3.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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-- Staff of Light (by Xanthin)
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minetest.register_tool("ethereal:light_staff", {
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description = "Staff of Light",
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inventory_image = "light_staff.png",
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wield_image = "light_staff.png",
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local pos = pointed_thing.under
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local pname = user:get_player_name()
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if minetest.is_protected(pos, pname) then
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minetest.record_protection_violation(pos, pname)
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return
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end
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local node = minetest.get_node_or_nil(pos)
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if node then node = node.name else return end
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if node == "default:stone"
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or node == "default:desert_stone" then
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minetest.swap_node(pos, {name="ethereal:glostone"})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535 / 149) -- 150 uses
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end
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return itemstack
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end
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end,
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})
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minetest.register_craft({
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output = "ethereal:light_staff",
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recipe = {
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{"ethereal:illumishroom", "default:mese_crystal", "ethereal:illumishroom"},
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{"ethereal:illumishroom2", "default:steel_ingot", "ethereal:illumishroom2"},
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{"ethereal:illumishroom3", "default:steel_ingot", "ethereal:illumishroom3"}
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}
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})
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-- Generate Illumishroom in caves next to coal
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minetest.register_on_generated(function(minp, maxp)
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if minp.y > -30 or maxp.y < -3000 then
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return
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end
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local bpos
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for key, pos in pairs(minetest.find_nodes_in_area_under_air(minp, maxp, "default:stone_with_coal")) do
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bpos = {x = pos.x, y = pos.y + 1, z = pos.z }
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if math.random(1, 2) == 1
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and minetest.get_node(bpos).name == "air" then
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if bpos.y > -3000 and bpos.y < -2000 then
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minetest.swap_node(bpos, {name = "ethereal:illumishroom3"})
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elseif bpos.y > -2000 and bpos.y < -1000 then
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minetest.swap_node(bpos, {name = "ethereal:illumishroom2"})
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elseif bpos.y > -1000 and bpos.y < -30 then
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minetest.swap_node(bpos, {name = "ethereal:illumishroom"})
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end
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end
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end
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end) |