ethereal/sealife.lua
2018-05-31 09:35:27 +01:00

209 lines
4.7 KiB
Lua

local S = ethereal.intllib
-- Seaweed
minetest.register_node("ethereal:seaweed", {
description = S("Seaweed"),
drawtype = "plantlike",
tiles = {"seaweed.png"},
inventory_image = "seaweed.png",
wield_image = "seaweed.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a = 64, r = 100, g = 100, b = 200},
groups = {food_seaweed = 1, snappy = 3, flammable = 3},
on_use = minetest.item_eat(1),
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_craft( {
type = "shapeless",
output = "dye:dark_green 3",
recipe = {"ethereal:seaweed",},
})
-- agar powder
minetest.register_craftitem("ethereal:agar_powder", {
description = S("Agar Powder"),
inventory_image = "ethereal_agar_powder.png",
groups = {food_gelatin = 1, flammable = 2},
})
minetest.register_craft({
output = "ethereal:agar_powder 3",
recipe = {
{"group:food_seaweed", "group:food_seaweed", "group:food_seaweed"},
{"bucket:bucket_water", "bucket:bucket_water", "default:torch"},
{"bucket:bucket_water", "bucket:bucket_water", "default:torch"},
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty 4"},
},
})
-- Blue Coral
minetest.register_node("ethereal:coral2", {
description = S("Blue Coral"),
drawtype = "plantlike",
tiles = {"coral2.png"},
inventory_image = "coral2.png",
wield_image = "coral2.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1 / 4, 6 / 16},
},
light_source = 3,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft( {
type = "shapeless",
output = "dye:cyan 3",
recipe = {"ethereal:coral2",},
})
-- Orange Coral
minetest.register_node("ethereal:coral3", {
description = S("Orange Coral"),
drawtype = "plantlike",
tiles = {"coral3.png"},
inventory_image = "coral3.png",
wield_image = "coral3.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1 / 4, 6 / 16},
},
light_source = 3,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft( {
type = "shapeless",
output = "dye:orange 3",
recipe = {"ethereal:coral3",},
})
-- Pink Coral
minetest.register_node("ethereal:coral4", {
description = S("Pink Coral"),
drawtype = "plantlike",
tiles = {"coral4.png"},
inventory_image = "coral4.png",
wield_image = "coral4.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 8 / 16, 6 / 16},
},
light_source = 3,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft( {
type = "shapeless",
output = "dye:pink 3",
recipe = {"ethereal:coral4",},
})
-- Green Coral
minetest.register_node("ethereal:coral5", {
description = S("Green Coral"),
drawtype = "plantlike",
tiles = {"coral5.png"},
inventory_image = "coral5.png",
wield_image = "coral5.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 3 / 16, 6 / 16},
},
light_source = 3,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft( {
type = "shapeless",
output = "dye:green 3",
recipe = {"ethereal:coral5",},
})
-- Undersea Sand
minetest.register_node("ethereal:sandy", {
description = S("Sandy"),
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {
crumbly = 3, falling_node = 1, sand = 1, not_in_creative_inventory = 1
},
drop = "default:sand",
sounds = default.node_sound_sand_defaults(),
})
-- randomly generate coral or seaweed and have seaweed grow up to 14 high
if ethereal.sealife == 1 then
minetest.register_abm({
label = "Grow coral/seaweed",
nodenames = {"ethereal:sandy"},
neighbors = {"group:water"},
interval = 15,
chance = 10,
catch_up = false,
action = function(pos, node)
local sel = math.random(1, 5)
pos.y = pos.y + 1
local nod = minetest.get_node(pos).name
if nod == "default:water_source"
and sel > 1 then
if minetest.get_node(pos).name == "default:water_source" then
minetest.swap_node(pos, {name = "ethereal:coral" .. sel})
end
return
end
if nod == "ethereal:seaweed"
or sel == 1 then
local height = 0
local high = 14
while height < high
and minetest.get_node(pos).name == "ethereal:seaweed" do
height = height + 1
pos.y = pos.y + 1
end
if pos.y < 1
and height < high
and minetest.get_node(pos).name == "default:water_source" then
minetest.swap_node(pos, {name = "ethereal:seaweed"})
end
end
end,
})
end