458 lines
12 KiB
Lua
458 lines
12 KiB
Lua
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-- helper function
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local function add_biome(a, l, m, n, o, p, b, c, d, e, f, g, nd, na, ns)
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if p ~= 1 then return end -- if not 1 then biome disabled
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minetest.register_biome({
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name = a,
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node_dust = b,
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node_top = c,
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depth_top = d,
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node_filler = e,
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depth_filler = f,
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node_stone = g,
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-- node_water_top = h,
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-- depth_water_top = i,
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-- node_water = j,
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-- node_river_water = k,
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y_min = l,
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y_max = m,
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heat_point = n,
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humidity_point = o,
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node_dungeon = nd or "default:cobble",
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node_dungeon_alt = (nd and "") or "default:mossycobble",
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node_dungeon_stair = ns or "stairs:stair_cobble"
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})
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end
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-- always registered biomes
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add_biome("mountain", 140, 31000, 50, 50, 1,
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nil, "default:snow", 1, "default:snowblock", 2)
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add_biome("grassland", 3, 71, 45, 65, 1,
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nil, "default:dirt_with_grass", 1, "default:dirt", 3)
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add_biome("grassland_ocean", -192, 2, 45, 65, 1,
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nil, "default:sand", 1, "default:sand", 3)
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minetest.register_biome({
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name = "grassland_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 45,
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humidity_point = 65
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})
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--add_biome("underground", -31000, -192, 50, 50, 1,
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-- nil, nil, nil, nil, nil)
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-- biomes with disable setting
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add_biome("desert", 3, 23, 35, 20, ethereal.desert,
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nil, "default:desert_sand", 1, "default:desert_sand", 3, "default:desert_stone",
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"default:desert_stone", nil, "stairs:stair_desert_stone")
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add_biome("desert_ocean", -192, 3, 35, 20, ethereal.desert,
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nil, "default:sand", 1, "default:sand", 2, "default:desert_stone",
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"default:desert_stone", nil, "stairs:stair_desert_stone")
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if ethereal.desert then
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minetest.register_biome({
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name = "desert_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 35,
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humidity_point = 20
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})
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end
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add_biome("bamboo", 25, 70, 45, 75, ethereal.bamboo,
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nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3)
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add_biome("sakura", 3, 25, 45, 75, ethereal.sakura,
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nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3)
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add_biome("sakura_ocean", -192, 2, 45, 75, ethereal.sakura,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("mesa", 1, 71, 25, 28, ethereal.mesa,
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nil, "default:dirt_with_dry_grass", 1, "bakedclay:orange", 15)
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add_biome("mesa_ocean", -192, 2, 25, 28, ethereal.mesa,
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nil, "default:sand", 1, "default:sand", 2)
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-- was 'snowy' biome
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add_biome("coniferous_forest", 5, 40, 10, 40, ethereal.snowy,
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nil, "default:dirt_with_coniferous_litter", 1, "default:dirt", 2)
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add_biome("coniferous_forest_ocean", -192, 1, 10, 40, (ethereal.snowy or ethereal.frost),
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nil, "default:silver_sand", 1, "default:sand", 2)
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if ethereal.snowy then
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minetest.register_biome({
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name = "coniferous_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 10,
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humidity_point = 40
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})
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end
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add_biome("taiga", 40, 140, 10, 40, ethereal.alpine,
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nil, "default:dirt_with_snow", 1, "default:dirt", 2)
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if ethereal.alpine then
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minetest.register_biome({
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name = "taiga_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 10,
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humidity_point = 40
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})
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end
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add_biome("frost_floatland", 1025, 1750, 10, 40, ethereal.frost,
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nil, "ethereal:crystal_dirt", 1, "default:dirt", 1)
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add_biome("frost", 1, 71, 10, 40, ethereal.frost,
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nil, "ethereal:crystal_dirt", 1, "default:dirt", 3)
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add_biome("deciduous_forest", 3, 91, 13, 40, ethereal.grassy,
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nil, "default:dirt_with_grass", 1, "default:dirt", 3)
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add_biome("deciduous_forest_ocean", -31000, 3, 13, 40, ethereal.grassy,
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nil, "default:sand", 2, "default:gravel", 1)
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if ethereal.grassy then
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minetest.register_biome({
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name = "deciduous_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 13,
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humidity_point = 40
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})
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end
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add_biome("caves", 4, 41, 15, 25, ethereal.caves,
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nil, "default:desert_stone", 3, "air", 8)
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add_biome("grayness", 2, 41, 15, 30, ethereal.grayness,
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nil, "ethereal:gray_dirt", 1, "default:dirt", 3)
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add_biome("grayness_ocean", -18, 2, 15, 30, ethereal.grayness,
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nil, "default:silver_sand", 2, "default:sand", 2, "ethereal:blue_marble")
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if ethereal.grayness then
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minetest.register_biome({
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name = "grayness_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 15,
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humidity_point = 30
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})
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end
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add_biome("grassytwo", 1, 91, 15, 40, ethereal.grassytwo,
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nil, "default:dirt_with_grass", 1, "default:dirt", 3)
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add_biome("grassytwo_ocean", -192, 2, 15, 40, ethereal.grassytwo,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("prairie", 3, 26, 20, 40, ethereal.prairie,
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nil, "ethereal:prairie_dirt", 1, "default:dirt", 3)
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add_biome("prairie_ocean", -192, 2, 20, 40, ethereal.prairie,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("jumble", 1, 71, 25, 50, ethereal.jumble,
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nil, "default:dirt_with_grass", 1, "default:dirt", 3)
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add_biome("jumble_ocean", -192, 1, 25, 50, ethereal.jumble,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("junglee", 1, 71, 30, 60, ethereal.junglee,
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nil, "default:dirt_with_rainforest_litter", 1, "default:dirt", 3)
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add_biome("junglee_ocean", -192, 2, 30, 60, ethereal.junglee,
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nil, "default:sand", 1, "default:sand", 2)
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if ethereal.junglee then
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minetest.register_biome({
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name = "junglee_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 30,
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humidity_point = 60
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})
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end
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add_biome("grove", 3, 23, 45, 35, ethereal.grove,
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nil, "ethereal:grove_dirt", 1, "default:dirt", 3)
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add_biome("grove_ocean", -192, 2, 45, 35, ethereal.grove,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("mediterranean", 3, 50, 20, 45, ethereal.mediterranean,
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nil, "ethereal:grove_dirt", 1, "default:dirt", 3)
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add_biome("mushroom", 3, 50, 45, 55, ethereal.mushroom,
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nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3)
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add_biome("mushroom_ocean", -192, 2, 45, 55, ethereal.mushroom,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("sandstone_desert", 3, 23, 50, 20, ethereal.sandstone,
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nil, "default:sandstone", 1, "default:sandstone", 1, "default:sandstone",
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"default:sandstone", nil, "stairs:stair_sandstone")
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add_biome("sandstone_desert_ocean", -192, 2, 50, 20, ethereal.sandstone,
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nil, "default:sand", 1, "default:sand", 2, "default:sandstone",
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"default:sandstone", nil, "stairs:stair_sandstone")
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if ethereal.sandstone then
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minetest.register_biome({
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name = "sandstone_desert_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 50,
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humidity_point = 20
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})
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end
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add_biome("quicksand", 1, 1, 50, 38, ethereal.quicksand,
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nil, "ethereal:quicksand2", 3, "default:gravel", 1)
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add_biome("plains", 3, 25, 65, 25, ethereal.plains,
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nil, "ethereal:dry_dirt", 1, "default:dirt", 3)
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add_biome("plains_ocean", -192, 2, 55, 25, ethereal.plains,
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nil, "default:sand", 1, "default:sand", 2)
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add_biome("savanna", 3, 50, 55, 25, ethereal.savanna,
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nil, "default:dry_dirt_with_dry_grass", 1, "default:dry_dirt", 3)
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add_biome("savanna_ocean", -192, 2, 55, 25, ethereal.savanna,
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nil, "default:sand", 1, "default:sand", 2)
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if ethereal.savanna then
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minetest.register_biome({
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name = "savanna_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 55,
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humidity_point = 25
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})
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end
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add_biome("fiery", 5, 20, 75, 10, ethereal.fiery,
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nil, "ethereal:fiery_dirt", 1, "default:dirt", 3)
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add_biome("fiery_beach", 1, 4, 75, 10, ethereal.fiery,
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nil, "default:desert_sand", 1, "default:sand", 2)
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add_biome("fiery_ocean", -192, 2, 75, 10, ethereal.fiery,
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nil, "default:sand", 1, "default:sand", 2)
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if ethereal.fiery then
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minetest.register_biome({
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name = "fiery_under",
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node_cave_liquid = {"default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 75,
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humidity_point = 10
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})
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end
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add_biome("sandclay", 1, 11, 65, 2, ethereal.sandclay,
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nil, "default:sand", 3, "default:clay", 2)
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add_biome("swamp", 1, 7, 80, 90, ethereal.swamp,
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nil, "default:dirt_with_grass", 1, "default:dirt", 3)
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add_biome("swamp_ocean", -192, 2, 80, 90, ethereal.swamp,
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nil, "default:sand", 2, "default:clay", 2)
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if ethereal.glacier == 1 then
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minetest.register_biome({
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name = "glacier",
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node_dust = "default:snowblock",
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node_top = "default:snowblock",
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depth_top = 1,
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node_filler = "default:snowblock",
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depth_filler = 3,
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node_stone = "default:ice",
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node_water_top = "default:ice",
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depth_water_top = 10,
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node_river_water = "default:ice",
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "ethereal:icebrick",
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node_dungeon_stair = "stairs:stair_ice",
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y_min = -8,
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y_max = 31000,
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heat_point = 0,
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humidity_point = 50
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})
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minetest.register_biome({
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name = "glacier_ocean",
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node_dust = "default:snowblock",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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y_min = -112,
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y_max = -9,
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heat_point = 0,
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humidity_point = 50
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})
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minetest.register_biome({
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name = "glacier_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 0,
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humidity_point = 50
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})
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end
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if ethereal.tundra == 1 then
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minetest.register_biome({
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name = "tundra_highland",
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node_dust = "default:snow",
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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y_max = 180,
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y_min = 47,
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heat_point = 0,
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humidity_point = 40
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})
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minetest.register_biome({
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name = "tundra",
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node_top = "default:permafrost_with_stones",
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depth_top = 1,
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node_filler = "default:permafrost",
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depth_filler = 1,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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vertical_blend = 4,
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y_max = 46,
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y_min = 2,
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heat_point = 0,
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humidity_point = 40
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})
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minetest.register_biome({
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name = "tundra_beach",
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node_top = "default:gravel",
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depth_top = 1,
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node_filler = "default:gravel",
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depth_filler = 2,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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vertical_blend = 1,
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y_max = 1,
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y_min = -3,
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heat_point = 0,
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humidity_point = 40
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})
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minetest.register_biome({
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name = "tundra_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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vertical_blend = 1,
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y_max = -4,
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y_min = -112,
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heat_point = 0,
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humidity_point = 40
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})
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minetest.register_biome({
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name = "tundra_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 0,
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humidity_point = 40
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})
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end
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