added the translation to the Russian language
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1
.gitignore
vendored
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1
.gitignore
vendored
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/.idea/
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9
api.lua
9
api.lua
@ -1,3 +1,4 @@
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local S = minetest.get_translator("fachwerk")
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-- mods/fachwerk/api.lua
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-- =====================
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-- See README.md for licensing and other information.
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@ -6,7 +7,7 @@ function fachwerk.register_fachwerk(basename, texture, description, craft_from)
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local group_def = {choppy = 2, oddly_breakable_by_hand = 2, cracky = 3}
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minetest.register_node("fachwerk:" .. basename, {
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description = "Timber-framed " .. description,
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description = S("Timber-framed") .. " " .. description,
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tiles = {texture .. "^fachwerk_blank.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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@ -15,7 +16,7 @@ function fachwerk.register_fachwerk(basename, texture, description, craft_from)
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})
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minetest.register_node("fachwerk:" .. basename .. "_1", {
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description = "Timber-framed " .. description .. " Oblique Beam 1",
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description = S("Timber-framed") .. " " .. description .. " " .. S("Oblique Beam 1"),
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tiles = {
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texture .. "^fachwerk_blank.png", -- top
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texture .. "^fachwerk_blank.png", -- bottom
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@ -32,7 +33,7 @@ function fachwerk.register_fachwerk(basename, texture, description, craft_from)
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-- TODO: is this one really needed? the node above covers most of that already
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minetest.register_node("fachwerk:" .. basename .. "_2", {
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description = "Timber-framed " .. description .. " Oblique Beam 2",
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description = S("Timber-framed") .. " " .. description .. " " .. S("Oblique Beam 2"),
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tiles = {
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texture .. "^fachwerk_blank.png", -- top
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texture .. "^fachwerk_blank.png", -- bottom
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@ -48,7 +49,7 @@ function fachwerk.register_fachwerk(basename, texture, description, craft_from)
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})
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minetest.register_node("fachwerk:" .. basename .. "_cross", {
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description = "Timber-framed " .. description .. " Cross",
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description = S("Timber-framed") .. " " .. description .. " " .. S("Cross"),
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tiles = {texture .. "^fachwerk_cross.png"},
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groups = group_def,
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sounds = default.node_sound_stone_defaults()
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18
locale/fachwerk.ru.tr
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18
locale/fachwerk.ru.tr
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# textdomain: fachwerk
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Timber-framed=Деревянный-каркас
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Oblique Beam 1= Наклонная балка 1
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Oblique Beam 2= Наклонная балка 2
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Cross= Крест
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Clay=Глина
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Bricks=Кирпичи
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Stone Brick=Каменный Кирпич
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Cobble=Булыжник
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Stone=Камень
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Desert Stone=Камень пустыни
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White Wool=Белая Шерсть
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Grey Wool=Серая шерсть
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Yellow Wool=Желтая шерсть
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Wood=Древесина
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Junglewood=Джунглевая древесина
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Timber-framed Glass=Деревянный-каркас Стекло
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25
nodes.lua
25
nodes.lua
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local S = minetest.get_translator("fachwerk")
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-- mods/fachwerk/nodes.lua
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-- =======================
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-- See README.md for licensing and other information.
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@ -7,19 +8,19 @@
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local additional_fachwerk_types = false
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-- fachwerk.register_fachwerk(basename, texture, description, craft_from)
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fachwerk.register_fachwerk("clay", "default_clay.png", "Clay", "default:clay")
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fachwerk.register_fachwerk("brick", "default_brick.png", "Bricks", "default:brick")
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fachwerk.register_fachwerk("stone_brick", "default_stone_brick.png", "Stone Brick", "default:stonebrick")
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fachwerk.register_fachwerk("cobble", "default_cobble.png", "Cobble", "default:cobble")
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fachwerk.register_fachwerk("stone", "default_stone.png", "Stone", "default:stone")
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fachwerk.register_fachwerk("clay", "default_clay.png", S("Clay"), "default:clay")
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fachwerk.register_fachwerk("brick", "default_brick.png", S("Bricks"), "default:brick")
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fachwerk.register_fachwerk("stone_brick", "default_stone_brick.png", S("Stone Brick"), "default:stonebrick")
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fachwerk.register_fachwerk("cobble", "default_cobble.png", S("Cobble"), "default:cobble")
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fachwerk.register_fachwerk("stone", "default_stone.png", S("Stone"), "default:stone")
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if additional_fachwerk_types == true then
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fachwerk.register_fachwerk("desert_stone", "default_desert_stone.png", "Desert Stone", "default:desert_stone")
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fachwerk.register_fachwerk("white", "wool_white.png", "White Wool", "wool:white")
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fachwerk.register_fachwerk("grey", "wool_grey.png", "Grey Wool", "wool:grey")
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fachwerk.register_fachwerk("yellow", "wool_yellow.png", "Yellow Wool", "wool:yellow")
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fachwerk.register_fachwerk("wood", "default_wood.png", "Wood", "default:wood")
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fachwerk.register_fachwerk("junglewood", "default_junglewood.png", "Junglewood", "default:junglewood")
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fachwerk.register_fachwerk("desert_stone", "default_desert_stone.png", S("Desert Stone"), "default:desert_stone")
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fachwerk.register_fachwerk("white", "wool_white.png", S("White Wool"), "wool:white")
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fachwerk.register_fachwerk("grey", "wool_grey.png", S("Grey Wool"), "wool:grey")
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fachwerk.register_fachwerk("yellow", "wool_yellow.png", S("Yellow Wool"), "wool:yellow")
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fachwerk.register_fachwerk("wood", "default_wood.png", S("Wood"), "default:wood")
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fachwerk.register_fachwerk("junglewood", "default_junglewood.png", S("Junglewood"), "default:junglewood")
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end
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--
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@ -27,7 +28,7 @@ end
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--
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minetest.register_node("fachwerk:framed_glass", {
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description = "Timber-framed Glass",
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description = S("Timber-framed Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"fachwerk_blank.png^default_glass_detail.png", "default_glass_detail.png"},
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inventory_image = minetest.inventorycube("fachwerk_blank.png"),
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