# filter mod This mod adds a simple chat filter. There is no default word list, and adding words to the filter list is done through the `/filter` chat command. You need the `server` priv to use the chat command. The `/filter` chat command can `add`, `remove` or `list` words. The words are stored in `mod_storage`, which means that this mod requires 0.4.16 or above to function. If a player speaks a word that is listed in the filter list, they are muted for 1 minute. After that, their `shout` privilege is restored. If they leave, their `shout` privilege is still restored, but only after the time expires, not before. ## API ### Callbacks * filter.register_on_violation(func(name, message, violations)) * Violations is the value of the player's violation counter - which is incremented on a violation, and halved every 10 minutes. * Return true if you've handled the violation. No more callbacks will be executation, and the default behaviour (warning/mute/kick) on violation will be skipped. ### Methods * filter.import_file(path) * Input bad words from a file (`path`) where each line is a new word. * filter.check_message(name, message) * Checks message for violation. Returns true if okay, false if bad. If it returns false, you should cancel the sending of the message and call filter.on_violation() * filter.on_violation(name, message) * Increments violation count, runs callbacks, and punishes the players. * filter.mute(name, duration) * filter.show_warning_formspec(name)