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No commits in common. "main" and "mtsr" have entirely different histories.
104
.gitignore
vendored
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104
.gitignore
vendored
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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# C extensions
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*.so
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# Distribution / packaging
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.Python
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env/
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build/
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develop-eggs/
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dist/
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downloads/
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eggs/
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.eggs/
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lib/
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lib64/
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parts/
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sdist/
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var/
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wheels/
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*.egg-info/
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.installed.cfg
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*.egg
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# PyInstaller
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# Usually these files are written by a python script from a template
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# before PyInstaller builds the exe, so as to inject date/other infos into it.
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*.manifest
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*.spec
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# Installer logs
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pip-log.txt
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pip-delete-this-directory.txt
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# Unit test / coverage reports
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htmlcov/
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.tox/
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.coverage
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.coverage.*
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.cache
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nosetests.xml
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coverage.xml
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*.cover
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.hypothesis/
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# Translations
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*.mo
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*.pot
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# Django stuff:
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*.log
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local_settings.py
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# Flask stuff:
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instance/
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.webassets-cache
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# Scrapy stuff:
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.scrapy
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# Sphinx documentation
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docs/_build/
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# PyBuilder
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target/
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# Jupyter Notebook
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.ipynb_checkpoints
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# pyenv
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.python-version
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# celery beat schedule file
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celerybeat-schedule
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# SageMath parsed files
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*.sage.py
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# dotenv
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.env
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# virtualenv
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.venv
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venv/
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ENV/
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# Spyder project settings
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.spyderproject
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.spyproject
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# Rope project settings
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.ropeproject
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# mkdocs documentation
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/site
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# mypy
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.mypy_cache/
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/.buildpath
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/.project
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/.settings/
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19
.luacheckrc
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19
.luacheckrc
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@ -0,0 +1,19 @@
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unused_args = false
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allow_defined_top = true
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globals = {
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"minetest",
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"core"
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Builtin
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"vector", "ItemStack",
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"dump", "DIR_DELIM", "VoxelArea", "Settings",
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-- MTG
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"default", "sfinv", "creative",
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}
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4
README.md
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4
README.md
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@ -0,0 +1,4 @@
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# hotbar_16
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Hot panel for builders with 16 cells
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[![git](https://img.shields.io/badge/git-project-green.svg?style=flat-square)](https://git.minetestserver.ru/MTSR/hotbar_16)
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1
description.txt
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1
description.txt
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@ -0,0 +1 @@
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Changes the hotbar slots number.
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92
init.lua
92
init.lua
@ -1,8 +1,87 @@
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minetest.register_privilege("builder", {
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description = "Privilege for builders",
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give_to_singleplayer = false
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})
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-- Minetest Mod: hotbar_16
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-- Version: 0.1.5a+mtsr01
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-- Licence(s): see the attached license.txt file
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-- Authors:
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-- - aristotle, a builder on Red Cat Creative
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-- - VinAdmin
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--
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-- This mod allows the player to set his/her own hotbar slots number
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-- by adding a new command.
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--
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-- hotbar [size]
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--
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-- By itself, hotbar types the hotbar slots number in the chat;
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-- when it is followed by a number in the correct range that is now [0,23],
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-- the command accordingly sets the new slots number.
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--
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-- Features:
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-- - It may permanently store the user's preferences by setting & retrieving
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-- the "hotbar_slots" & "hotbar_mode" keys in the configuration file.
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-- - For those of us who are running MT 0.4.16+, the hotbar size may be
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-- different in each world / map.
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--
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-- Changelog:
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-- 0.1.5a
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-- - Running luacheck underlined that a couple of fixes were needed:
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-- 1. normalize() scope is now local
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-- 2. a few lines had their trailing blanks removed.
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-- - A couple of "security fixes" have been applied to disallow any
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-- floating value inside minetest.conf and the modstorage that might
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-- have made the mod fail at load time in legacy and world mode.
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-- 0.1.5
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-- - Went back to just one command: hotbar, now improved to just not take
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-- the size, but the mode as well.
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-- - Some feedback messages have been fixed.
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-- 0.1.4
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-- - A new command - /hotbar_mode - has been added to take advantage of
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-- the 0.4.16+ mod_storage API.
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-- In singleplayer, the suggested default mode for the most recent
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-- clients (0.4.16+) should now be WORLD, because when this mode is
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-- active a different size can be stored in each world.
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-- The original global behavior / mode is now called LEGACY, and
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-- should be the default and only one for any MT < 0.4.16
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-- because of the lack of the mod_storage API (not tested).
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-- No further effort will be put to provide an alternative storage
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-- system for any MT < 0.4.16.
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-- A third mode - SESSION - is the only mode available when the mod
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-- is running on a server. The player can change the slots number,
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-- but every new session its value is restored to the default.
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-- The SESSION mode is available in singleplayer too.
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-- - The slots range has been extended to include the 0: because of this
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-- it is now possible to hide the hotbar, the wielded item (and,
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-- consequently, the hand).
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-- - The deprecated minetest.setting_{get,set}() calls have been removed:
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-- this avoids some warnings, but might at the same time limit the
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-- compatibility with MT versions < 0.4.16 (not tested too).
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-- - The code has been refactoried to better support future comprehension
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-- and extensibility (eg for a clientmod version): most of it should
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-- now be hopefully self explainatory to me! and even to the occasional
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-- modder. :D
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-- - FIXES
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-- - The slots number is now checked not to be a float (ty GreenDimond).
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-- 0.1.3
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-- - New update to assure the full API support because the version 0.1.2
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-- update seems to have gone wrong for some reason. (SORRY. Ty _Xenon)
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-- The accepted slots number should now be in the range [1,23]!
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-- 0.1.2
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-- - Some of the existing textures have been modified to comply with an even
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-- size (as recommended)
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-- - The missing textures have been added.
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-- - Some of the textures have been renamed to better support sorting.
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-- - As a consequence, the size range has been extended from [1,16] to the
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-- fully supported one [1,23]
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-- 0.1.1
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-- - The code that did not properly show the error message when the
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-- received size was out of bounds has been corrected
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-- - The accepted range has been extended from [4,16] to [1,16].
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-- - Some code optimization to avoid strings repetitions
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-- 0.1.0
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-- - The hotbar is now correctly shown even when there are no items in it.
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--
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-- For now this is all folks: happy builds and explorations! :)
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-- aristotle
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local VERSION = "0.1.5a+mtsr01"
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local MODES = {legacy = "legacy", world = "world", session = "session"} -- this redundancy simplifies later checks
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local DEFAULT = {mode = MODES.world, slots = {legacy = 16, world = 10, session = 12}}
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local MOD_STORAGE = {}
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@ -121,6 +200,11 @@ hb.slots.set = function(name, slots)
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hb.adjust(name, slots, hb.image.selected, hb.image.bg.get)
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end
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minetest.register_privilege("builder", {
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description = "Privilege for builders",
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give_to_singleplayer = false
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})
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minetest.register_on_joinplayer(function(player)
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if minetest.check_player_privs(player, {builder=true}) then
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--player:hud_set_hotbar_itemcount(tonumber(16))
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12
license.txt
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12
license.txt
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@ -0,0 +1,12 @@
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Textures:
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CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/)
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Attribution: askotos and VanessaE
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Code:
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License: LGPL v2.1 (https://www.gnu.org/licenses/lgpl-2.1.html)
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By VinAdmin
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History:
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This is a fork from https://github.com/askotos/hotbar
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The concept and the original images come from VanessaE's
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dreambuilder_mp_extras mod deployed as part of the Dreambuilder modpack.
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BIN
screenshot.png
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BIN
screenshot.png
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