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main ... devel

2 changed files with 29 additions and 3 deletions

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@ -31,7 +31,6 @@ end
jail.set_permissions_for_the_jail = function (player) jail.set_permissions_for_the_jail = function (player)
minetest.set_player_privs(player, { minetest.set_player_privs(player, {
interact = true, interact = true,
shout = true,
}) })
end end
@ -71,7 +70,7 @@ jail.set_release_privs = function(self_name, player, prisoners_list_id)
table.remove(prisoners_list, prisoners_list_id) table.remove(prisoners_list, prisoners_list_id)
end end
jail.release = function(self_name, id_player) jail.release_id = function(self_name, id_player)
local id = tonumber(id_player) local id = tonumber(id_player)
local playername = prisoners_list[id] local playername = prisoners_list[id]
if (id == nil or id > #prisoners_list or id <= 0) then if (id == nil or id > #prisoners_list or id <= 0) then
@ -89,6 +88,22 @@ jail.release = function(self_name, id_player)
end end
end end
jail.release = function(self_name, player_name)
for i = 1, #prisoners_list do
if player_name == prisoners_list[i] then
local player = minetest.env:get_player_by_name(player_name)
if (player) then
player:setpos(releasepos)
minetest.chat_send_player(player_name, minetest.colorize("green", S("You have been released from jail")))
end
jail.set_release_privs(self_name, player_name, i)
return
else
minetest.chat_send_player(self_name, S("Invalid playername"))
end
end
end
minetest.register_chatcommand("jail", { minetest.register_chatcommand("jail", {
params = "<player>", params = "<player>",
description = S("Sends a player to Jail"), description = S("Sends a player to Jail"),
@ -120,11 +135,20 @@ minetest.register_chatcommand("jail_return", {
}) })
minetest.register_chatcommand("release", { minetest.register_chatcommand("release", {
params = "<nickname prisoners>",
description = S("Releases a player from Jail by nickname"),
privs = { jail = true },
func = function(name, param)
jail.release(name, param)
end,
})
minetest.register_chatcommand("release_id", {
params = "<ID prisoners>", params = "<ID prisoners>",
description = S("Releases a player from Jail by ID"), description = S("Releases a player from Jail by ID"),
privs = { jail = true }, privs = { jail = true },
func = function(name, param) func = function(name, param)
jail.release(name, param) jail.release_id(name, param)
end, end,
}) })

View File

@ -4,6 +4,7 @@ Allows one to send/release prisoners=Позволяет заключать и о
Sends a player to Jail=Отправить игрока в тюрьму Sends a player to Jail=Отправить игрока в тюрьму
Sends the player to prison for a limited time= Sends the player to prison for a limited time=
Releases a player from Jail by ID=Освободить игрока из тюрьмы по ID Releases a player from Jail by ID=Освободить игрока из тюрьмы по ID
Releases a player from Jail by nickname=Освободить игрока из тюрьмы по никнейму
You have been sent to jail=Вы помещены в тюрьму You have been sent to jail=Вы помещены в тюрьму
You have been return to jail=Вы возвращены в тюрьму You have been return to jail=Вы возвращены в тюрьму
You have been released from jail=Вы были освобождены из тюрьмы You have been released from jail=Вы были освобождены из тюрьмы
@ -13,6 +14,7 @@ has been released from jail by=был освобожден из тюрьмы и
List of prisoners=Список заключенных List of prisoners=Список заключенных
Prisoners:=Заключенные: Prisoners:=Заключенные:
Invalid ID=Неверный ID Invalid ID=Неверный ID
Invalid playername=Неверное имя игрока
Return a prisoner to jail=Возвратить заключенного в тюрьму Return a prisoner to jail=Возвратить заключенного в тюрьму
The player is already in jail=Игрок уже в тюреме The player is already in jail=Игрок уже в тюреме
Total number of prisoners:=Общее число заключенных: Total number of prisoners:=Общее число заключенных: