attic style
73
init.lua
@ -58,7 +58,7 @@ stairs.register_stair_and_slab(
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minetest.register_node("jonez:marble_brick", {
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description = S("Ancient Marble Brick"),
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tiles = {"jonez_marble_brick.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_punch = function(pos, node, player, pointed_thing)
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@ -69,7 +69,7 @@ minetest.register_node("jonez:marble_brick", {
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minetest.register_node("jonez:marble_brick_polished", {
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description = S("Ancient Marble Polished Brick"),
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tiles = {"jonez_marble_brick_polished.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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@ -129,7 +129,8 @@ local styles = {
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"romanic",
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"nabataean",
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"artdeco",
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"minoan"
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"minoan",
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"attic",
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}
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--The chisel to carve the marble
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@ -176,7 +177,7 @@ for i = 1, #styles do
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minetest.register_node("jonez:"..styles[i].."_architrave", {
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description = S("Ancient").." "..S(firstToUpper(styles[i])).." "..S("Architrave"),
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tiles = {"jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_architrave.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -190,7 +191,7 @@ for i = 1, #styles do
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minetest.register_node("jonez:"..styles[i].."_capital", {
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description = S("Ancient").." "..S(firstToUpper(styles[i])).." "..S("Capital"),
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tiles = {"jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_capital.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -204,7 +205,7 @@ for i = 1, #styles do
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minetest.register_node("jonez:"..styles[i].."_shaft", {
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description = S("Ancient").." "..S(firstToUpper(styles[i])).." "..S("Shaft"),
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tiles = {"jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_shaft.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -218,7 +219,7 @@ for i = 1, #styles do
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minetest.register_node("jonez:"..styles[i].."_base", {
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description = S("Ancient").." "..S(firstToUpper(styles[i])).." "..S("Base"),
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tiles = {"jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_top_bottom.png", "jonez_"..styles[i].."_base.png"},
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is_ground_content = true,
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -259,28 +260,35 @@ for i = 1, #vines do
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end
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local panels = {
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{name= "jonez_panel_1", description= "Mosaic Glass Panel", texture="jonez_panel_1.png",
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{name= "jonez_panel_1", description= "Mosaic Glass Panel", textures={front= "jonez_panel_1.png", edge="jonez_panes_edge.png"},
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recipe = {
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{"dye:blue", "dye:black", "dye:pink"},
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{"dye:red", "xpanes:pane_flat", "dye:green"},
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{"dye:yellow", "dye:black", "dye:orange"},
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}
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},
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{name= "jonez_panel_2", description= "Blossom Glass Panel", texture="jonez_panel_2.png",
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{name= "jonez_panel_2", description= "Blossom Glass Panel", textures={front="jonez_panel_2.png", edge="jonez_panes_edge.png"},
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recipe = {
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{"dye:blue", "dye:red", "dye:green"},
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{"dye:yellow", "xpanes:pane_flat", "dye:yellow"},
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{"dye:green", "dye:red", "dye:orange"},
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}
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},
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{name= "jonez:wrought_lattice_bottom", description= "Ancient Wrought Lattice (Bottom)",textures={front="jonez_wrought_lattice_bottom.png", edge="jonez_panes_edge.png"},
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recipe = {
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{'', '', ''},
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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}
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},
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}
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for j=1, #panels do
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xpanes.register_pane(panels[j].name, {
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description = S(panels[j].description),
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textures = {panels[j].texture, "", "xpanes_edge.png"},
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inventory_image = panels[j].texture,
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wield_image = panels[j].texture,
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textures = {panels[j].textures.front, nil, panels[j].textures.edge},
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inventory_image = panels[j].textures.front,
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wield_image = panels[j].textures.front,
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sounds = default.node_sound_glass_defaults(),
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groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
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recipe = panels[j].recipe
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@ -323,6 +331,13 @@ local pavements= {
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{'', 'stairs:slab_marble_brick_polished', ''},
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}
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},
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{name= "jonez:pebbled_wall", description= "Ancient Pebbled Wall", texture= "jonez_pebbled_wall.png",
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recipe = {
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{'', 'stairs:slab_marble_brick_polished', ''},
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{'stairs:slab_marble_brick_polished', 'stairs:slab_marble_brick_polished', 'stairs:slab_marble_brick_polished'},
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{'', 'stairs:slab_marble_brick_polished', ''},
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}
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},
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}
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for i = 1, #pavements do
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@ -339,3 +354,37 @@ for i = 1, #pavements do
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recipe = pavements[i].recipe,
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})
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end
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minetest.register_node("jonez:wrought_lattice_top", {
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description = S("Ancient Wrought Lattice (Top)"),
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is_ground_content = true,
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groups = {cracky=3},
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.0, 0.5, 0.1875, 0.0},
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}
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},
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tiles = {
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nil,
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nil,
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nil,
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nil,
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"jonez_wrought_lattice_top.png",
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"jonez_wrought_lattice_top.png"
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},
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})
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minetest.register_craft({
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output = 'jonez:wrought_lattice_top',
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recipe = {
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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{'', '', ''},
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}
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})
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@ -14,6 +14,7 @@ Tuscan=Toscano
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Romanic=Románico
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Nabataean=Nabateo
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Minoan=Minoico
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Attic=Ático
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Ancient Marble Stair=Escalera de mármol antiguo
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Ancient Marble Slab=Losa de mármol antiguo
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Ancient Marble Brick Stair=Escalera de ladrillo de mármol antiguo
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@ -24,11 +25,14 @@ Ruin Vine=Vid de ruina
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Climbing Rose=Rosal trepador
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Mosaic Glass Panel=Panel de mosaico
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Blossom Glass Panel=Panel mosaico florido
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Ancient Wrought Lattice (Bottom)=Enrejado forjado antiguo (inferior)
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Ancient Wrought Lattice (Top)=Enrejado forjado antiguo (superior)
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Ancient Blossom Pavement=Pavimento antiguo floreado
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Ancient Tiled Pavement=Pavimento de baldosas antiguas
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Ancient Mosaic Pavement=Pavimento de mosaico antiguo
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Ancient Diamond Pavement=Pavimento de rombos antiguo
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Ancient Pebbled Pavement=Pavimento de guijarros antiguo
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Ancient Pebbled Wall=Muro de guijarros antiguo
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Ancient Polished Marble=Marmol pulido antiguo
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Ancient Polished Marble Stair=Escalera de mármol pulido antiguo
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Ancient Polished Marble Slab=Losa de mármol pulido antiguo
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BIN
textures/jonez_attic_architrave.png
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After Width: | Height: | Size: 5.1 KiB |
BIN
textures/jonez_attic_base.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
textures/jonez_attic_capital.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/jonez_attic_shaft.png
Normal file
After Width: | Height: | Size: 908 B |
BIN
textures/jonez_attic_top_bottom.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/jonez_panes_edge.png
Normal file
After Width: | Height: | Size: 944 B |
BIN
textures/jonez_pebbled_low_wall_right_left.png
Normal file
After Width: | Height: | Size: 984 B |
BIN
textures/jonez_pebbled_low_wall_top_bottom.png
Normal file
After Width: | Height: | Size: 869 B |
BIN
textures/jonez_pebbled_wall.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
textures/jonez_wrought_lattice_bottom.png
Normal file
After Width: | Height: | Size: 594 B |
BIN
textures/jonez_wrought_lattice_top.png
Normal file
After Width: | Height: | Size: 1.5 KiB |