mail/gui.lua

368 lines
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Lua
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selected_message_idxs = {}
local theme
if minetest.get_modpath("default") then
theme = default.gui_bg .. default.gui_bg_img
else
theme = ""
end
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mail.inbox_formspec = "size[8,10;]" .. theme .. [[
button[6,0.00;2,0.5;new;New]
button[6,0.75;2,0.5;read;Read]
button[6,1.50;2,0.5;reply;Reply]
button[6,2.25;2,0.5;forward;Forward]
button[6,3.00;2,0.5;delete;Delete]
button[6,4.25;2,0.5;markread;Mark Read]
button[6,5.00;2,0.5;markunread;Mark Unread]
button[6,6.25;2,0.5;contacts;Contacts]
button[6,7.00;2,0.5;about;About]
button_exit[6,8.25;2,0.5;quit;Close]
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tablecolumns[color;text;text]
table[0,0;5.75,9;messages;#999,From,Subject]]
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mail.contacts_formspec = "size[8,10;]" .. theme .. [[
button[6,0.00;2,0.5;new;New]
button[6,0.75;2,0.5;edit;Edit]
button[6,1.50;2,0.5;delete;Delete]
button[6,8.25;2,0.5;back;Back]
tablecolumns[color;text;text]
table[0,0;5.75,9;contacts;#999,Name,Note]]
mail.select_contact_formspec = "size[8,10;]" .. theme .. [[
button[6,0.00;2,0.5;select;Select]
button[6,8.25;2,0.5;back;Back]
tablecolumns[color;text]
table[0,0;5.75,9;contacts;#999,Name]]
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function mail.show_about(name)
local formspec = [[
size[8,5;]
button[7.5,0;0.5,0.5;back;X]
label[0,0;Mail]
label[0,0.5;By cheapie]
label[0,1;http://github.com/cheapie/mail]
label[0,1.5;See LICENSE file for license information]
label[0,2.5;NOTE: Communication using this system]
label[0,3;is NOT guaranteed to be private!]
label[0,3.5;Admins are able to view the messages]
label[0,4;of any player.]
]] .. theme
minetest.show_formspec(name, "mail:about", formspec)
end
function mail.show_inbox(name)
local formspec = { mail.inbox_formspec }
local messages = mail.getMessages(name)
if messages[1] then
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for _, message in ipairs(messages) do
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if message.unread then
formspec[#formspec + 1] = ",#FFD700"
else
formspec[#formspec + 1] = ","
end
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(message.sender)
formspec[#formspec + 1] = ","
if message.subject ~= "" then
if string.len(message.subject) > 30 then
formspec[#formspec + 1] =
minetest.formspec_escape(string.sub(message.subject, 1, 27))
formspec[#formspec + 1] = "..."
else
formspec[#formspec + 1] = minetest.formspec_escape(message.subject)
end
else
formspec[#formspec + 1] = "(No subject)"
end
end
if selected_message_idxs[name] then
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected_message_idxs[name] + 1)
end
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "]label[2,4.5;No mail]"
end
minetest.show_formspec(name, "mail:inbox", table.concat(formspec, ""))
end
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function mail.show_contacts(name)
local formspec = { mail.contacts_formspec }
formspec = mail.compile_contact_list(name, formspec)
minetest.show_formspec(name, "mail:contacts", table.concat(formspec, ""))
end
function mail.show_edit_contact(name, contact_name, note)
local formspec = [[
size[8,7.2]
button[7,0;1,0.5;back;X]
label[0,0;Player name: %s]
label[0,0.5;Note: %s]
button[1,6.7;2,1;reply;Reply]
button[3,6.7;2,1;forward;Forward]
button[5,6.7;2,1;delete;Delete]
]] .. theme
minetest.show_formspec(name, "mail:editcontact", table.concat(formspec, ""))
end
function mail.show_select_contact(name)
local formspec = { mail.select_contact_formspec }
formspec = mail.compile_contact_list(name, formspec)
minetest.show_formspec(name, "mail:selectcontact", table.concat(formspec, ""))
end
function mail.compile_contact_list(name, formspec)
local contacts = mail.getContacts(name)
if contacts[1] then
for _, contact in ipairs(contacts) do
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(contact.name)
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(contact.note)
end
if selected_contact_idxs[name] then
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected_contact_idxs[name] + 1)
end
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "]label[2,4.5;No contacts]"
end
return formspec
end
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function mail.show_message(name, msgnumber)
local messages = mail.getMessages(name)
local message = messages[msgnumber]
local formspec = [[
size[8,7.2]
button[7,0;1,0.5;back;X]
label[0,0;From: %s]
label[0,0.5;Subject: %s]
textarea[0.25,1.25;8,6.25;body;;%s]
button[1,6.7;2,1;reply;Reply]
button[3,6.7;2,1;forward;Forward]
button[5,6.7;2,1;delete;Delete]
]] .. theme
local from = minetest.formspec_escape(message.from)
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local subject = minetest.formspec_escape(message.subject)
local body = minetest.formspec_escape(message.body)
formspec = string.format(formspec, from, subject, body)
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minetest.show_formspec(name,"mail:message",formspec)
end
function mail.show_compose(name, defaultto, defaultsubj, defaultbody, defaultcc, defaultbcc)
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local formspec = [[
size[8,7.2]
field[0.25,0.5;4,1;to;To:;%s]
field[0.25,0.5;4,1;to;CC:;%s]
field[0.25,0.5;4,1;to;BCC:;%s]
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field[0.25,1.7;8,1;subject;Subject:;%s]
textarea[0.25,2.4;8,5;body;;%s]
button[0.5,6.7;3,1;cancel;Cancel]
button[7,0;1,0.5;cancel;X]
button[4.5,6.7;3,1;send;Send]
]] .. theme
formspec = string.format(formspec,
minetest.formspec_escape(defaulttgt),
minetest.formspec_escape(defaultsubj),
minetest.formspec_escape(defaultbody),
minetest.formspec_escape(defaultcc),
minetest.formspec_escape(defaultbcc))
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minetest.show_formspec(name, "mail:compose", formspec)
end
function mail.handle_receivefields(player, formname, fields)
if formname == "" and fields and fields.quit and minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft")
end
if formname == "mail:about" then
minetest.after(0.5, function()
mail.show_inbox(player:get_player_name())
end)
elseif formname == "mail:inbox" then
local name = player:get_player_name()
local messages = mail.getMessages(name)
if fields.messages then
local evt = minetest.explode_table_event(fields.messages)
selected_message_idxs[name] = evt.row - 1
if evt.type == "DCL" and messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
mail.show_message(name, selected_message_idxs[name])
end
mail.setMessages(name, messages)
return true
end
if fields.read then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
mail.show_message(name, selected_message_idxs[name])
end
elseif fields.delete then
if messages[selected_message_idxs[name]] then
table.remove(messages, selected_message_idxs[name])
end
mail.show_inbox(name)
elseif fields.reply and messages[selected_message_idxs[name]] then
local message = messages[selected_message_idxs[name]]
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, message.from, "Re: "..message.subject,replyfooter)
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elseif fields.forward and messages[selected_message_idxs[name]] then
local message = messages[selected_message_idxs[name]]
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
elseif fields.markread then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
end
mail.show_inbox(name)
elseif fields.markunread then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = true
end
mail.show_inbox(name)
elseif fields.new then
mail.show_compose(name,"","","Type your message here.")
elseif fields.quit then
if minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft")
end
elseif fields.about then
mail.show_about(name)
end
mail.setMessages(name, messages)
return true
elseif formname == "mail:message" then
local name = player:get_player_name()
local messages = mail.getMessages(name)
if fields.back then
mail.show_inbox(name)
elseif fields.reply then
local message = messages[selected_message_idxs[name]]
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, message.sender, "Re: "..message.subject, replyfooter)
elseif fields.forward then
local message = messages[selected_message_idxs[name]]
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
elseif fields.delete then
if messages[selected_message_idxs[name]] then
table.remove(messages,selected_message_idxs[name])
end
mail.show_inbox(name)
end
mail.setMessages(name, messages)
return true
elseif formname == "mail:compose" then
if fields.send then
mail.send({
from = player:get_player_name(),
to = fields.to,
cc = "",
bcc = ""
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subject = fields.subject,
body = fields.body
})
end
minetest.after(0.5, function()
mail.show_inbox(player:get_player_name())
end)
return true
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--[[elseif formname == "mail:contacts" then
if fields.back then
mail.show_inbox(name)
elseif fields.new then
mail.show_edit_contact(name, "", "")
elseif fields.edit then
if contacts[selected_contact_idxs[name]]--[[ then
mail.show_edit_contact(name, selected_contact_idxs[name], "")
elseif fields.delete then
if contacts[selected_contact_idxs[name]]--[[ then
table.remove(contacts,selected_contact_idxs[name])
end
mail.show_contacts(name)
end
mail.setContacts(name, contacts)
return true]]--
elseif formname == "mail:contacts" then
local name = player:get_player_name()
local contacts = mail.getContacts(name)
if fields.contacts then
local evt = minetest.explode_table_event(fields.contacts)
selected_contact_idxs[name] = evt.row - 1
if evt.type == "DCL" and contacts[selected_contact_idxs[name]] then
mail.show_contact(name, selected_contact_idxs[name])
end
mail.setContacts(name, contacts)
return true
end
elseif fields.new then
mail.show_edit_contact(name,"", "")
elseif fields.edit then
mail.show_contact(name, selected_contact_idxs[name])
elseif fields.delete then
if contacts[selected_contact_idxs[name]] then
table.remove(contacts, selected_contact_idxs[name])
end
mail.show_inbox(name)
elseif fields.back then
mail.show_inbox(name)
end
mail.setMessages(name, messages)
return true
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elseif fields.mail then
mail.show_inbox(player:get_player_name())
else
return false
end
end
minetest.register_on_player_receive_fields(mail.handle_receivefields)
if minetest.get_modpath("unified_inventory") then
mail.receive_mail_message = mail.receive_mail_message ..
" or use the mail button in the inventory"
mail.read_later_message = mail.read_later_message ..
" or by using the mail button in the inventory"
unified_inventory.register_button("mail", {
type = "image",
image = "mail_button.png",
tooltip = "Mail"
})
end