mail/ui/contacts.lua

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View sent messages (new database, add maillists) (#26) * Add tabheader & sent formspec * Add show_sent function and show sent messages * Remove comment on selected_idxs test (show_sent) * Add variable to keep the previous tab instead of going back to the first one * Remove index variable verification on mark read/unread buttons since they are necessarily clicked on inbox view * Resize messages table to be aligned with close button at the bottom * Show date time (#27) * Show date in message reading * Fix wrong registered dates Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Rework header layout to add better space for date --------- Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Add insertion of messages into global storage mail.messages.json * Receive player messages from global storage * Add automatic generation of status for a new message (unread) * Mark read/unread/delete a message * Fix messages loading * Show every message received/sent via specific functions * Use global contacts functions and reconfigure add/remove functions * Create mail lists formspec based on contacts * Add deleting contact * Add ability to create mail lists * Fix inability to edit contact * Rework on editing/deletion of contacts/maillists * Add at symbol as prefix on maillists view * Add ability to choose default status (to/cc/bcc) Signed-off-by: Athozus <athozus@gmail.com> * Add ability to add multiples players and choose their default status (to/cc/bcc) * Add ability to use maillist in messages and receive messages from them * Fix repetition of code causing a crash * Avoid multiples occurences of the same messages due to player both in maillist and receivers * Fix selected indexes for inbox/sent Now separated, fixed show_message() func selection of id from table dcl/read btn * Fix many issues related to maillists Notably : edit, delete, selection, creation, registration of players * Set up database version v3 and its migration from v2 + Check versions to choose v1->v2 or v2->v3 * Fix mtt.lua Due to old function getMessages(), replaced by getPlayerInboxMessages() * Add 10 seconds security to mtt.lua * Fix migrate.lua non-declared variable * Send msg table with string keys in mtt * Better log messages * Add message check * Fix mtt crash * Better syntax in storage.lua * Fix bcc forgotten in mail.send() * Fix mtt issue * Better compatibility for messages storage Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Replace mail.split by builtin func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func in storage.lua * re-add mtt if * luacheck on PR * add check for an ancient issue with missing `to` field * Fix luacheck on storage.lua * Fix luacheck warnings in migrate.lua * Fix luacheck warnings in gui.lua * Fix luacheck (too long lines) in storage.lua * Unused loop values in migrate.lua * Whitespace line in gui.lua * Whitespace line (init.lua) * Whitespace line (api.lua) * Significantly improve maillist behaviour Replace maillist by its players when sending a message List of players separated by , Avoid doublons when editing more than 2 times a maillist * Fix luacheck * Fix table insertions at first index when no needed * Use funcs * Do not add maillist as a new contact when sending a mail * Fix removing elements from tables * Check maillists not added in contacts * storage rewrite wip * storage format docs * refactor ui components * show_compose cleanup * remove unused channel.lua * error -> err * status refactoring * contacts refactoring * maillist refactoring * docs * tests * fix some issues * re-enable migrations * contributors * prefix mail entries in the mod storage * internalize old mail-paths to migration module * add v1 and v2 player db examples and migration test * Ui improvements & fixes Move events code (if fields.x then) to events.lua (instead of inbox.lua), fix tab selection when going backward * Show most recent messages at first (outbox) * unified-inv fix --------- Signed-off-by: Athozus <athozus@gmail.com> Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-03-29 18:25:01 +03:00
local FORMNAME = "mail:contacts"
local contacts_formspec = "size[8,9;]" .. mail.theme .. [[
button[6,0.10;2,0.5;new;]] .. S("New") .. [[]
button[6,0.85;2,0.5;edit;]] .. S("Edit") .. [[]
button[6,1.60;2,0.5;delete;]] .. S("Delete") .. [[]
button[6,8.25;2,0.5;back;]] .. S("Back") .. [[]
View sent messages (new database, add maillists) (#26) * Add tabheader & sent formspec * Add show_sent function and show sent messages * Remove comment on selected_idxs test (show_sent) * Add variable to keep the previous tab instead of going back to the first one * Remove index variable verification on mark read/unread buttons since they are necessarily clicked on inbox view * Resize messages table to be aligned with close button at the bottom * Show date time (#27) * Show date in message reading * Fix wrong registered dates Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Rework header layout to add better space for date --------- Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Add insertion of messages into global storage mail.messages.json * Receive player messages from global storage * Add automatic generation of status for a new message (unread) * Mark read/unread/delete a message * Fix messages loading * Show every message received/sent via specific functions * Use global contacts functions and reconfigure add/remove functions * Create mail lists formspec based on contacts * Add deleting contact * Add ability to create mail lists * Fix inability to edit contact * Rework on editing/deletion of contacts/maillists * Add at symbol as prefix on maillists view * Add ability to choose default status (to/cc/bcc) Signed-off-by: Athozus <athozus@gmail.com> * Add ability to add multiples players and choose their default status (to/cc/bcc) * Add ability to use maillist in messages and receive messages from them * Fix repetition of code causing a crash * Avoid multiples occurences of the same messages due to player both in maillist and receivers * Fix selected indexes for inbox/sent Now separated, fixed show_message() func selection of id from table dcl/read btn * Fix many issues related to maillists Notably : edit, delete, selection, creation, registration of players * Set up database version v3 and its migration from v2 + Check versions to choose v1->v2 or v2->v3 * Fix mtt.lua Due to old function getMessages(), replaced by getPlayerInboxMessages() * Add 10 seconds security to mtt.lua * Fix migrate.lua non-declared variable * Send msg table with string keys in mtt * Better log messages * Add message check * Fix mtt crash * Better syntax in storage.lua * Fix bcc forgotten in mail.send() * Fix mtt issue * Better compatibility for messages storage Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Replace mail.split by builtin func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func in storage.lua * re-add mtt if * luacheck on PR * add check for an ancient issue with missing `to` field * Fix luacheck on storage.lua * Fix luacheck warnings in migrate.lua * Fix luacheck warnings in gui.lua * Fix luacheck (too long lines) in storage.lua * Unused loop values in migrate.lua * Whitespace line in gui.lua * Whitespace line (init.lua) * Whitespace line (api.lua) * Significantly improve maillist behaviour Replace maillist by its players when sending a message List of players separated by , Avoid doublons when editing more than 2 times a maillist * Fix luacheck * Fix table insertions at first index when no needed * Use funcs * Do not add maillist as a new contact when sending a mail * Fix removing elements from tables * Check maillists not added in contacts * storage rewrite wip * storage format docs * refactor ui components * show_compose cleanup * remove unused channel.lua * error -> err * status refactoring * contacts refactoring * maillist refactoring * docs * tests * fix some issues * re-enable migrations * contributors * prefix mail entries in the mod storage * internalize old mail-paths to migration module * add v1 and v2 player db examples and migration test * Ui improvements & fixes Move events code (if fields.x then) to events.lua (instead of inbox.lua), fix tab selection when going backward * Show most recent messages at first (outbox) * unified-inv fix --------- Signed-off-by: Athozus <athozus@gmail.com> Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-03-29 18:25:01 +03:00
tablecolumns[color;text;text]
table[0,0;5.75,9;contacts;#999,]] .. S("Name") .. "," .. S("Note")
View sent messages (new database, add maillists) (#26) * Add tabheader & sent formspec * Add show_sent function and show sent messages * Remove comment on selected_idxs test (show_sent) * Add variable to keep the previous tab instead of going back to the first one * Remove index variable verification on mark read/unread buttons since they are necessarily clicked on inbox view * Resize messages table to be aligned with close button at the bottom * Show date time (#27) * Show date in message reading * Fix wrong registered dates Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Rework header layout to add better space for date --------- Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Add insertion of messages into global storage mail.messages.json * Receive player messages from global storage * Add automatic generation of status for a new message (unread) * Mark read/unread/delete a message * Fix messages loading * Show every message received/sent via specific functions * Use global contacts functions and reconfigure add/remove functions * Create mail lists formspec based on contacts * Add deleting contact * Add ability to create mail lists * Fix inability to edit contact * Rework on editing/deletion of contacts/maillists * Add at symbol as prefix on maillists view * Add ability to choose default status (to/cc/bcc) Signed-off-by: Athozus <athozus@gmail.com> * Add ability to add multiples players and choose their default status (to/cc/bcc) * Add ability to use maillist in messages and receive messages from them * Fix repetition of code causing a crash * Avoid multiples occurences of the same messages due to player both in maillist and receivers * Fix selected indexes for inbox/sent Now separated, fixed show_message() func selection of id from table dcl/read btn * Fix many issues related to maillists Notably : edit, delete, selection, creation, registration of players * Set up database version v3 and its migration from v2 + Check versions to choose v1->v2 or v2->v3 * Fix mtt.lua Due to old function getMessages(), replaced by getPlayerInboxMessages() * Add 10 seconds security to mtt.lua * Fix migrate.lua non-declared variable * Send msg table with string keys in mtt * Better log messages * Add message check * Fix mtt crash * Better syntax in storage.lua * Fix bcc forgotten in mail.send() * Fix mtt issue * Better compatibility for messages storage Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Replace mail.split by builtin func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> * Use builtin split func in storage.lua * re-add mtt if * luacheck on PR * add check for an ancient issue with missing `to` field * Fix luacheck on storage.lua * Fix luacheck warnings in migrate.lua * Fix luacheck warnings in gui.lua * Fix luacheck (too long lines) in storage.lua * Unused loop values in migrate.lua * Whitespace line in gui.lua * Whitespace line (init.lua) * Whitespace line (api.lua) * Significantly improve maillist behaviour Replace maillist by its players when sending a message List of players separated by , Avoid doublons when editing more than 2 times a maillist * Fix luacheck * Fix table insertions at first index when no needed * Use funcs * Do not add maillist as a new contact when sending a mail * Fix removing elements from tables * Check maillists not added in contacts * storage rewrite wip * storage format docs * refactor ui components * show_compose cleanup * remove unused channel.lua * error -> err * status refactoring * contacts refactoring * maillist refactoring * docs * tests * fix some issues * re-enable migrations * contributors * prefix mail entries in the mod storage * internalize old mail-paths to migration module * add v1 and v2 player db examples and migration test * Ui improvements & fixes Move events code (if fields.x then) to events.lua (instead of inbox.lua), fix tab selection when going backward * Show most recent messages at first (outbox) * unified-inv fix --------- Signed-off-by: Athozus <athozus@gmail.com> Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com> Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-03-29 18:25:01 +03:00
function mail.show_contacts(name)
local formspec = contacts_formspec .. mail.compile_contact_list(name, mail.selected_idxs.contacts[name])
minetest.show_formspec(name, FORMNAME, formspec)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= FORMNAME then
return
end
local name = player:get_player_name()
local contacts = mail.get_contacts(name)
if fields.contacts then
local evt = minetest.explode_table_event(fields.contacts)
for k, _, i in mail.pairsByKeys(contacts) do
if i == evt.row - 1 then
mail.selected_idxs.contacts[name] = k
break
end
end
if evt.type == "DCL" and contacts[mail.selected_idxs.contacts[name]] then
mail.show_edit_contact(
name,
contacts[mail.selected_idxs.contacts[name]].name,
contacts[mail.selected_idxs.contacts[name]].note
)
end
elseif fields.new then
mail.selected_idxs.contacts[name] = "#NEW#"
mail.show_edit_contact(name, "", "")
elseif fields.edit and mail.selected_idxs.contacts[name] and contacts[mail.selected_idxs.contacts[name]] then
mail.show_edit_contact(
name,
contacts[mail.selected_idxs.contacts[name]].name,
contacts[mail.selected_idxs.contacts[name]].note
)
elseif fields.delete then
if contacts[mail.selected_idxs.contacts[name]] then
-- delete the contact and set the selected to the next in the list,
-- except if it was the last. Then determine the new last
local found = false
local last = nil
for k in mail.pairsByKeys(contacts) do
if found then
mail.selected_idxs.contacts[name] = k
break
elseif k == mail.selected_idxs.contacts[name] then
mail.delete_contact(name, contacts[mail.selected_idxs.contacts[name]].name)
mail.selected_idxs.contacts[name] = nil
found = true
else
last = k
end
end
if found and not mail.selected_idxs.contacts[name] then
-- was the last in the list, so take the previous (new last)
mail.selected_idxs.contacts[name] = last
end
end
mail.show_contacts(name)
elseif fields.back then
mail.show_mail_menu(name)
end
return true
end)