Merge pull request #6 from PeterNerlich/contacts

Contacts
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Buckaroo Banzai 2020-08-17 09:07:15 +02:00 committed by GitHub
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9 changed files with 742 additions and 99 deletions

67
api.lua
View File

@ -14,6 +14,7 @@ all 4 parameters (old compat version)
see: "Mail format" api.md see: "Mail format" api.md
--]] --]]
function mail.send(src, dst, subject, body) function mail.send(src, dst, subject, body)
-- figure out format
local m local m
if dst == nil and subject == nil and body == nil then if dst == nil and subject == nil and body == nil then
-- new format (one object param) -- new format (one object param)
@ -21,36 +22,78 @@ function mail.send(src, dst, subject, body)
else else
-- old format -- old format
m = {} m = {}
m.src = src m.from = src
m.dst = dst m.to = dst
m.subject = subject m.subject = subject
m.body = body m.body = body
end end
local cc
local bcc
local extra
-- log mail send action
if m.cc or m.bcc then
if m.cc then
cc = "CC: " .. m.cc
if m.bcc then
cc = cc .. " - "
end
else
cc = ""
end
if m.bcc then
bcc = "BCC: " .. m.bcc
else
bcc = ""
end
extra = " (" .. cc .. bcc .. ")"
else
extra = ""
end
minetest.log("action", "[mail] '" .. m.from .. "' sends mail to '" .. m.to .. "'" ..
extra .. "' with subject '" .. m.subject .. "' and body: '" .. m.body .. "'")
minetest.log("action", "[mail] '" .. m.src .. "' sends mail to '" .. m.dst ..
"' with subject '" .. m.subject .. "' and body: '" .. m.body .. "'")
local messages = mail.getMessages(m.dst) -- normalize to, cc and bcc while compiling a list of all recipients
local recipients = {}
m.to = mail.normalize_players_and_add_recipients(m.to, recipients)
if m.cc then
m.cc = mail.normalize_players_and_add_recipients(m.cc, recipients)
end
if m.bcc then
m.bcc = mail.normalize_players_and_add_recipients(m.bcc, recipients)
end
table.insert(messages, 1, { -- form the actual mail
local msg = {
unread = true, unread = true,
sender = m.src, sender = m.from,
to = m.to,
subject = m.subject, subject = m.subject,
body = m.body, body = m.body,
time = os.time(), time = os.time(),
}) }
mail.setMessages(m.dst, messages) if m.cc then
msg.cc = m.cc
end
-- send the mail to all recipients
for _, recipient in pairs(recipients) do
local messages = mail.getMessages(recipient)
table.insert(messages, 1, msg)
mail.setMessages(recipient, messages)
end
-- notify recipients that happen to be online
for _, player in ipairs(minetest.get_connected_players()) do for _, player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name() local name = player:get_player_name()
if name == m.dst then if recipients[string.lower(name)] ~= nil then
if m.subject == "" then m.subject = "(No subject)" end if m.subject == "" then m.subject = "(No subject)" end
if string.len(m.subject) > 30 then if string.len(m.subject) > 30 then
m.subject = string.sub(m.subject,1,27) .. "..." m.subject = string.sub(m.subject,1,27) .. "..."
end end
minetest.chat_send_player(m.dst, minetest.chat_send_player(name,
string.format(mail.receive_mail_message, m.src, m.subject)) string.format(mail.receive_mail_message, m.from, m.subject))
end end
end end

25
api.md
View File

@ -2,6 +2,25 @@
# Mail format # Mail format
The mail format in the api hooks The mail format in the api hooks
```lua
mail = {
from = "sender name",
to = "players, which, are, addressed",
cc = "carbon copy",
bcc = "players, which, get, a, copy, but, are, not, visible, to, others",
subject = "subject line",
body = "mail body",
-- 8 attachments max
attachments = {"default:stone 99", "default:gold_ingot 99"}
}
```
The fields `to`, `cc` and `bcc` can contain a player, multiple player names separated by commas, or be empty. Players in `to` are the recipiants, who are addressed directly. `cc` specifies players that get the mail to get notified, but are not immediate part of the conversation. There is no technical difference between `to` and `cc`, it just implies meaning for the players. Players can see all fields making up the mail except `bcc`, which is the only difference to `cc`.
Attachments need to be provided for each player getting the mail. Until this is implemented, trying to send a mail to multiple players will fail.
The `from` and `to` fields were renamed from the previous format:
```lua ```lua
mail = { mail = {
src = "source name", src = "source name",
@ -22,8 +41,10 @@ mail.send("source name", "destination name", "subject line", "mail body")
New variant (1.1+) New variant (1.1+)
```lua ```lua
mail.send({ mail.send({
src = "source name", from = "sender name",
dst = "destination name", to = "destination name",
cc = "carbon copy",
bcc = "blind carbon copy",
subject = "subject line", subject = "subject line",
body = "mail body" body = "mail body"
}) })

587
gui.lua
View File

@ -1,4 +1,12 @@
selected_message_idxs = {} -- refactor these to some proper management thing
selected_idxs = {
messages = {},
contacts = {},
to = {},
cc = {},
bcc = {},
}
message_drafts = {}
local theme local theme
if minetest.get_modpath("default") then if minetest.get_modpath("default") then
@ -8,23 +16,48 @@ else
end end
mail.inbox_formspec = "size[8,9;]" .. theme .. [[ mail.inbox_formspec = "size[8,9;]" .. theme .. [[
button_exit[7.5,0;0.5,0.5;quit;X] button[6,0.10;2,0.5;new;New]
button[6,1;2,0.5;new;New Message] button[6,0.95;2,0.5;read;Read]
button[6,2;2,0.5;read;Read] button[6,1.70;2,0.5;reply;Reply]
button[6,3;2,0.5;reply;Reply] button[6,2.45;2,0.5;replyall;Reply All]
button[6,4;2,0.5;forward;Forward] button[6,3.20;2,0.5;forward;Forward]
button[6,5;2,0.5;delete;Delete] button[6,3.95;2,0.5;delete;Delete]
button[6,6;2,0.5;markread;Mark Read] button[6,4.82;2,0.5;markread;Mark Read]
button[6,7;2,0.5;markunread;Mark Unread] button[6,5.55;2,0.5;markunread;Mark Unread]
button[6,8;2,0.5;about;About] button[6,6.55;2,0.5;contacts;Contacts]
button[6,7.40;2,0.5;about;About]
button_exit[6,8.45;2,0.5;quit;Close]
tablecolumns[color;text;text] tablecolumns[color;text;text]
table[0,0;5.75,9;messages;#999,From,Subject]] table[0,0;5.75,9;messages;#999,From,Subject]]
mail.contacts_formspec = "size[8,9;]" .. theme .. [[
button[6,0.10;2,0.5;new;New]
button[6,0.85;2,0.5;edit;Edit]
button[6,1.60;2,0.5;delete;Delete]
button[6,8.25;2,0.5;back;Back]
tablecolumns[color;text;text]
table[0,0;5.75,9;contacts;#999,Name,Note]]
mail.select_contact_formspec = "size[8,9;]" .. theme .. [[
tablecolumns[color;text;text]
table[0,0;3.5,9;contacts;#999,Name,Note%s]
button[3.55,2.00;1.75,0.5;toadd; Add]
button[3.55,2.75;1.75,0.5;toremove; Remove]
button[3.55,6.00;1.75,0.5;ccadd; Add]
button[3.55,6.75;1.75,0.5;ccremove; Remove]
tablecolumns[color;text;text]
table[5.15,0.0;2.75,4.5;to;#999,TO:,Note%s]
tablecolumns[color;text;text]
table[5.15,4.6;2.75,4.5;cc;#999,CC:,Note%s]
button[3.55,8.25;1.75,0.5;back;Back]
]]
function mail.show_about(name) function mail.show_about(name)
local formspec = [[ local formspec = [[
size[8,5;] size[8,5;]
button[7.5,0;0.5,0.5;back;X] button[7.25,0;0.75,0.5;back;X]
label[0,0;Mail] label[0,0;Mail]
label[0,0.5;By cheapie] label[0,0.5;By cheapie]
label[0,1;http://github.com/cheapie/mail] label[0,1;http://github.com/cheapie/mail]
@ -42,12 +75,23 @@ function mail.show_inbox(name)
local formspec = { mail.inbox_formspec } local formspec = { mail.inbox_formspec }
local messages = mail.getMessages(name) local messages = mail.getMessages(name)
message_drafts[name] = nil
if messages[1] then if messages[1] then
for _, message in ipairs(messages) do for _, message in ipairs(messages) do
mail.ensure_new_format(message, name)
if message.unread then if message.unread then
formspec[#formspec + 1] = ",#FFD700" if not mail.player_in_list(name, message.to) then
formspec[#formspec + 1] = ",#FFD788"
else
formspec[#formspec + 1] = ",#FFD700"
end
else else
formspec[#formspec + 1] = "," if not mail.player_in_list(name, message.to) then
formspec[#formspec + 1] = ",#CCCCDD"
else
formspec[#formspec + 1] = ","
end
end end
formspec[#formspec + 1] = "," formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(message.sender) formspec[#formspec + 1] = minetest.formspec_escape(message.sender)
@ -64,58 +108,251 @@ function mail.show_inbox(name)
formspec[#formspec + 1] = "(No subject)" formspec[#formspec + 1] = "(No subject)"
end end
end end
if selected_message_idxs[name] then if selected_idxs.messages[name] then
formspec[#formspec + 1] = ";" formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected_message_idxs[name] + 1) formspec[#formspec + 1] = tostring(selected_idxs.messages[name] + 1)
end end
formspec[#formspec + 1] = "]" formspec[#formspec + 1] = "]"
else else
formspec[#formspec + 1] = "]label[2,4.5;No mail]" formspec[#formspec + 1] = "]label[2.25,4.5;No mail]"
end end
minetest.show_formspec(name, "mail:inbox", table.concat(formspec, "")) minetest.show_formspec(name, "mail:inbox", table.concat(formspec, ""))
end end
function mail.show_contacts(name)
local formspec = mail.contacts_formspec .. mail.compile_contact_list(name, selected_idxs.contacts[name])
minetest.show_formspec(name, "mail:contacts", formspec)
end
function mail.show_edit_contact(name, contact_name, note, illegal_name_hint)
local formspec = [[
size[6,7]
button[4,6.25;2,0.5;back;Back]
field[0.25,0.5;4,1;name;Player name:;%s]
textarea[0.25,1.6;4,6.25;note;Note:;%s]
button[4,0.10;2,1;save;Save]
]]
if illegal_name_hint == "collision" then
formspec = formspec .. [[
label[4,1;That name]
label[4,1.5;is already in]
label[4,2;your contacts.]
]]
elseif illegal_name_hint == "empty" then
formspec = formspec .. [[
label[4,1;The contact]
label[4,1.5;name cannot]
label[4,2;be empty.]
]]
end
formspec = formspec .. theme
formspec = string.format(formspec,
minetest.formspec_escape(contact_name or ""),
minetest.formspec_escape(note or ""))
minetest.show_formspec(name, "mail:editcontact", formspec)
end
function mail.show_select_contact(name, to, cc, bcc)
local formspec = mail.select_contact_formspec
local contacts = mail.compile_contact_list(name, selected_idxs.contacts[name])
-- compile lists
if to then
to = mail.compile_contact_list(name, selected_idxs.to[name], to)
else
to = ""
end
if cc then
cc = mail.compile_contact_list(name, selected_idxs.cc[name], cc)
else
cc = ""
end
--[[if bcc then
bcc = table.concat(mail.compile_contact_list(name, selected_idxs.bcc[name], bcc)
else
bcc = ""
end]]--
formspec = string.format(formspec, contacts, to, cc)--, bcc()
minetest.show_formspec(name, "mail:selectcontact", formspec)
end
function mail.compile_contact_list(name, selected, playernames)
-- TODO: refactor this - not just compiles *a* list, but *the* list for the contacts screen (too inflexible)
local formspec = {}
local contacts = mail.getContacts(name)
if playernames == nil then
local length = 0
for k, contact, i, l in pairsByKeys(contacts) do
if i == 1 then length = l end
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(contact.name)
formspec[#formspec + 1] = ","
local note = contact.note
-- display an ellipsis if the note spans multiple lines
local idx = string.find(note, '\n')
if idx ~= nil then
note = string.sub(note, 1, idx-1) .. ' ...'
end
formspec[#formspec + 1] = minetest.formspec_escape(note)
if type(selected) == "string" then
if string.lower(selected) == k then
selected = i
end
end
end
if length > 0 then
if selected and type(selected) == "number" then
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected + 1)
end
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "]label[2,4.5;No contacts]"
end
else
if type(playernames) == "string" then
playernames = mail.parse_player_list(playernames)
end
for i,c in ipairs(playernames) do
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(c)
formspec[#formspec + 1] = ","
if contacts[string.lower(c)] == nil then
formspec[#formspec + 1] = ""
else
local note = contacts[string.lower(c)].note
-- display an ellipsis if the note spans multiple lines
local idx = string.find(note, '\n')
if idx ~= nil then
note = string.sub(note, 1, idx-1) .. ' ...'
end
formspec[#formspec + 1] = minetest.formspec_escape(note)
end
if not selected then
if type(selected) == "string" then
if string.lower(selected) == string.lower(c) then
selected = i
end
end
end
end
if #playernames > 0 and selected and type(selected) == "number" then
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected + 1)
end
formspec[#formspec + 1] = "]"
end
return table.concat(formspec, "")
end
function mail.show_message(name, msgnumber) function mail.show_message(name, msgnumber)
local messages = mail.getMessages(name) local messages = mail.getMessages(name)
local message = messages[msgnumber] local message = messages[msgnumber]
local formspec = [[ local formspec = [[
size[8,7.2] size[8,9]
button[7,0;1,0.5;back;X] button[7.25,0;0.75,0.5;back;X]
label[0,0;From: %s] label[0,0;From: %s]
label[0,0.5;Subject: %s] label[0,0.4;To: %s]
textarea[0.25,1.25;8,6.25;body;;%s] label[0,0.8;CC: %s]
button[1,6.7;2,1;reply;Reply] label[0,1.3;Subject: %s]
button[3,6.7;2,1;forward;Forward] textarea[0.25,1.8;8,7.8;body;;%s]
button[5,6.7;2,1;delete;Delete] button[0,8.5;2,1;reply;Reply]
button[2,8.5;2,1;replyall;Reply All]
button[4,8.5;2,1;forward;Forward]
button[6,8.5;2,1;delete;Delete]
]] .. theme ]] .. theme
local sender = minetest.formspec_escape(message.sender) local from = minetest.formspec_escape(message.sender)
local to = minetest.formspec_escape(message.to)
local cc = minetest.formspec_escape(message.cc)
local subject = minetest.formspec_escape(message.subject) local subject = minetest.formspec_escape(message.subject)
local body = minetest.formspec_escape(message.body) local body = minetest.formspec_escape(message.body)
formspec = string.format(formspec, sender, subject, body) formspec = string.format(formspec, from, to, cc, subject, body)
if message.unread then
message.unread = false
mail.setMessages(name, messages)
end
minetest.show_formspec(name,"mail:message",formspec) minetest.show_formspec(name,"mail:message",formspec)
end end
function mail.show_compose(name, defaulttgt, defaultsubj, defaultbody) function mail.show_compose(name, defaultto, defaultsubj, defaultbody, defaultcc, defaultbcc)
local formspec = [[ local formspec = [[
size[8,7.2] size[8,9]
field[0.25,0.5;4,1;to;To:;%s] button[0,0;1,1;tocontacts;To:]
field[0.25,1.7;8,1;subject;Subject:;%s] field[1.1,0.3;3.2,1;to;;%s]
textarea[0.25,2.4;8,5;body;;%s] button[4,0;1,1;cccontacts;CC:]
button[0.5,6.7;3,1;cancel;Cancel] field[5.1,0.3;3.1,1;cc;;%s]
button[7,0;1,0.5;cancel;X] button[4,0.75;1,1;bcccontacts;BCC:]
button[4.5,6.7;3,1;send;Send] field[5.1,1.05;3.1,1;bcc;;%s]
field[0.25,2;8,1;subject;Subject:;%s]
textarea[0.25,2.5;8,6;body;;%s]
button[0.5,8.5;3,1;cancel;Cancel]
button[4.5,8.5;3,1;send;Send]
]] .. theme ]] .. theme
defaultto = defaultto or ""
defaultsubj = defaultsubj or ""
defaultbody = defaultbody or ""
defaultcc = defaultcc or ""
defaultbcc = defaultbcc or ""
formspec = string.format(formspec, formspec = string.format(formspec,
minetest.formspec_escape(defaulttgt), minetest.formspec_escape(defaultto),
minetest.formspec_escape(defaultcc),
minetest.formspec_escape(defaultbcc),
minetest.formspec_escape(defaultsubj), minetest.formspec_escape(defaultsubj),
minetest.formspec_escape(defaultbody)) minetest.formspec_escape(defaultbody))
minetest.show_formspec(name, "mail:compose", formspec) minetest.show_formspec(name, "mail:compose", formspec)
end end
function mail.reply(name, message)
mail.ensure_new_format(message)
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, message.sender, "Re: "..message.subject, replyfooter)
end
function mail.replyall(name, message)
mail.ensure_new_format(message)
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
-- new recipients are the sender plus the original recipients, minus ourselves
local recipients = message.to or ""
if message.sender ~= nil then
recipients = message.sender .. ", " .. recipients
end
recipients = mail.parse_player_list(recipients)
for k,v in pairs(recipients) do
if v == name then
table.remove(recipients, k)
break
end
end
recipients = mail.concat_player_list(recipients)
-- new CC is old CC minus ourselves
local cc = mail.parse_player_list(message.cc)
for k,v in pairs(cc) do
if v == name then
table.remove(cc, k)
break
end
end
cc = mail.concat_player_list(cc)
mail.show_compose(name, recipients, "Re: "..message.subject, replyfooter, cc)
end
function mail.forward(name, message)
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
end
function mail.handle_receivefields(player, formname, fields) function mail.handle_receivefields(player, formname, fields)
if formname == "" and fields and fields.quit and minetest.get_modpath("unified_inventory") then if formname == "" and fields and fields.quit and minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft") unified_inventory.set_inventory_formspec(player, "craft")
@ -132,50 +369,59 @@ function mail.handle_receivefields(player, formname, fields)
if fields.messages then if fields.messages then
local evt = minetest.explode_table_event(fields.messages) local evt = minetest.explode_table_event(fields.messages)
selected_message_idxs[name] = evt.row - 1 selected_idxs.messages[name] = evt.row - 1
if evt.type == "DCL" and messages[selected_message_idxs[name]] then if evt.type == "DCL" and messages[selected_idxs.messages[name]] then
messages[selected_message_idxs[name]].unread = false mail.show_message(name, selected_idxs.messages[name])
mail.show_message(name, selected_message_idxs[name])
end end
mail.setMessages(name, messages)
return true return true
end end
if fields.read then if fields.read then
if messages[selected_message_idxs[name]] then if messages[selected_idxs.messages[name]] then
messages[selected_message_idxs[name]].unread = false mail.show_message(name, selected_idxs.messages[name])
mail.show_message(name, selected_message_idxs[name])
end end
elseif fields.delete then elseif fields.delete then
if messages[selected_message_idxs[name]] then if messages[selected_idxs.messages[name]] then
table.remove(messages, selected_message_idxs[name]) table.remove(messages, selected_idxs.messages[name])
mail.setMessages(name, messages)
end end
mail.show_inbox(name) mail.show_inbox(name)
elseif fields.reply and messages[selected_message_idxs[name]] then elseif fields.reply and messages[selected_idxs.messages[name]] then
local message = messages[selected_message_idxs[name]] local message = messages[selected_idxs.messages[name]]
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body mail.reply(name, message)
mail.show_compose(name, message.sender, "Re: "..message.subject,replyfooter)
elseif fields.forward and messages[selected_message_idxs[name]] then elseif fields.replyall and messages[selected_idxs.messages[name]] then
local message = messages[selected_message_idxs[name]] local message = messages[selected_idxs.messages[name]]
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body mail.replyall(name, message)
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
elseif fields.forward and messages[selected_idxs.messages[name]] then
local message = messages[selected_idxs.messages[name]]
mail.forward(name, message)
elseif fields.markread then elseif fields.markread then
if messages[selected_message_idxs[name]] then if messages[selected_idxs.messages[name]] then
messages[selected_message_idxs[name]].unread = false messages[selected_idxs.messages[name]].unread = false
-- set messages immediately, so it shows up already when updating the inbox
mail.setMessages(name, messages)
end end
mail.show_inbox(name) mail.show_inbox(name)
return true
elseif fields.markunread then elseif fields.markunread then
if messages[selected_message_idxs[name]] then if messages[selected_idxs.messages[name]] then
messages[selected_message_idxs[name]].unread = true messages[selected_idxs.messages[name]].unread = true
-- set messages immediately, so it shows up already when updating the inbox
mail.setMessages(name, messages)
end end
mail.show_inbox(name) mail.show_inbox(name)
return true
elseif fields.new then elseif fields.new then
mail.show_compose(name,"","","Type your message here.") mail.show_compose(name)
elseif fields.contacts then
mail.show_contacts(name)
elseif fields.quit then elseif fields.quit then
if minetest.get_modpath("unified_inventory") then if minetest.get_modpath("unified_inventory") then
@ -187,7 +433,6 @@ function mail.handle_receivefields(player, formname, fields)
end end
mail.setMessages(name, messages)
return true return true
elseif formname == "mail:message" then elseif formname == "mail:message" then
local name = player:get_player_name() local name = player:get_player_name()
@ -195,37 +440,231 @@ function mail.handle_receivefields(player, formname, fields)
if fields.back then if fields.back then
mail.show_inbox(name) mail.show_inbox(name)
return true -- don't uselessly set messages
elseif fields.reply then elseif fields.reply then
local message = messages[selected_message_idxs[name]] local message = messages[selected_idxs.messages[name]]
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body mail.reply(name, message)
mail.show_compose(name, message.sender, "Re: "..message.subject, replyfooter) elseif fields.replyall then
local message = messages[selected_idxs.messages[name]]
mail.replyall(name, message)
elseif fields.forward then elseif fields.forward then
local message = messages[selected_message_idxs[name]] local message = messages[selected_idxs.messages[name]]
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body mail.forward(name, message.subject)
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
elseif fields.delete then elseif fields.delete then
if messages[selected_message_idxs[name]] then if messages[selected_idxs.messages[name]] then
table.remove(messages,selected_message_idxs[name]) table.remove(messages,selected_idxs.messages[name])
mail.setMessages(name, messages)
end end
mail.show_inbox(name) mail.show_inbox(name)
end end
mail.setMessages(name, messages)
return true return true
elseif formname == "mail:compose" then elseif formname == "mail:compose" then
local name = player:get_player_name()
if fields.send then if fields.send then
mail.send({ mail.send({
src = player:get_player_name(), from = name,
dst = fields.to, to = fields.to,
cc = fields.cc,
bcc = fields.bcc,
subject = fields.subject, subject = fields.subject,
body = fields.body body = fields.body,
}) })
local contacts = mail.getContacts(name)
local recipients = mail.parse_player_list(fields.to)
local changed = false
for _,v in pairs(recipients) do
if contacts[string.lower(v)] == nil then
contacts[string.lower(v)] = {
name = v,
note = "",
}
changed = true
end
end
if changed then
mail.setContacts(name, contacts)
end
minetest.after(0.5, function()
mail.show_inbox(name)
end)
elseif fields.tocontacts or fields.cccontacts or fields.bcccontacts then
message_drafts[name] = {
to = fields.to,
cc = fields.cc,
bcc = fields.bcc,
subject = fields.subject,
body = fields.body,
}
mail.show_select_contact(name, fields.to, fields.cc, fields.bcc)
elseif fields.cancel then
message_drafts[name] = nil
mail.show_inbox(name)
end end
minetest.after(0.5, function()
mail.show_inbox(player:get_player_name())
end)
return true return true
elseif formname == "mail:selectcontact" then
local name = player:get_player_name()
local contacts = mail.getContacts(name)
local draft = message_drafts[name]
-- get indexes for fields with selected rows
-- execute their default button's actions if double clicked
for k,action in pairs({
contacts = "toadd",
to = "toremove",
cc = "ccremove",
bcc = "bccremove"
}) do
if fields[k] then
local evt = minetest.explode_table_event(fields[k])
selected_idxs[k][name] = evt.row - 1
if evt.type == "DCL" and selected_idxs[k][name] then
fields[action] = true
end
return true
end
end
local update = false
-- add
for _,v in pairs({"to","cc","bcc"}) do
if fields[v.."add"] then
update = true
if selected_idxs.contacts[name] then
for k, contact, i in pairsByKeys(contacts) do
if k == selected_idxs.contacts[name] or i == selected_idxs.contacts[name] then
local list = mail.parse_player_list(draft[v])
list[#list+1] = contact.name
selected_idxs[v][name] = #list
draft[v] = mail.concat_player_list(list)
break
end
end
end
end
end
-- remove
for _,v in pairs({"to","cc","bcc"}) do
if fields[v.."remove"] then
update = true
if selected_idxs[v][name] then
local list = mail.parse_player_list(draft[v])
table.remove(list, selected_idxs[v][name])
if #list < selected_idxs[v][name] then
selected_idxs[v][name] = #list
end
draft[v] = mail.concat_player_list(list)
end
end
end
if update then
mail.show_select_contact(name, draft.to, draft.cc, draft.bcc)
return true
end
if fields.back then
-- just do the default stuff below, as ESC will
end
-- delete old idxs
for _,v in ipairs({"contacts","to","cc","bcc"}) do
selected_idxs[v][name] = nil
end
mail.show_compose(name, draft.to, draft.subject, draft.body, draft.cc, draft.bcc)
return true
elseif formname == "mail:contacts" then
local name = player:get_player_name()
local contacts = mail.getContacts(name)
if fields.contacts then
local evt = minetest.explode_table_event(fields.contacts)
for k,c,i in pairsByKeys(contacts) do
if i == evt.row - 1 then
selected_idxs.contacts[name] = k
break
end
end
if evt.type == "DCL" and contacts[selected_idxs.contacts[name]] then
mail.show_edit_contact(name, contacts[selected_idxs.contacts[name]].name, contacts[selected_idxs.contacts[name]].note)
end
return true
elseif fields.new then
selected_idxs.contacts[name] = "#NEW#"
mail.show_edit_contact(name, "", "")
elseif fields.edit then
mail.show_edit_contact(name, contacts[selected_idxs.contacts[name]].name, contacts[selected_idxs.contacts[name]].note)
elseif fields.delete then
if contacts[selected_idxs.contacts[name]] then
-- delete the contact and set the selected to the next in the list, except if it was the last. Then determine the new last
local found = false
local last = nil
for k,v,i in pairsByKeys(contacts) do
if found then
selected_idxs.contacts[name] = k
break
elseif k == selected_idxs.contacts[name] then
contacts[selected_idxs.contacts[name]] = nil
selected_idxs.contacts[name] = nil
found = true
else
last = k
end
end
if found and not selected_idxs.contacts[name] then
-- was the last in the list, so take the previous (new last)
selected_idxs.contacts[name] = last
end
mail.setContacts(name, contacts)
end
mail.show_contacts(name)
elseif fields.back then
mail.show_inbox(name)
end
elseif formname == "mail:editcontact" then
local name = player:get_player_name()
local contacts = mail.getContacts(name)
if fields.save then
if selected_idxs.contacts[name] and selected_idxs.contacts[name] ~= "#NEW#" then
local contact = contacts[selected_idxs.contacts[name]]
if selected_idxs.contacts[name] ~= string.lower(fields.name) then
-- name changed!
if #fields.name == 0 then
mail.show_edit_contact(name, contact.name, fields.note, "empty")
return true
elseif contacts[string.lower(fields.name)] ~= nil then
mail.show_edit_contact(name, contact.name, fields.note, "collision")
return true
else
contacts[string.lower(fields.name)] = contact
contacts[selected_idxs.contacts[name]] = nil
end
end
contact.name = fields.name
contact.note = fields.note
else
local contact = {
name = fields.name,
note = fields.note,
}
contacts[string.lower(contact.name)] = contact
end
mail.setContacts(name, contacts)
mail.show_contacts(name)
elseif fields.back then
mail.show_contacts(name)
end
elseif fields.mail then elseif fields.mail then
mail.show_inbox(player:get_player_name()) mail.show_inbox(player:get_player_name())
else else

View File

@ -8,6 +8,7 @@ mail = {
-- mail directory -- mail directory
maildir = minetest.get_worldpath().."/mails", maildir = minetest.get_worldpath().."/mails",
contactsdir = minetest.get_worldpath().."/mails/contacts",
-- allow item/node attachments -- allow item/node attachments
allow_attachments = minetest.settings:get("mail.allow_attachments") == "true", allow_attachments = minetest.settings:get("mail.allow_attachments") == "true",
@ -26,6 +27,7 @@ mail = {
local MP = minetest.get_modpath(minetest.get_current_modname()) local MP = minetest.get_modpath(minetest.get_current_modname())
dofile(MP .. "/util/normalize.lua")
dofile(MP .. "/chatcommands.lua") dofile(MP .. "/chatcommands.lua")
dofile(MP .. "/migrate.lua") dofile(MP .. "/migrate.lua")
dofile(MP .. "/attachment.lua") dofile(MP .. "/attachment.lua")

View File

@ -4,6 +4,7 @@
mail.migrate = function() mail.migrate = function()
-- create directory, just in case -- create directory, just in case
minetest.mkdir(mail.maildir) minetest.mkdir(mail.maildir)
minetest.mkdir(mail.contactsdir)
local file = io.open(minetest.get_worldpath().."/mail.db", "r") local file = io.open(minetest.get_worldpath().."/mail.db", "r")
if file then if file then
@ -23,3 +24,27 @@ mail.migrate = function()
end end
end end
mail.migrate_contacts = function(playername)
local file = io.open(mail.getContactsFile(playername), 'r')
if not file then
-- file doesn't exist! This is a case for Migrate Man!
local messages = mail.getMessages(playername)
local contacts = {}
if messages and not contacts then
for k,message in pairs(messages) do
mail.ensure_new_format(message)
if contacts[string.lower(message.from)] == nil then
contacts[string.lower(message.from)] = {
name = message.from,
note = "",
}
end
end
end
else
file:close() -- uh, um, nope, let's leave those alone, shall we?
end
end

View File

@ -16,4 +16,6 @@ minetest.register_on_joinplayer(function(player)
end end
end, player:get_player_name()) end, player:get_player_name())
mail.migrate_contacts(player:get_player_name())
end) end)

View File

@ -1,32 +1,87 @@
-- TODO: maybe local cache? -- TODO: maybe local cache?
function getMailFile(playername) function mail.getMailFile(playername)
local saneplayername = string.gsub(playername, "[.|/]", "") local saneplayername = string.gsub(playername, "[.|/]", "")
return mail.maildir .. "/" .. saneplayername .. ".json" return mail.maildir .. "/" .. saneplayername .. ".json"
end end
function mail.getContactsFile(playername)
local saneplayername = string.gsub(playername, "[.|/]", "")
return mail.maildir .. "/contacts/" .. saneplayername .. ".json"
end
mail.getMessages = function(playername) mail.getMessages = function(playername)
local file = io.open(getMailFile(playername), "r") local messages = mail.read_json_file(mail.getMailFile(playername))
local messages = {} if messages then
if file then
local json = file:read("*a")
messages = minetest.parse_json(json or "[]") or {}
mail.hud_update(playername, messages) mail.hud_update(playername, messages)
file:close()
end end
return messages return messages
end end
mail.setMessages = function(playername, messages) mail.setMessages = function(playername, messages)
local file = io.open(getMailFile(playername),"w") if mail.write_json_file(mail.getMailFile(playername), messages) then
local json = minetest.write_json(messages)
if file and file:write(json) and file:close() then
mail.hud_update(playername, messages) mail.hud_update(playername, messages)
return true return true
else else
minetest.log("error","[mail] Save failed - messages may be lost!") minetest.log("error","[mail] Save failed - messages may be lost! ("..playername..")")
return false
end
end
mail.getContacts = function(playername)
return mail.read_json_file(mail.getContactsFile(playername))
end
function pairsByKeys(t, f)
-- http://www.lua.org/pil/19.3.html
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function() -- iterator function
i = i + 1
if a[i] == nil then
return nil
else
--return a[i], t[a[i]]
-- add the current position and the length for convenience
return a[i], t[a[i]], i, #a
end
end
return iter
end
mail.setContacts = function(playername, contacts)
if mail.write_json_file(mail.getContactsFile(playername), contacts) then
return true
else
minetest.log("error","[mail] Save failed - contacts may be lost! ("..playername..")")
return false
end
end
function mail.read_json_file(path)
local file = io.open(path, "r")
local content = {}
if file then
local json = file:read("*a")
content = minetest.parse_json(json or "[]") or {}
file:close()
end
return content
end
function mail.write_json_file(path, content)
local file = io.open(path,"w")
local json = minetest.write_json(content)
if file and file:write(json) and file:close() then
return true
else
return false return false
end end
end end

Binary file not shown.

56
util/normalize.lua Normal file
View File

@ -0,0 +1,56 @@
--[[
return the field normalized (comma separated, single space)
and add individual player names to recipient list
--]]
function mail.normalize_players_and_add_recipients(field, recipients)
local order = mail.parse_player_list(field)
for i,c in ipairs(order) do
if recipients[string.lower(c)] == nil then
recipients[string.lower(c)] = c
end
end
return mail.concat_player_list(order)
end
function mail.parse_player_list(field)
local separator = ", "
local pattern = "([^" .. separator .. "]+)"
-- get individual players
local player_set = {}
local order = {}
field:gsub(pattern, function(c)
if player_set[string.lower(c)] == nil then
player_set[string.lower(c)] = c
order[#order+1] = c
end
end)
return order
end
function mail.concat_player_list(order)
-- turn list of players back into normalized string
return table.concat(order, ", ")
end
function mail.player_in_list(name, list)
list = list or {}
if type(list) == "string" then
list = mail.parse_player_list(list)
end
for k,c in pairs(list) do
if name == c then
return true
end
end
return false
end
function mail.ensure_new_format(message, name)
if message.to == nil then
message.to = name
end
end