Fix strings (translations and checks)

This commit is contained in:
Athozus 2023-05-05 13:13:09 +02:00
parent 720029a73e
commit 95ab299016
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GPG Key ID: B50895022E8484BF
9 changed files with 180 additions and 114 deletions

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@ -1,28 +1,33 @@
# textdomain: mail
Provided my mt-mods=
Version=
Licenses=
Expat (code), WTFPL (textures)=
Communication using this system is NOT guaranteed to be private!=
Admins are able to view the messages of any player.=
Contributors=
Note=Notiz
BCC=BCC
Cancel=Abbrechen
Save draft=Entwurf Speichern
Send=Senden
Edit=Bearbeiten
CC=CC
Subject=Betreff
To=An
Back=Zurück
New=Neu
Delete=Löschen
No drafts=Keine Entwürfe
Player name=Spielername
your contacts.=ihre Kontakte.
The contact=Der Kontakt
That name is already in your contacts=
The contact name cannot be empty.=
Maillist name=Verteilerlistenname
Desc=Beschreibung
Players=Spieler
your maillists.=ihre Verteilerlisten.
The maillist=Die Verteilerliste
Save=Speichern
That name=Der Name
is already in=ist bereits in
name cannot=Name kann nicht
be empty.=leer sein.
That name is already in your mailing lists.=
The mailing list name cannot be empty.=
Mark Read=Als gelesen makieren
Mark Unread=Als ungelesen makieren
From=Von
Read=Lesen
Filter=
Allow multiple selection=
@ -31,7 +36,12 @@ selected=
No mail=Keine Nachrichten
(No description)=(Keine Beschreibung)
No maillist=Keine Verteilerliste
Subject=Betreff
Edit=Bearbeiten
Name=Name
From=Von
Reply=Antworten
Reply all=Allen antworten
Forward=Weiter
Inbox=Posteingang
Sent messages=Nachrichten senden
Drafts=Entwürfe
@ -40,16 +50,8 @@ Mail lists=Verteilerlisten
Options=
Close=Schließen
(No subject)=(Kein Betreff)
Reply=Antworten
Reply all=Allen antworten
Forward=Weiter
Add=Hinzufügen
Remove=Entfernen
CC=CC
Note=Notiz
Back=Zurück
Name=Name
To=An
Notifications=
Chat notifications=
On join notifications=
@ -58,10 +60,23 @@ Message list=
Show unread in different color=
Show CC/BCC in different color=
Default sorting fields=
From/To=
From/To=Von/An
Reset=
Settings=
About=Über
Save=Speichern
Ascending=
Descending=
Date=Datum
##### not used anymore #####
That name=Der Name
is already in=ist bereits in
your maillists.=ihre Verteilerlisten.
The maillist=Die Verteilerliste
name cannot=Name kann nicht
be empty.=leer sein.
your contacts.=ihre Kontakte.
The contact=Der Kontakt

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@ -1,28 +1,33 @@
# textdomain: mail
Provided my mt-mods=Fourni par mt-mods
Version=Version
Licenses=Licences
Expat (code), WTFPL (textures)=Expat (code), WTFPL (textures)
Communication using this system is NOT guaranteed to be private!=La communication par ce système n'est pas garantie d'être privée !
Admins are able to view the messages of any player.=Les administrateurs peuvent voir les messages de chaque joueur.
Contributors=Contributeurs
Note=Note
BCC=Cci
Cancel=Annuler
Save draft=Enregistrer le brouillon
Send=Envoyer
Edit=Modifier
CC=Cc
Subject=Objet
To=À
Back=Retour
New=Nouveau
Delete=Supprimer
No drafts=Pas de brouillons
Player name=Nom du joueur
your contacts.=vos contacts.
The contact=Ce contact
That name is already in your contacts=Ce nom est déjà dans vos contacts
The contact name cannot be empty.=Le nom du contact ne peut pas être vide.
Maillist name=Nom de la liste de diffusion
Desc=Desc
Players=Joueurs
your maillists.=vos listes de diffusion.
The maillist=Cette liste de diffusion
Save=Sauvegarder
That name=Ce nom
is already in=existe déjà
name cannot=nom ne peut pas
be empty.=être vide.
That name is already in your mailing lists.=Ce nom est déjà dans vos listes de diffusion.
The mailing list name cannot be empty.=Le nom de la liste de diffusion ne peut pas être vide.
Mark Read=Marquer comme lu
Mark Unread=Marquer non lu
From=De
Read=Lire
Filter=Filtre
Allow multiple selection=Autoriser la sélection multiple
@ -31,7 +36,12 @@ selected=sélectionnés
No mail=Aucun mail
(No description)=Sans description
No maillist=Aucune liste de diffusion
Subject=Objet
Edit=Modifier
Name=Nom
From=De
Reply=Répondre
Reply all=Répondre à tous
Forward=Transférer
Inbox=Boîte de réception
Sent messages=Messages envoyés
Drafts=Brouillons
@ -40,16 +50,8 @@ Mail lists=Listes de diffusion
Options=Options
Close=Fermer
(No subject)=(Sans objet)
Reply=Répondre
Reply all=Répondre à tous
Forward=Transférer
Add=Ajouter
Remove=Enlever
CC=Cc
Note=Note
Back=Retour
Name=Nom
To=À
Notifications=Notifications
Chat notifications=Notifications dans le tchat
On join notifications=Notifications à la connexion
@ -62,6 +64,7 @@ From/To=De/À
Reset=Réinitialiser
Settings=Paramètres
About=À propos
Save=Sauvegarder
Ascending=Croissant
Descending=Décroissant
Date=Date

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@ -1,28 +1,33 @@
# textdomain: mail
Provided my mt-mods=
Version=
Licenses=
Expat (code), WTFPL (textures)=
Communication using this system is NOT guaranteed to be private!=
Admins are able to view the messages of any player.=
Contributors=
Note=備註
BCC=密件副本
Cancel=取消
Save draft=儲存草稿
Send=發送
Edit=編輯
CC=副本
Subject=主旨
To=收件人
Back=返回
New=新建
Delete=刪除
No drafts=沒有草稿
Player name=玩家名稱
your contacts.=
The contact=
That name is already in your contacts=
The contact name cannot be empty.=
Maillist name=郵件列表名稱
Desc=描述
Players=玩家
your maillists.=
The maillist=
Save=儲存
That name=
is already in=
name cannot=
be empty.=
That name is already in your mailing lists.=
The mailing list name cannot be empty.=
Mark Read=標記已讀
Mark Unread=標記未讀
From=寄件者
Read=閱讀
Filter=
Allow multiple selection=
@ -31,7 +36,12 @@ selected=
No mail=沒有郵件
(No description)=(沒有描述)
No maillist=沒有郵件列表
Subject=主旨
Edit=編輯
Name=名稱
From=寄件者
Reply=回覆
Reply all=回覆所有人
Forward=轉寄
Inbox=收件箱
Sent messages=寄件備份
Drafts=草稿
@ -40,16 +50,8 @@ Mail lists=郵件列表
Options=
Close=關閉
(No subject)=(沒有主旨)
Reply=回覆
Reply all=回覆所有人
Forward=轉寄
Add=加入
Remove=移除
CC=副本
Note=備註
Back=返回
Name=名稱
To=收件人
Notifications=
Chat notifications=
On join notifications=
@ -62,6 +64,7 @@ From/To=
Reset=
Settings=
About=關於
Save=儲存
Ascending=
Descending=
Date=日期

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@ -1,28 +1,33 @@
# textdomain: mail
Provided my mt-mods=
Version=
Licenses=
Expat (code), WTFPL (textures)=
Communication using this system is NOT guaranteed to be private!=
Admins are able to view the messages of any player.=
Contributors=
Note=
BCC=
Cancel=
Save draft=
Send=
Edit=
CC=
Subject=
To=
Back=
New=
Delete=
No drafts=
Player name=
your contacts.=
The contact=
That name is already in your contacts=
The contact name cannot be empty.=
Maillist name=
Desc=
Players=
your maillists.=
The maillist=
Save=
That name=
is already in=
name cannot=
be empty.=
That name is already in your mailing lists.=
The mailing list name cannot be empty.=
Mark Read=
Mark Unread=
From=
Read=
Filter=
Allow multiple selection=
@ -31,7 +36,12 @@ selected=
No mail=
(No description)=
No maillist=
Subject=
Edit=
Name=
From=
Reply=
Reply all=
Forward=
Inbox=
Sent messages=
Drafts=
@ -40,16 +50,8 @@ Mail lists=
Options=
Close=
(No subject)=
Reply=
Reply all=
Forward=
Add=
Remove=
CC=
Note=
Back=
Name=
To=
Notifications=
Chat notifications=
On join notifications=
@ -62,6 +64,7 @@ From/To=
Reset=
Settings=
About=
Save=
Ascending=
Descending=
Date=

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@ -178,6 +178,17 @@ function mail.get_contacts(playername)
return entry.contacts
end
-- get a contact
function mail.get_contact(playername, contactname)
local entry = mail.get_storage_entry(playername)
for _, existing_contact in ipairs(entry.contacts) do
if existing_contact.name == contactname then
return existing_contact
end
end
return false
end
-- returns the maillists of a player
function mail.get_maillists(playername)
local entry = mail.get_storage_entry(playername)

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@ -9,19 +9,19 @@ function mail.show_about(name)
tabheader[0.3,1;optionstab;]] .. S("Settings") .. "," .. S("About") .. [[;2;false;false]
button[9.35,0;0.75,0.5;back;X]
label[0,0.8;Mail]
label[0,1.2;Provided my mt-mods]
label[0,1.6;Version: 1.2.0-dev]
label[0,2.2;Licenses:]
label[0.2,2.6;Expat (code), WTFPL (textures)]
label[0,1.2;]] .. S("Provided my mt-mods") .. [[]
label[0,1.6;]] .. S("Version") .. [[ : 1.2.0-dev]
label[0,2.2;]] .. S("Licenses") .. [[ :]
label[0.2,2.6;]] .. S("Expat (code), WTFPL (textures)") .. [[]
label[0,3.2;https://github.com/mt-mods/mail]
label[0,3.6;https://content.minetest.net/packages/mt-mods/mail]
textarea[0.5,4.8;4,5.5;;Note;]] ..
[[NOTE: Communication using this system is NOT guaranteed to be private!]] ..
[[ Admins are able to view the messages of any player.]
textarea[0.5,4.8;4,5.5;;]] .. S("Note") .. [[;]] ..
S("Communication using this system is NOT guaranteed to be private!") .. " " ..
S("Admins are able to view the messages of any player.") .. [[]
tablecolumns[color;text;text]
table[5,0.75;4.9,5.5;contributors;]] ..
[[#999,Contributors,,]] ..
[[#999,]] .. S("Contributors") .. [[,,]] ..
[[#FFD700,Cheapie,Initial idea/project,]] ..
[[#FFF,Rubenwardy,Lua/UI improvements,]] ..
[[#FFF,BuckarooBanzay,Clean-ups\, Refactoring,]] ..

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@ -29,7 +29,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local evt = minetest.explode_table_event(fields.contacts)
for k, _, i in mail.pairsByKeys(contacts) do
if i == evt.row - 1 then
mail.selected_idxs.contacts[name] = k
mail.selected_idxs.contacts[name] = tonumber(k)
break
end
end
@ -60,14 +60,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local last = nil
for k in mail.pairsByKeys(contacts) do
if found then
mail.selected_idxs.contacts[name] = k
mail.selected_idxs.contacts[name] = tonumber(k)
break
elseif k == mail.selected_idxs.contacts[name] then
mail.delete_contact(name, contacts[mail.selected_idxs.contacts[name]].name)
mail.selected_idxs.contacts[name] = nil
found = true
else
last = k
last = tonumber(k)
end
end
if found and not mail.selected_idxs.contacts[name] then

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@ -13,15 +13,13 @@ function mail.show_edit_contact(name, contact_name, note, illegal_name_hint)
]]
if illegal_name_hint == "collision" then
formspec = formspec .. [[
label[4,1;]] .. S("That name") .. [[]
label[4,1.5;]] .. S("is already in") .. [[]
label[4,2;]] .. S("your contacts.") .. [[]
textarea[4.25,1;2.5,6;;;]] ..
S("That name is already in your contacts") .. [[]
]]
elseif illegal_name_hint == "empty" then
formspec = formspec .. [[
label[4,1;]] .. S("The contact") .. [[]
label[4,1.5;]] .. S("name cannot") .. [[]
label[4,2;]] .. S("be empty.") .. [[]
textarea[4.25,1;2.5,6;;;]] ..
S("The contact name cannot be empty.") .. [[]
]]
end
formspec = formspec .. mail.theme
@ -40,19 +38,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local contacts = mail.get_contacts(name)
if fields.save then
if mail.selected_idxs.contacts[name] and mail.selected_idxs.contacts[name] ~= "#NEW#" then
local contact = contacts[mail.selected_idxs.contacts[name]]
if mail.selected_idxs.contacts[name] ~= string.lower(fields.name) then
if mail.selected_idxs.contacts[name] then
local contact = contacts[mail.selected_idxs.contacts[name]] or {name = ""}
if contact.name ~= fields.name or fields.name == "" then
-- name changed!
if #fields.name == 0 then
mail.show_edit_contact(name, contact.name, fields.note, "empty")
return true
elseif contacts[string.lower(fields.name)] ~= nil then
elseif mail.get_contact(name, fields.name) then
mail.show_edit_contact(name, contact.name, fields.note, "collision")
return true
else
contact.name = fields.name
contact.note = fields.note
mail.update_contact(name, contact)
contacts[mail.selected_idxs.contacts[name]] = nil
end

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@ -16,15 +16,13 @@ function mail.show_edit_maillist(playername, maillist_name, desc, players, illeg
]]
if illegal_name_hint == "collision" then
formspec = formspec .. [[
label[4,1;]] .. S("That name") .. [[]
label[4,1.5;]] .. S("is already in") .. [[]
label[4,2;]] .. S("your maillists.") .. [[]
textarea[4.25,1;2.5,6;;;]] ..
S("That name is already in your mailing lists.") .. [[]
]]
elseif illegal_name_hint == "empty" then
formspec = formspec .. [[
label[4,1;]] .. S("The maillist") .. [[]
label[4,1.5;]] .. S("name cannot") .. [[]
label[4,2;]] .. S("be empty.") .. [[]
textarea[4.25,1;2.5,6;;;]] ..
S("The mailing list name cannot be empty.") .. [[]
]]
end
formspec = formspec .. mail.theme
@ -41,13 +39,46 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
local name = player:get_player_name()
local maillists = mail.get_maillists(name)
if fields.save then
if mail.selected_idxs.maillists[name] then
local maillist = maillists[mail.selected_idxs.maillists[name]] or {name = ""}
if maillist.name ~= fields.name or fields.name == "" then
-- name changed!
if #fields.name == 0 then
mail.show_edit_maillist(name, maillist.name, fields.desc, fields.players, "empty")
return true
elseif mail.get_maillist_by_name(name, fields.name) then
mail.show_edit_maillist(name, maillist.name, fields.desc, fields.players, "collision")
return true
else
mail.update_maillist(name, {
owner = name,
name = fields.name,
desc = fields.desc,
players = mail.parse_player_list(fields.players)
}, old_lists_names[name])
maillists[mail.selected_idxs.maillists[name]] = nil
end
else
mail.update_maillist(name, {
owner = name,
name = fields.name,
desc = fields.desc,
players = mail.parse_player_list(fields.players)
}, old_lists_names[name])
end
else
mail.update_maillist(name, {
owner = name,
name = fields.name,
desc = fields.desc,
players = mail.parse_player_list(fields.players)
}, old_lists_names[name])
end
mail.show_maillists(name)
elseif fields.back then