mail/storage.lua
Athozus 7e17ff4805 Fix lag with multiple selection action (#69)
Reduce significantly time of action on several messages (20 sec to less than 0.5) (#69)
2023-04-15 22:10:45 +02:00

267 lines
6.7 KiB
Lua

-- storage getter/setter
local STORAGE_PREFIX = "mail/"
-- create or populate empty fields on an entry
local function populate_entry(e)
e = e or {}
e.contacts = e.contacts or {}
e.inbox = e.inbox or {}
e.outbox = e.outbox or {}
e.drafts = e.drafts or {}
e.lists = e.lists or {}
return e
end
function mail.get_storage_entry(playername)
local str = mail.storage:get_string(STORAGE_PREFIX .. playername)
if str == "" then
-- new entry
return populate_entry()
else
-- deserialize existing entry
local e = minetest.parse_json(str)
return populate_entry(e)
end
end
function mail.set_storage_entry(playername, entry)
mail.storage:set_string(STORAGE_PREFIX .. playername, minetest.write_json(entry))
end
-- get a mail by id from the players in- or outbox
function mail.get_message(playername, msg_id)
local entry = mail.get_storage_entry(playername)
for _, msg in ipairs(entry.inbox) do
if msg.id == msg_id then
return msg
end
end
for _, msg in ipairs(entry.outbox) do
if msg.id == msg_id then
return msg
end
end
end
local function safe_find(str, sub)
return str and sub and str:find(sub, 1, true) or nil
end
function mail.sort_messages(messages, sortfield, descending, filter)
local results = {}
-- Filtering
if filter and filter ~= "" then
for _, msg in ipairs(messages) do
if safe_find(msg.from, filter) or safe_find(msg.to, filter) or safe_find(msg.subject, filter) then
table.insert(results, msg)
end
end
else
for i = 1, #messages do
results[i] = messages[i]
end
end
-- Sorting
if sortfield ~= nil then
if descending then
table.sort(results, function(a, b) return a[sortfield] > b[sortfield] end)
else
table.sort(results, function(a, b) return a[sortfield] < b[sortfield] end)
end
end
return results
end
-- marks a mail read by its id
function mail.mark_read(playername, msg_ids)
local entry = mail.get_storage_entry(playername)
if type(msg_ids) ~= "table" then -- if this is not a table
msg_ids = { msg_ids }
end
for _, read_msg_id in ipairs(msg_ids) do
for _, entry_msg in ipairs(entry.inbox) do
if entry_msg.id == read_msg_id then
entry_msg.read = true
end
end
end
mail.set_storage_entry(playername, entry)
mail.hud_update(playername, entry.inbox)
return
end
-- marks a mail unread by its id
function mail.mark_unread(playername, msg_ids)
local entry = mail.get_storage_entry(playername)
if type(msg_ids) ~= "table" then -- if this is not a table
msg_ids = { msg_ids }
end
for _, unread_msg_id in ipairs(msg_ids) do
for _, entry_msg in ipairs(entry.inbox) do
if entry_msg.id == unread_msg_id then
entry_msg.read = false
end
end
end
mail.set_storage_entry(playername, entry)
return
end
-- deletes a mail by its id
function mail.delete_mail(playername, msg_ids)
local entry = mail.get_storage_entry(playername)
if type(msg_ids) ~= "table" then -- if this is not a table
msg_ids = { msg_ids }
end
for i, msg in ipairs(entry.inbox) do
for _, deleted_msg in ipairs(msg_ids) do
if msg.id == deleted_msg then
table.remove(entry.inbox, i)
end
end
end
for i, msg in ipairs(entry.outbox) do
for _, deleted_msg in ipairs(msg_ids) do
if msg.id == deleted_msg then
table.remove(entry.outbox, i)
end
end
end
for i, msg in ipairs(entry.drafts) do
for _, deleted_msg in ipairs(msg_ids) do
if msg.id == deleted_msg then
table.remove(entry.drafts, i)
end
end
end
mail.set_storage_entry(playername, entry)
return
end
-- add or update a contact
function mail.update_contact(playername, contact)
local entry = mail.get_storage_entry(playername)
local existing_updated = false
for i, existing_contact in ipairs(entry.contacts) do
if existing_contact.name == contact.name then
-- update
entry.contacts[i] = contact
existing_updated = true
break
end
end
if not existing_updated then
-- insert
table.insert(entry.contacts, contact)
end
mail.set_storage_entry(playername, entry)
end
-- deletes a contact
function mail.delete_contact(playername, contactname)
local entry = mail.get_storage_entry(playername)
for i, existing_contact in ipairs(entry.contacts) do
if existing_contact.name == contactname then
-- delete
table.remove(entry.contacts, i)
mail.set_storage_entry(playername, entry)
return
end
end
end
-- get all contacts
function mail.get_contacts(playername)
local entry = mail.get_storage_entry(playername)
return entry.contacts
end
-- returns the maillists of a player
function mail.get_maillists(playername)
local entry = mail.get_storage_entry(playername)
return entry.lists
end
-- returns the maillists of a player
function mail.get_maillist_by_name(playername, listname)
local entry = mail.get_storage_entry(playername)
for _, list in ipairs(entry.lists) do
if list.name == listname then
return list
end
end
end
-- updates or creates a maillist
function mail.update_maillist(playername, list, old_list_name)
local entry = mail.get_storage_entry(playername)
for i, existing_list in ipairs(entry.lists) do
if existing_list.name == old_list_name then
-- delete
table.remove(entry.lists, i)
break
end
end
-- insert
table.insert(entry.lists, list)
mail.set_storage_entry(playername, entry)
end
function mail.delete_maillist(playername, listname)
local entry = mail.get_storage_entry(playername)
for i, list in ipairs(entry.lists) do
if list.name == listname then
-- delete
table.remove(entry.lists, i)
mail.set_storage_entry(playername, entry)
return
end
end
end
function mail.extractMaillists(receivers_string, maillists_owner)
local receivers = mail.parse_player_list(receivers_string) -- extracted receivers
-- extract players from mailing lists
while string.find(receivers_string, "@") do
local globalReceivers = mail.parse_player_list(receivers_string) -- receivers including maillists
receivers = {}
for _, receiver in ipairs(globalReceivers) do
local receiverInfo = receiver:split("@") -- @maillist
if receiverInfo[1] and receiver == "@" .. receiverInfo[1] then
local maillist = mail.get_maillist_by_name(maillists_owner, receiverInfo[1])
if maillist then
for _, playername in ipairs(maillist.players) do
table.insert(receivers, playername)
end
end
else -- in case of player
table.insert(receivers, receiver)
end
end
receivers_string = mail.concat_player_list(receivers)
end
return receivers
end
function mail.pairsByKeys(t, f)
-- http://www.lua.org/pil/19.3.html
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function() -- iterator function
i = i + 1
if a[i] == nil then
return nil
else
--return a[i], t[a[i]]
-- add the current position and the length for convenience
return a[i], t[a[i]], i, #a
end
end
return iter
end