mapserver/colormapping/palette.go

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2019-06-19 22:12:04 +03:00
package colormapping
import (
"bytes"
"image/color"
"image/png"
)
type Palette struct {
colors map[int]*color.RGBA
}
func NewPalette(imagefile []byte) (*Palette, error) {
palette := &Palette{
colors: make(map[int]*color.RGBA),
}
reader := bytes.NewReader(imagefile)
img, err := png.Decode(reader)
if err != nil {
return nil, err
}
bounds := img.Bounds()
index := 0
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
c := img.At(x, y)
r, g, b, a := c.RGBA()
//fmt.Println("x ", x, " y ", y, " Index: ", index, " Color ", c)
palette.colors[index] = &color.RGBA{uint8(r), uint8(g), uint8(b), uint8(a)}
index++
}
}
return palette, nil
}
func (m *Palette) GetColor(param2 int) *color.RGBA {
return m.colors[param2]
}