mapserver/tiledb/sqlite_test.go

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package tiledb
import (
"io/ioutil"
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"mapserver/coords"
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"os"
"testing"
)
func TestMigrate(t *testing.T) {
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tmpfile, err := ioutil.TempFile("", "TileDBTest.*.sqlite")
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if err != nil {
panic(err)
}
defer os.Remove(tmpfile.Name())
db, err := NewSqliteAccessor(tmpfile.Name())
if err != nil {
panic(err)
}
err = db.Migrate()
if err != nil {
panic(err)
}
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pos := coords.NewTileCoords(0, 0, 13, 0)
tile, err := db.GetTile(pos)
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if err != nil {
panic(err)
}
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if tile != nil {
t.Fatal("non-empty tile found")
}
data := []byte{0x01, 0x02}
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tile2 := Tile{Pos: pos, Data: data}
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err = db.SetTile(&tile2)
if err != nil {
panic(err)
}
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tile3, err := db.GetTile(pos)
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if err != nil {
panic(err)
}
if tile3 == nil {
t.Fatal("no data returned")
}
if len(tile2.Data) != len(tile3.Data) {
t.Fatal("inserted data does not match")
}
err = db.SetTile(&tile2)
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if err != nil {
panic(err)
}
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}