mapserver/server/tilerendererjob/job.go

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package tilerendererjob
import (
"mapserver/app"
"mapserver/coords"
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"mapserver/settings"
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)
func Job(ctx *app.App) {
jobs := make(chan *coords.TileCoords, ctx.Config.RenderingQueue)
for i := 0; i < ctx.Config.RenderingJobs; i++ {
go worker(ctx, jobs)
}
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if ctx.Settings.GetBool(settings.SETTING_INITIAL_RUN, true) {
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//fast, unsafe mode
err := ctx.Objectdb.EnableSpeedSafetyTradeoff(true)
if err != nil {
panic(err)
}
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initialRender(ctx, jobs)
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//normal, safe mode
err = ctx.Objectdb.EnableSpeedSafetyTradeoff(false)
if err != nil {
panic(err)
}
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}
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incrementalRender(ctx, jobs)
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panic("render job interrupted!")
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}