param2 coloring cleanup

This commit is contained in:
NatureFreshMilk 2019-06-20 07:14:14 +02:00
parent 2b706f0fe7
commit 5a7c8d602d
7 changed files with 27 additions and 36 deletions

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@ -14,7 +14,6 @@ import (
"mapserver/settings"
"mapserver/tiledb"
"mapserver/tilerenderer"
"mapserver/vfs"
"mapserver/worldconfig"
"time"
@ -106,14 +105,8 @@ func Setup(p params.ParamsType, cfg *Config) *App {
}
fullpalette, err := colormapping.NewPalette(vfs.FSMustByte(false, "/pics/unifieddyes_palette_extended.png"))
if err != nil {
panic(err)
}
//mapblock renderer
a.Mapblockrenderer = mapblockrenderer.NewMapBlockRenderer(a.BlockAccessor, a.Colormapping, fullpalette)
a.Mapblockrenderer = mapblockrenderer.NewMapBlockRenderer(a.BlockAccessor, a.Colormapping)
//mapserver database
if a.Worldconfig[worldconfig.CONFIG_PSQL_MAPSERVER] != "" {

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@ -13,10 +13,17 @@ import (
)
type ColorMapping struct {
colors map[string]*color.RGBA
colors map[string]*color.RGBA
extendedpalette *Palette
}
func (m *ColorMapping) GetColor(name string) *color.RGBA {
func (m *ColorMapping) GetColor(name string, param2 int) *color.RGBA {
//TODO: list of node->palette
if name == "unifiedbricks:brickblock" {
// param2 coloring
return m.extendedpalette.GetColor(param2)
}
return m.colors[name]
}
@ -95,5 +102,14 @@ func (m *ColorMapping) LoadVFSColors(useLocal bool, filename string) (int, error
}
func NewColorMapping() *ColorMapping {
return &ColorMapping{colors: make(map[string]*color.RGBA)}
extendedpalette, err := NewPalette(vfs.FSMustByte(false, "/pics/unifieddyes_palette_extended.png"))
if err != nil {
panic(err)
}
return &ColorMapping{
colors: make(map[string]*color.RGBA),
extendedpalette: extendedpalette,
}
}

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@ -11,12 +11,12 @@ func TestNewMapping(t *testing.T) {
t.Fatal(err)
}
c := m.GetColor("scifi_nodes:blacktile2")
c := m.GetColor("scifi_nodes:blacktile2", 0)
if c == nil {
panic("no color")
}
c = m.GetColor("default:river_water_flowing")
c = m.GetColor("default:river_water_flowing", 0)
if c == nil {
panic("no color")
}

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@ -17,16 +17,14 @@ import (
type MapBlockRenderer struct {
accessor *mapblockaccessor.MapBlockAccessor
colors *colormapping.ColorMapping
fullpalette *colormapping.Palette
enableShadow bool
enableTransparency bool
}
func NewMapBlockRenderer(accessor *mapblockaccessor.MapBlockAccessor, colors *colormapping.ColorMapping, fullpalette *colormapping.Palette) *MapBlockRenderer {
func NewMapBlockRenderer(accessor *mapblockaccessor.MapBlockAccessor, colors *colormapping.ColorMapping) *MapBlockRenderer {
return &MapBlockRenderer{
accessor: accessor,
colors: colors,
fullpalette: fullpalette,
enableShadow: true,
enableTransparency: false,
}
@ -132,18 +130,13 @@ func (r *MapBlockRenderer) Render(pos1, pos2 *coords.MapBlockCoords) (*image.NRG
}
nodeName := mb.GetNodeName(x, y, z)
param2 := mb.GetParam2(x, y, z)
if nodeName == "" {
continue
}
c := r.colors.GetColor(nodeName)
hasfullpalette := nodeName == "unifiedbricks:brickblock"
if hasfullpalette && r.fullpalette != nil {
param2 := mb.GetParam2(x, y, z)
c = r.fullpalette.GetColor(param2)
}
c := r.colors.GetColor(nodeName, param2)
if c == nil {
continue

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@ -52,18 +52,7 @@ func TestSimpleRender(t *testing.T) {
t.Fatal(err)
}
palettedata, err := ioutil.ReadFile("./testdata/unifieddyes_palette_extended.png")
if err != nil {
t.Fatal(err)
}
palette, err := colormapping.NewPalette(palettedata)
if err != nil {
t.Fatal(err)
}
r := NewMapBlockRenderer(cache, c, palette)
r := NewMapBlockRenderer(cache, c)
os.Mkdir("../test-output", 0755)
results := make(chan JobResult, 100)

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@ -46,7 +46,7 @@ func TestTileRender(t *testing.T) {
t.Fatal(err)
}
r := mapblockrenderer.NewMapBlockRenderer(cache, c, nil)
r := mapblockrenderer.NewMapBlockRenderer(cache, c)
tiletmpdir, err := ioutil.TempDir("", "TestTileRenderTiles.*.sqlite")
defer os.RemoveAll(tiletmpdir)