remove 3d stuff (it lives now im mtworldview)
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@ -1,619 +0,0 @@
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/**
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* @author Eberhard Graether / http://egraether.com/
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* @author Mark Lundin / http://mark-lundin.com
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* @author Simone Manini / http://daron1337.github.io
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* @author Luca Antiga / http://lantiga.github.io
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*/
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THREE.TrackballControls = function ( object, domElement ) {
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var _this = this;
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var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
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this.object = object;
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this.domElement = ( domElement !== undefined ) ? domElement : document;
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// API
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this.enabled = true;
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this.screen = { left: 0, top: 0, width: 0, height: 0 };
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this.rotateSpeed = 1.0;
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this.zoomSpeed = 1.2;
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this.panSpeed = 0.3;
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this.noRotate = false;
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this.noZoom = false;
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this.noPan = false;
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this.staticMoving = false;
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this.dynamicDampingFactor = 0.2;
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this.minDistance = 0;
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this.maxDistance = Infinity;
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this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
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// internals
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this.target = new THREE.Vector3();
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var EPS = 0.000001;
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var lastPosition = new THREE.Vector3();
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var _state = STATE.NONE,
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_prevState = STATE.NONE,
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_eye = new THREE.Vector3(),
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_movePrev = new THREE.Vector2(),
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_moveCurr = new THREE.Vector2(),
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_lastAxis = new THREE.Vector3(),
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_lastAngle = 0,
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_zoomStart = new THREE.Vector2(),
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_zoomEnd = new THREE.Vector2(),
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_touchZoomDistanceStart = 0,
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_touchZoomDistanceEnd = 0,
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_panStart = new THREE.Vector2(),
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_panEnd = new THREE.Vector2();
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// for reset
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this.target0 = this.target.clone();
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this.position0 = this.object.position.clone();
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this.up0 = this.object.up.clone();
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// events
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var changeEvent = { type: 'change' };
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var startEvent = { type: 'start' };
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var endEvent = { type: 'end' };
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// methods
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this.handleResize = function () {
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if ( this.domElement === document ) {
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this.screen.left = 0;
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this.screen.top = 0;
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this.screen.width = window.innerWidth;
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this.screen.height = window.innerHeight;
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} else {
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var box = this.domElement.getBoundingClientRect();
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// adjustments come from similar code in the jquery offset() function
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var d = this.domElement.ownerDocument.documentElement;
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this.screen.left = box.left + window.pageXOffset - d.clientLeft;
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this.screen.top = box.top + window.pageYOffset - d.clientTop;
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this.screen.width = box.width;
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this.screen.height = box.height;
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}
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};
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var getMouseOnScreen = ( function () {
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var vector = new THREE.Vector2();
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return function getMouseOnScreen( pageX, pageY ) {
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vector.set(
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( pageX - _this.screen.left ) / _this.screen.width,
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( pageY - _this.screen.top ) / _this.screen.height
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);
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return vector;
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};
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}() );
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var getMouseOnCircle = ( function () {
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var vector = new THREE.Vector2();
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return function getMouseOnCircle( pageX, pageY ) {
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vector.set(
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( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
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( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
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);
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return vector;
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};
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}() );
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this.rotateCamera = ( function () {
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var axis = new THREE.Vector3(),
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quaternion = new THREE.Quaternion(),
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eyeDirection = new THREE.Vector3(),
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objectUpDirection = new THREE.Vector3(),
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objectSidewaysDirection = new THREE.Vector3(),
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moveDirection = new THREE.Vector3(),
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angle;
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return function rotateCamera() {
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moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
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angle = moveDirection.length();
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if ( angle ) {
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_eye.copy( _this.object.position ).sub( _this.target );
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eyeDirection.copy( _eye ).normalize();
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objectUpDirection.copy( _this.object.up ).normalize();
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objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
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objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
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objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
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moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
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axis.crossVectors( moveDirection, _eye ).normalize();
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angle *= _this.rotateSpeed;
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quaternion.setFromAxisAngle( axis, angle );
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_eye.applyQuaternion( quaternion );
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_this.object.up.applyQuaternion( quaternion );
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_lastAxis.copy( axis );
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_lastAngle = angle;
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} else if ( ! _this.staticMoving && _lastAngle ) {
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_lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
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_eye.copy( _this.object.position ).sub( _this.target );
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quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
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_eye.applyQuaternion( quaternion );
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_this.object.up.applyQuaternion( quaternion );
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}
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_movePrev.copy( _moveCurr );
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};
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}() );
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this.zoomCamera = function () {
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var factor;
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if ( _state === STATE.TOUCH_ZOOM_PAN ) {
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factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
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_touchZoomDistanceStart = _touchZoomDistanceEnd;
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_eye.multiplyScalar( factor );
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} else {
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factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
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if ( factor !== 1.0 && factor > 0.0 ) {
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_eye.multiplyScalar( factor );
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}
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if ( _this.staticMoving ) {
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_zoomStart.copy( _zoomEnd );
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} else {
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_zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
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}
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}
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};
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this.panCamera = ( function () {
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var mouseChange = new THREE.Vector2(),
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objectUp = new THREE.Vector3(),
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pan = new THREE.Vector3();
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return function panCamera() {
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mouseChange.copy( _panEnd ).sub( _panStart );
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if ( mouseChange.lengthSq() ) {
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mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
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pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
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pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
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_this.object.position.add( pan );
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_this.target.add( pan );
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if ( _this.staticMoving ) {
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_panStart.copy( _panEnd );
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} else {
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_panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
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}
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}
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};
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}() );
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this.checkDistances = function () {
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if ( ! _this.noZoom || ! _this.noPan ) {
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if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {
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_this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
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_zoomStart.copy( _zoomEnd );
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}
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if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {
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_this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
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_zoomStart.copy( _zoomEnd );
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}
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}
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};
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this.update = function () {
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_eye.subVectors( _this.object.position, _this.target );
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if ( ! _this.noRotate ) {
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_this.rotateCamera();
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}
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if ( ! _this.noZoom ) {
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_this.zoomCamera();
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}
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if ( ! _this.noPan ) {
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_this.panCamera();
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}
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_this.object.position.addVectors( _this.target, _eye );
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_this.checkDistances();
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_this.object.lookAt( _this.target );
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if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
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_this.dispatchEvent( changeEvent );
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lastPosition.copy( _this.object.position );
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}
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};
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this.reset = function () {
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_state = STATE.NONE;
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_prevState = STATE.NONE;
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_this.target.copy( _this.target0 );
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_this.object.position.copy( _this.position0 );
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_this.object.up.copy( _this.up0 );
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_eye.subVectors( _this.object.position, _this.target );
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_this.object.lookAt( _this.target );
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_this.dispatchEvent( changeEvent );
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lastPosition.copy( _this.object.position );
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};
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// listeners
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function keydown( event ) {
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if ( _this.enabled === false ) return;
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window.removeEventListener( 'keydown', keydown );
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_prevState = _state;
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if ( _state !== STATE.NONE ) {
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return;
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} else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {
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_state = STATE.ROTATE;
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} else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {
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_state = STATE.ZOOM;
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} else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {
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_state = STATE.PAN;
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}
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}
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function keyup( event ) {
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if ( _this.enabled === false ) return;
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_state = _prevState;
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window.addEventListener( 'keydown', keydown, false );
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}
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function mousedown( event ) {
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if ( _this.enabled === false ) return;
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event.preventDefault();
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event.stopPropagation();
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if ( _state === STATE.NONE ) {
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_state = event.button;
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}
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if ( _state === STATE.ROTATE && ! _this.noRotate ) {
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_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
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_movePrev.copy( _moveCurr );
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} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
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_zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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_zoomEnd.copy( _zoomStart );
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} else if ( _state === STATE.PAN && ! _this.noPan ) {
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_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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_panEnd.copy( _panStart );
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}
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document.addEventListener( 'mousemove', mousemove, false );
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document.addEventListener( 'mouseup', mouseup, false );
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_this.dispatchEvent( startEvent );
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}
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function mousemove( event ) {
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if ( _this.enabled === false ) return;
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event.preventDefault();
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event.stopPropagation();
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if ( _state === STATE.ROTATE && ! _this.noRotate ) {
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_movePrev.copy( _moveCurr );
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_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
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} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
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_zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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} else if ( _state === STATE.PAN && ! _this.noPan ) {
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_panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
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}
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}
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function mouseup( event ) {
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if ( _this.enabled === false ) return;
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event.preventDefault();
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event.stopPropagation();
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_state = STATE.NONE;
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document.removeEventListener( 'mousemove', mousemove );
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document.removeEventListener( 'mouseup', mouseup );
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_this.dispatchEvent( endEvent );
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}
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function mousewheel( event ) {
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if ( _this.enabled === false ) return;
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if ( _this.noZoom === true ) return;
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event.preventDefault();
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event.stopPropagation();
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switch ( event.deltaMode ) {
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case 2:
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// Zoom in pages
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_zoomStart.y -= event.deltaY * 0.025;
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break;
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case 1:
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// Zoom in lines
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_zoomStart.y -= event.deltaY * 0.01;
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break;
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default:
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// undefined, 0, assume pixels
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_zoomStart.y -= event.deltaY * 0.00025;
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break;
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}
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_this.dispatchEvent( startEvent );
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_this.dispatchEvent( endEvent );
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}
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function touchstart( event ) {
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if ( _this.enabled === false ) return;
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event.preventDefault();
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switch ( event.touches.length ) {
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case 1:
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_state = STATE.TOUCH_ROTATE;
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_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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_movePrev.copy( _moveCurr );
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break;
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default: // 2 or more
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_state = STATE.TOUCH_ZOOM_PAN;
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var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
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var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
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_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
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var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
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var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
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_panStart.copy( getMouseOnScreen( x, y ) );
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_panEnd.copy( _panStart );
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break;
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}
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_this.dispatchEvent( startEvent );
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}
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function touchmove( event ) {
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if ( _this.enabled === false ) return;
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event.preventDefault();
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event.stopPropagation();
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switch ( event.touches.length ) {
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case 1:
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_movePrev.copy( _moveCurr );
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_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
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break;
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default: // 2 or more
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var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
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var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
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_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
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var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
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var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
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_panEnd.copy( getMouseOnScreen( x, y ) );
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break;
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}
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}
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function touchend( event ) {
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if ( _this.enabled === false ) return;
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switch ( event.touches.length ) {
|
||||
|
||||
case 0:
|
||||
_state = STATE.NONE;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
_state = STATE.TOUCH_ROTATE;
|
||||
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
|
||||
_movePrev.copy( _moveCurr );
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
_this.dispatchEvent( endEvent );
|
||||
|
||||
}
|
||||
|
||||
function contextmenu( event ) {
|
||||
|
||||
if ( _this.enabled === false ) return;
|
||||
|
||||
event.preventDefault();
|
||||
|
||||
}
|
||||
|
||||
this.dispose = function () {
|
||||
|
||||
this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
|
||||
this.domElement.removeEventListener( 'mousedown', mousedown, false );
|
||||
this.domElement.removeEventListener( 'wheel', mousewheel, false );
|
||||
|
||||
this.domElement.removeEventListener( 'touchstart', touchstart, false );
|
||||
this.domElement.removeEventListener( 'touchend', touchend, false );
|
||||
this.domElement.removeEventListener( 'touchmove', touchmove, false );
|
||||
|
||||
document.removeEventListener( 'mousemove', mousemove, false );
|
||||
document.removeEventListener( 'mouseup', mouseup, false );
|
||||
|
||||
window.removeEventListener( 'keydown', keydown, false );
|
||||
window.removeEventListener( 'keyup', keyup, false );
|
||||
|
||||
};
|
||||
|
||||
this.domElement.addEventListener( 'contextmenu', contextmenu, false );
|
||||
this.domElement.addEventListener( 'mousedown', mousedown, false );
|
||||
this.domElement.addEventListener( 'wheel', mousewheel, false );
|
||||
|
||||
this.domElement.addEventListener( 'touchstart', touchstart, false );
|
||||
this.domElement.addEventListener( 'touchend', touchend, false );
|
||||
this.domElement.addEventListener( 'touchmove', touchmove, false );
|
||||
|
||||
window.addEventListener( 'keydown', keydown, false );
|
||||
window.addEventListener( 'keyup', keyup, false );
|
||||
|
||||
this.handleResize();
|
||||
|
||||
// force an update at start
|
||||
this.update();
|
||||
|
||||
};
|
||||
|
||||
THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
|
||||
THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;
|
1039
static/js/lib/three.min.js
vendored
1039
static/js/lib/three.min.js
vendored
File diff suppressed because one or more lines are too long
@ -1,193 +0,0 @@
|
||||
var camera, scene, renderer;
|
||||
|
||||
init();
|
||||
animate();
|
||||
|
||||
function getNodePos(x,y,z){ return x + (y * 16) + (z * 256); }
|
||||
|
||||
var colormapping, controls;
|
||||
|
||||
var materialCache = {};
|
||||
function getMaterial(nodeName){
|
||||
var material = materialCache[nodeName];
|
||||
if (!material) {
|
||||
var colorObj = colormapping[nodeName];
|
||||
|
||||
if (!colorObj){
|
||||
return;
|
||||
}
|
||||
|
||||
var color = new THREE.Color( colorObj.r/256, colorObj.g/256, colorObj.b/256 );
|
||||
material = new THREE.MeshBasicMaterial( { color: color } );
|
||||
|
||||
if (nodeName == "default:water_source"){
|
||||
material.transparent = true;
|
||||
material.opacity = 0.5;
|
||||
}
|
||||
|
||||
materialCache[nodeName] = material;
|
||||
}
|
||||
|
||||
return material;
|
||||
}
|
||||
|
||||
function isNodeHidden(mapblock,x,y,z){
|
||||
if (x<=1 || x>=14 || y<=1 || y>=14 || z<=1 || z>=14){
|
||||
// not sure, may be visible
|
||||
return false;
|
||||
}
|
||||
|
||||
function isTransparent(contentId){
|
||||
var nodeName = mapblock.blockmapping[contentId];
|
||||
return nodeName == "air" || nodeName == "default:water_source";
|
||||
}
|
||||
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x-1,y,z)]))
|
||||
return false;
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x,y-1,z)]))
|
||||
return false;
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x,y,z-1)]))
|
||||
return false;
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x+1,y,z)]))
|
||||
return false;
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x,y+1,z)]))
|
||||
return false;
|
||||
if (isTransparent(mapblock.contentid[getNodePos(x,y,z+1)]))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function drawMapblock(posx,posy,posz){
|
||||
return m.request("api/viewblock/"+posx+"/"+posy+"/"+posz)
|
||||
.then(function(mapblock){
|
||||
if (!mapblock)
|
||||
return;
|
||||
|
||||
if (mapblock.blockmapping.length == 1 && mapblock.blockmapping[0] == "air"){
|
||||
return;
|
||||
}
|
||||
|
||||
var nodenameGeometriesMap = {}; // nodeName => [geo, geo, ...]
|
||||
|
||||
for (var x=0; x<16; x++){
|
||||
for (var y=0; y<16; y++){
|
||||
for (var z=0; z<16; z++){
|
||||
if (isNodeHidden(mapblock, x,y,z)){
|
||||
//skip hidden node
|
||||
continue;
|
||||
}
|
||||
|
||||
var i = getNodePos(x,y,z);
|
||||
var contentId = mapblock.contentid[i];
|
||||
var nodeName = mapblock.blockmapping[contentId];
|
||||
|
||||
var matrix = new THREE.Matrix4()
|
||||
.makeTranslation(
|
||||
x + (posx*16),
|
||||
y + (posy*16),
|
||||
z + (posz*16)
|
||||
);
|
||||
|
||||
var list = nodenameGeometriesMap[nodeName];
|
||||
if (!list){
|
||||
list = [];
|
||||
nodenameGeometriesMap[nodeName] = list;
|
||||
}
|
||||
|
||||
list.push(matrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Object.keys(nodenameGeometriesMap).forEach(function(nodeName){
|
||||
var material = getMaterial(nodeName);
|
||||
|
||||
if (material){
|
||||
var list = nodenameGeometriesMap[nodeName];
|
||||
var geometry = new THREE.BoxGeometry(1,1,1);
|
||||
var mesh = new THREE.InstancedMesh( geometry, material, list.length );
|
||||
for (var i=0; i<list.length; i++){
|
||||
mesh.setMatrixAt(i, list[i]);
|
||||
}
|
||||
|
||||
scene.add( mesh );
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function init() {
|
||||
|
||||
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 2, 2000 );
|
||||
camera.position.z = -150;
|
||||
camera.position.x = -150;
|
||||
camera.position.y = 100;
|
||||
|
||||
scene = new THREE.Scene();
|
||||
|
||||
var min = -7, max = 7;
|
||||
var x = min, y = -1, z = min;
|
||||
|
||||
function increment(){
|
||||
x++;
|
||||
if (x > max){
|
||||
z++;
|
||||
x = min;
|
||||
}
|
||||
if (z > max){
|
||||
y++;
|
||||
z = min;
|
||||
}
|
||||
}
|
||||
|
||||
var drawLoop = function(){
|
||||
if (y >= 3){
|
||||
return;
|
||||
}
|
||||
|
||||
drawMapblock(x,y,z)
|
||||
.then(function(){
|
||||
render();
|
||||
increment();
|
||||
setTimeout(drawLoop, 50);
|
||||
});
|
||||
};
|
||||
|
||||
m.request("api/colormapping")
|
||||
.then(function(_colormapping){
|
||||
colormapping = _colormapping;
|
||||
drawLoop();
|
||||
});
|
||||
|
||||
renderer = new THREE.WebGLRenderer({ antialias: false });
|
||||
renderer.setPixelRatio( window.devicePixelRatio );
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
document.body.appendChild( renderer.domElement );
|
||||
|
||||
controls = new THREE.TrackballControls( camera, renderer.domElement );
|
||||
controls.rotateSpeed = 2.0;
|
||||
controls.zoomSpeed = 1.2;
|
||||
controls.panSpeed = 0.8;
|
||||
|
||||
controls.noZoom = false;
|
||||
controls.noPan = false;
|
||||
|
||||
controls.staticMoving = true;
|
||||
controls.dynamicDampingFactor = 0.3;
|
||||
|
||||
controls.keys = [ 65, 83, 68 ];
|
||||
|
||||
controls.addEventListener( 'change', render );
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
function render(){
|
||||
renderer.render( scene, camera );
|
||||
}
|
||||
|
||||
function animate() {
|
||||
requestAnimationFrame( animate );
|
||||
controls.update();
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<meta name="theme-color" content="#000">
|
||||
<title>3D View test</title>
|
||||
</head>
|
||||
<body>
|
||||
<script src="js/lib/mithril.min.js"></script>
|
||||
<script src="js/lib/three.min.js"></script>
|
||||
<script src="js/lib/TrackballControls.js"></script>
|
||||
<script src="js/test.js"></script>
|
||||
</body>
|
||||
</html>
|
Loading…
Reference in New Issue
Block a user