update docs

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NatureFreshMilk 2019-02-22 15:17:19 +01:00
parent 05fe393b80
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* Extended [configuration](config.md)
* [Monitoring](prometheus.md)
* [Mod](mod.md)-bridge
* Player and game-stats display (player-count, lag)
* More [mapobjects](mapobjects.md)
* Fixed tile generation glitch
* Tile-backend is now file-based (needs a complete re-rendering)
* Postgres map backend
## 0.1.0 (2019-02-08)
* Realtime tiles

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existing tiles and start rendering from scratch.
#### renderingjobs
Number of cores to use for rendering, defaults to all available cores
Number of cores to use for rendering, defaults to all available cores.
If CPU-limiting is desired, this is a good spot to begin with (Set to 1 for single-thread)
#### renderingfetchlimit
Number of mapblocks to collect at once while rendering:
* More means faster but also more RAM usage
* Less means slower but less RAM usage
For a small system (Raspberry PI) a setting of 1000 is ok.
Faster system can use the default (10'000)
#### enableprometheus
Enables the [Prometheus](./prometheus.md) metrics endpoint

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* Start the mapserver via command-line: `./mapserver` or `./mapserver.exe`
* Point your browser to `http://127.0.0.1:8080`
For additional infos (lag,time,players) on the mapserver interface you should install the [mapserver-mod](mod.md)
For additional infos (lag,time,players => active mode) on the mapserver interface you should install the [mapserver-mod](mod.md)

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# Supported map objects (markers)
## Player bones
<img src="./pics/bones.png">
<img src="../pics/bones.png">
## Digiterms
See: https://github.com/Pyrollo/digiterms
<img src="./pics/digiterms.png">
<img src="../pics/digiterms.png">
## Digilines
See: https://github.com/minetest-mods/digilines
<img src="./pics/lcd_display.png">
<img src="../pics/lcd_display.png">
## POI
<img src="./pics/poi.png">
<img src="../pics/poi.png">
## Protector
<img src="./pics/protectors.png">
<img src="../pics/protectors.png">
## Travelnet
See: https://github.com/Sokomine/travelnet
<img src="./pics/travelnet.png">
<img src="../pics/travelnet.png">
## More
And various more, see: [setup.go](../server/mapobject/setup.go)

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* [License](doc/license.md)
* [Changelog](doc/changelog.md)
# Compatibility
* Minetest 0.4.15 - 0.4.17.1
* Minetest 5.0
# Features
## Current features
* Click-and-run installation
* Initial and incremental map rendering
* Realtime rendering and map-updating
* Realtime player and world stats
* Configurable layers (default: "Base" from y -16 to 160)
* POI markers / mod integration
* POI [markers](doc/mapobjects.md) / [mod](doc/mod.md) integration
* Protector display
* LCD Displays as markers
* Monitoring with [Prometheus](doc/prometheus.md)
@ -32,9 +39,11 @@ Realtime mapserver for [Minetest](https://minetest.net)
* Street names / Train stuff
* City borders
# Supported databases
# Supported map-databases
The connection is auto-detected from your `world.mt`:
* Sqlite3 (for map and mapobjects)
* Sqlite3
* PostgreSql
# Screenshots
@ -48,13 +57,6 @@ Realtime mapserver for [Minetest](https://minetest.net)
Enable/Disable those in the [Configuration](doc/config.md)
See: [mapobjects](doc/mapobjects.md)
<img src="./pics/bones.png">
<img src="./pics/digiterms.png">
<img src="./pics/lcd_display.png">
<img src="./pics/poi.png">
<img src="./pics/protectors.png">
<img src="./pics/travelnet.png">
# Bugs