optimize drawing
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0f2a509f72
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bcec59066d
@ -6,8 +6,29 @@ animate();
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function getNodePos(x,y,z){ return x + (y * 16) + (z * 256); }
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function drawMapblock(posx,posy,posz,colormapping){
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m.request("api/viewblock/"+posx+"/"+posy+"/"+posz)
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var colormapping;
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var nodeCount = 0;
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var materialCache = {};
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function getMaterial(nodeName){
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var material = materialCache[nodeName];
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if (!material) {
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var colorObj = colormapping[nodeName];
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if (!colorObj){
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return;
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}
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var color = new THREE.Color( colorObj.r/256, colorObj.g/256, colorObj.b/256 );
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material = new THREE.MeshBasicMaterial( { color: color } );
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materialCache[nodeName] = material;
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}
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return material;
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}
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function drawMapblock(posx,posy,posz){
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return m.request("api/viewblock/"+posx+"/"+posy+"/"+posz)
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.then(function(mapblock){
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if (!mapblock)
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return;
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@ -18,21 +39,17 @@ function drawMapblock(posx,posy,posz,colormapping){
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var i = getNodePos(x,y,z);
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var contentId = mapblock.contentid[i];
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var nodeName = mapblock.blockmapping[contentId]
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var colorObj = colormapping[nodeName];
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if (!colorObj)
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continue;
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var color = new THREE.Color( colorObj.r/256, colorObj.g/256, colorObj.b/256 );
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var material = new THREE.MeshBasicMaterial( { color: color } );
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = (x*3) + (posx*3*16);
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mesh.position.y = (y*3) + (posy*3*16);
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mesh.position.z = (z*3) + (posz*3*16);
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scene.add( mesh );
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var material = getMaterial(nodeName);
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if (material) {
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = (x*3) + (posx*3*16);
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mesh.position.y = (y*3) + (posy*3*16);
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mesh.position.z = (z*3) + (posz*3*16);
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scene.add( mesh );
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nodeCount++;
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}
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}
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}
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}
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@ -50,16 +67,22 @@ function init() {
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geometry = new THREE.BoxGeometry( 3, 3, 3 );
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m.request("api/colormapping")
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.then(function(colormapping){
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.then(function(_colormapping){
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colormapping = _colormapping;
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var drawPromises = [];
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for (var x=0; x<14; x++){
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for (var x=-12; x<-10; x++){
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for (var y=0; y<2; y++){
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for (var z=-4; z<4; z++){
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drawMapblock(x,y,z,colormapping);
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for (var z=-4; z<-2; z++){
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drawPromises.push(drawMapblock(x,y,z));
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}
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}
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}
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return Promise.all(drawPromises);
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})
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.then(function(){
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console.log("Node-count: " + nodeCount);
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});
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renderer = new THREE.WebGLRenderer();
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