transparency fix

This commit is contained in:
Thomas Rudin 2020-02-14 21:05:03 +01:00
parent f335ceba3a
commit bd40508f14

View File

@ -25,8 +25,7 @@ function getMaterial(nodeName){
if (nodeName == "default:water_source"){
material.transparent = true;
material.opacity = 0.8;
material.clipIntersection = true;
material.opacity = 0.5;
}
materialCache[nodeName] = material;
@ -43,7 +42,7 @@ function isNodeHidden(mapblock,x,y,z){
function isTransparent(contentId){
var nodeName = mapblock.blockmapping[contentId];
return nodeName == "air" || nodeName == "default:water_source";
return nodeName == "air";
}
if (isTransparent(mapblock.contentid[getNodePos(x-1,y,z)]))