package tilerendererjob import ( "mapserver/app" "mapserver/coords" "mapserver/types" "strconv" "github.com/sirupsen/logrus" ) func getTileKey(tc *coords.TileCoords) string { return strconv.Itoa(tc.X) + "/" + strconv.Itoa(tc.Y) + "/" + strconv.Itoa(tc.Zoom) + "/" + strconv.Itoa(tc.LayerId) } func renderMapblocks(ctx *app.App, mblist []*types.ParsedMapblock) int { tileRenderedMap := make(map[string]bool) tilecount := 0 totalRenderedMapblocks.Add(float64(len(mblist))) for i := 12; i >= 1; i-- { //Spin up workers jobs := make(chan *coords.TileCoords, ctx.Config.RenderingQueue) done := make(chan bool, 1) for j := 0; j < ctx.Config.RenderingJobs; j++ { go worker(ctx, jobs, done) } for _, mb := range mblist { //13 fields := logrus.Fields{ "pos": mb.Pos, "prefix": "tilerenderjob", } logrus.WithFields(fields).Debug("Tile render job mapblock") tc := coords.GetTileCoordsFromMapBlock(mb.Pos, ctx.Config.Layers) if tc == nil { fields := logrus.Fields{ "pos": mb.Pos, "zoom": i, } logrus.WithFields(fields).Error("mapblock outside of layer!") panic("mapblock outside of layer!") } //12-1 tc = tc.ZoomOut(13 - i) key := getTileKey(tc) if tileRenderedMap[key] { continue } tileRenderedMap[key] = true tilecount++ fields = logrus.Fields{ "X": tc.X, "Y": tc.Y, "Zoom": tc.Zoom, "LayerId": tc.LayerId, "prefix": "tilerenderjob", } logrus.WithFields(fields).Debug("Tile render job dispatch tile") //dispatch re-render jobs <- tc } //spin down worker pool close(jobs) for j := 0; j < ctx.Config.RenderingJobs; j++ { <-done } } return tilecount }