package tilerendererjob import ( "mapserver/app" "mapserver/settings" "time" "github.com/sirupsen/logrus" ) type IncrementalRenderEvent struct { LastMtime int64 `json:"lastmtime"` } func incrementalRender(ctx *app.App) { lastMtime := ctx.Settings.GetInt64(settings.SETTING_LAST_MTIME, 0) fields := logrus.Fields{ "LastMtime": lastMtime, } logrus.WithFields(fields).Info("Starting incremental rendering job") for true { start := time.Now() result, err := ctx.MapBlockAccessor.FindMapBlocksByMtime(lastMtime, ctx.Config.RenderingFetchLimit, ctx.Config.Layers) if err != nil { panic(err) } if len(result.List) == 0 && !result.HasMore { renderingDuration, err := time.ParseDuration(ctx.Config.IncrementalRenderingTimer) if err != nil { panic(err) } time.Sleep(renderingDuration) continue } tiles := renderMapblocks(ctx, result.List) lastMtime = result.LastMtime ctx.Settings.SetInt64(settings.SETTING_LAST_MTIME, lastMtime) t := time.Now() elapsed := t.Sub(start) ev := IncrementalRenderEvent{ LastMtime: result.LastMtime, } ctx.WebEventbus.Emit("incremental-render-progress", &ev) fields := logrus.Fields{ "mapblocks": len(result.List), "tiles": tiles, "elapsed": elapsed, "lastMtime": result.LastMtime, } logrus.WithFields(fields).Info("incremental rendering") //tile gc ctx.TileDB.GC() } }