package coords import ( "mapserver/layer" "math" ) const ( MAX_ZOOM = 13 ) func GetTileCoordsFromMapBlock(mbc *MapBlockCoords, layers []*layer.Layer) *TileCoords { tc := TileCoords{X: mbc.X, Y: (mbc.Z + 1) * -1, Zoom: MAX_ZOOM} var layerid *int for _, l := range layers { if mbc.Y >= l.From && mbc.Y <= l.To { layerid = &l.Id break } } if layerid == nil { return nil } tc.LayerId = *layerid return &tc } func GetMapBlockRangeFromTile(tc *TileCoords, y int) *MapBlockRange { scaleDiff := float64(MAX_ZOOM - tc.Zoom) scale := int(math.Pow(2, scaleDiff)) mapBlockX1 := tc.X * scale mapBlockZ1 := (tc.Y * scale * -1) - 1 mapBlockX2 := mapBlockX1 + scale - 1 mapBlockZ2 := (mapBlockZ1 + ((scale - 1) * -1)) return &MapBlockRange{ Pos1: NewMapBlockCoords(mapBlockX1, y, mapBlockZ1), Pos2: NewMapBlockCoords(mapBlockX2, y, mapBlockZ2), } }