package mapobject import ( "mapserver/app" ) func Setup(ctx *app.App) { l := Listener{ ctx: ctx, objectlisteners: make(map[string]MapObjectListener), multiobjectlisteners: make(map[string]MapMultiObjectListener), } //mapserver stuff if ctx.Config.MapObjects.MapserverPOI { l.AddMapObject("mapserver:poi", &PoiBlock{Color: "blue"}) l.AddMapObject("mapserver:poi_blue", &PoiBlock{Color: "blue"}) l.AddMapObject("mapserver:poi_green", &PoiBlock{Color: "green"}) l.AddMapObject("mapserver:poi_orange", &PoiBlock{Color: "orange"}) l.AddMapObject("mapserver:poi_red", &PoiBlock{Color: "red"}) l.AddMapObject("mapserver:poi_purple", &PoiBlock{Color: "purple"}) } if ctx.Config.MapObjects.MapserverTrainline { l.AddMapObject("mapserver:train", &TrainBlock{}) } if ctx.Config.MapObjects.MapserverBorder { l.AddMapObject("mapserver:border", &BorderBlock{}) } if ctx.Config.MapObjects.MapserverLabel { l.AddMapObject("mapserver:label", &LabelBlock{}) } //old tileserver stuff if ctx.Config.MapObjects.TileServerLegacy { l.AddMapObject("tileserver:poi", &PoiBlock{}) l.AddMapObject("tileserver:train", &TrainBlock{}) } //travelnet if ctx.Config.MapObjects.Travelnet { l.AddMapObject("travelnet:travelnet", &TravelnetBlock{}) } //protector if ctx.Config.MapObjects.Protector { l.AddMapObject("protector:protect", &ProtectorBlock{}) l.AddMapObject("protector:protect2", &ProtectorBlock{}) } //xp protector if ctx.Config.MapObjects.XPProtector { l.AddMapObject("xp_redo:protector", &XPProtectorBlock{}) } //priv protector if ctx.Config.MapObjects.PrivProtector { l.AddMapObject("priv_protector:protector", &PrivProtectorBlock{}) } //builtin if ctx.Config.MapObjects.Bones { l.AddMapObject("bones:bones", &BonesBlock{}) } //technic if ctx.Config.MapObjects.TechnicQuarry { l.AddMapObject("technic:quarry", &QuarryBlock{}) } if ctx.Config.MapObjects.TechnicReactor { l.AddMapObject("technic:hv_nuclear_reactor_core_active", &NuclearReactorBlock{}) } if ctx.Config.MapObjects.TechnicAnchor { l.AddMapObject("technic:admin_anchor", &TechnicAnchorBlock{}) } if ctx.Config.MapObjects.TechnicSwitch { l.AddMapObject("technic:switching_station", &TechnicSwitchBlock{}) } //digilines if ctx.Config.MapObjects.Digilines { l.AddMapObject("digilines:lcd", &DigilineLcdBlock{}) } //mesecons if ctx.Config.MapObjects.LuaController { luac := &LuaControllerBlock{} // mesecons_luacontroller:luacontroller0000 2^4=16 l.AddMapObject("mesecons_luacontroller:luacontroller1111", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1110", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1100", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1010", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1000", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1101", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1001", luac) l.AddMapObject("mesecons_luacontroller:luacontroller1011", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0111", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0110", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0100", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0010", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0000", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0101", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0001", luac) l.AddMapObject("mesecons_luacontroller:luacontroller0011", luac) l.AddMapObject("mesecons_luacontroller:luacontroller_burnt", luac) } //digiterms if ctx.Config.MapObjects.Digiterms { digiterms := &DigitermsBlock{} l.AddMapObject("digiterms:lcd_monitor", digiterms) l.AddMapObject("digiterms:cathodic_beige_monitor", digiterms) l.AddMapObject("digiterms:cathodic_white_monitor", digiterms) l.AddMapObject("digiterms:cathodic_black_monitor", digiterms) l.AddMapObject("digiterms:scifi_glassscreen", digiterms) l.AddMapObject("digiterms:scifi_widescreen", digiterms) l.AddMapObject("digiterms:scifi_tallscreen", digiterms) l.AddMapObject("digiterms:scifi_keysmonitor", digiterms) } //missions if ctx.Config.MapObjects.Mission { l.AddMapObject("missions:mission", &MissionBlock{}) } //jumpdrive, TODO: fleet controller if ctx.Config.MapObjects.Jumpdrive { l.AddMapObject("jumpdrive:engine", &JumpdriveBlock{}) } //smartshop if ctx.Config.MapObjects.Smartshop { l.AddMapMultiObject("smartshop:shop", &SmartShopBlock{}) } if ctx.Config.MapObjects.Fancyvend { v := &FancyVend{} l.AddMapObject("fancy_vend:admin_vendor", v) l.AddMapObject("fancy_vend:admin_depo", v) l.AddMapObject("fancy_vend:player_vendor", v) l.AddMapObject("fancy_vend:player_depo", v) } if ctx.Config.MapObjects.ATM { atm := &ATM{} l.AddMapObject("atm:atm", atm) l.AddMapObject("atm:atm2", atm) l.AddMapObject("atm:atm3", atm) l.AddMapObject("atm:wtt", atm) } //locator if ctx.Config.MapObjects.Locator { loc := &Locator{} l.AddMapObject("locator:beacon_1", loc) l.AddMapObject("locator:beacon_2", loc) l.AddMapObject("locator:beacon_3", loc) } ctx.MapBlockAccessor.Eventbus.AddListener(&l) }