# Mapserver mod If the `mapserver-mod` is installed and configured you get more realtime-data from within your minetest-world: * Current players with their positions * Current time and max lag You can use the `mapserver-mod` either passive or active: * *Passive* Makes some additional markers available (POI, etc) * *Active* Communicates with the mapserver and sends realtime data (players, lag, time) ## Installing and configuring the bridge-mod The mod itself is available in the git [repo](./mapserver_mod) or as a zip package in the [releases](./releases) ## Active mode The mod communicates via http with the mapserver. You need to configure the *url* and the *secretkey* in your `minetest.conf` * Install the mapserver mod in your minetest instance * Copy the `secretkey` from your `mapserver.json` (this is an autogenerated key) * Enable http for the `mapserver` mod in your `minetest.conf` * Configure your `minetest.conf` with the settings: `mapserver.url` and `mapserver.key` Example config: ``` secure.http_mods = mapserver mapserver.url = http://127.0.0.1:8080 mapserver.key = ZJoSpysiKGlYexof ```