package mapobject import ( "mapserver/mapblockparser" "mapserver/mapobjectdb" ) func onPoiBlock(id int, block *mapblockparser.MapBlock, odb mapobjectdb.DBAccessor) { for x:=0; x<16; x++ { for y:=0; y<16; y++ { for z:=0; z<16; z++ { name := block.GetNodeName(x,y,z) if name == "mapserver:poi" { o := mapobjectdb.NewMapObject(&block.Pos, x, y, z, "poi") o.Attributes["name"] = "test" odb.AddMapData(o) } } } } panic("OK") //XXX }