# Changelog ## 2.0.0 * Fixed websocket connect issue (origin check) * Fixed multiple layer issue * *Breaking change:* Reworked `mapserver.json` layer config (now mapblock range, not blocks) * Reworked build pipeline ## 1.0.0 * Extended [configuration](config.md) * [Monitoring](prometheus.md) * [Mod](mod.md)-bridge * Player and game-stats display (player-count, lag) * More [mapobjects](mapobjects.md) * Fixed tile generation glitch * Tile-backend is now file-based (needs a complete re-rendering) * Postgres map backend ## 0.1.0 (2019-02-08) * Realtime tiles * Mapobjects * Sqlite backend ## 0.0.1 - 0.0.3 * Alpha releases