package tilerendererjob import ( "github.com/sirupsen/logrus" "mapserver/app" "mapserver/coords" "time" ) func initialRender(ctx *app.App, jobs chan *coords.TileCoords) { rstate := ctx.Config.RenderState totalLegacyCount, err := ctx.Blockdb.CountBlocks(0, 0) if err != nil { panic(err) } fields := logrus.Fields{ "totalLegacyCount": totalLegacyCount, "LastMtime": rstate.LastMtime, } logrus.WithFields(fields).Info("Starting initial rendering job") lastcoords := coords.NewMapBlockCoords(rstate.LastX, rstate.LastY, rstate.LastZ) for true { start := time.Now() result, err := ctx.BlockAccessor.FindMapBlocksByPos(lastcoords, ctx.Config.RenderingFetchLimit, ctx.Config.Layers) if err != nil { panic(err) } if len(result.List) == 0 && !result.HasMore { rstate.InitialRun = false ctx.Config.Save() fields := logrus.Fields{ "legacyblocks": rstate.LegacyProcessed, } logrus.WithFields(fields).Info("initial rendering complete") return } tiles := renderMapblocks(ctx, jobs, result.List) lastcoords = *result.LastPos rstate.LastMtime = result.LastMtime //Save current positions of initial run rstate.LastX = lastcoords.X rstate.LastY = lastcoords.Y rstate.LastZ = lastcoords.Z rstate.LegacyProcessed += result.UnfilteredCount ctx.Config.Save() t := time.Now() elapsed := t.Sub(start) progress := int(float64(rstate.LegacyProcessed) / float64(totalLegacyCount) * 100) fields := logrus.Fields{ "mapblocks": len(result.List), "tiles": tiles, "processed": rstate.LegacyProcessed, "progress%": progress, "X": lastcoords.X, "Y": lastcoords.Y, "Z": lastcoords.Z, "elapsed": elapsed, } logrus.WithFields(fields).Info("Initial rendering") } }