Minetest mapserver
Realtime mapserver for Minetest
Documentation
Features
Current features
- Initial and incremental map rendering
- Realtime player and world stats
- Configurable layers (default: "Base" from y -16 to 160)
Planned Features
- POI markers / mod integration
- Player infos (HP, breath, etc)
- LCD Displays as markers
- Street names / Train stuff
- City borders
Supported databases
- Sqlite3 (for map and mapobjects)
Development state
- Working basic features (map rendering)
- Successor of http://github.com/thomasrudin-mt/minetest-tile-server
Screenshots
Web interface
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Terminal
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Bugs
There will be bugs, please file them in the issues page.
Languages
Go
59.2%
JavaScript
33.1%
CSS
6.6%
HTML
0.4%
Mathematica
0.2%
Other
0.4%