mapserver/mapobject/bones.go
2023-12-29 16:00:11 +01:00

45 lines
925 B
Go

package mapobject
import (
"mapserver/mapobjectdb"
"mapserver/types"
"strconv"
"github.com/minetest-go/mapparser"
)
type BonesBlock struct{}
func (this *BonesBlock) onMapObject(mbpos *types.MapBlockCoords, x, y, z int, block *mapparser.MapBlock) *mapobjectdb.MapObject {
md := block.Metadata.GetMetadata(x, y, z)
invMap := block.Metadata.GetInventoryMapAtPos(x, y, z)
mainInv := invMap["main"]
if mainInv == nil {
return nil
}
o := mapobjectdb.NewMapObject(mbpos, x, y, z, "bones")
o.Attributes["time"] = md["time"]
if _, ok := md["owner"]; ok {
o.Attributes["owner"] = md["owner"]
} else if _, ok := md["_owner"]; ok {
o.Attributes["owner"] = md["_owner"]
} else {
o.Attributes["owner"] = "unknown"
}
o.Attributes["info"] = md["infotext"]
itemCount := 0
for _, item := range mainInv.Items {
itemCount += item.Count
}
o.Attributes["item_count"] = strconv.Itoa(itemCount)
return o
}