Fix table of content capitalisation

This commit is contained in:
rubenwardy 2019-08-13 15:09:51 +01:00
parent a38a120833
commit 048ebb2887
3 changed files with 24 additions and 24 deletions

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@ -21,12 +21,12 @@ the engine. This results in constant individual copying operations between the
engine and your mod, which is slow and will quickly decrease the performance of
your game. Using a Lua Voxel Manipulator (LVM) can be a better alternative.
- [Concepts](#Concepts)
- [Reading into the LVM](#Reading-into-the-LVM)
- [Reading Nodes](#Reading-Nodes)
- [Writing Nodes](#Writing-Nodes)
- [Example](#Example)
- [Your Turn](#Your-Turn)
- [Concepts](#concepts)
- [Reading into the LVM](#reading-into-the-lvm)
- [Reading Nodes](#reading-nodes)
- [Writing Nodes](#writing-nodes)
- [Example](#example)
- [Your Turn](#your-turn)
## Concepts

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@ -16,12 +16,12 @@ degrad:
In this chapter, you will learn how to manipulate objects and how to define your
own.
- [What are Objects, Players, and Entities?](#What-are-Objects-Players-and-Entities)
- [Position and Velocity](#Position-and-Velocity)
- [Object Properties](#Object-Properties)
- [Entities](#Entities)
- [Attachments](#Attachments)
- [Your Turn](#Your-Turn)
- [What are Objects, Players, and Entities?](#what-are-objects-players-and-entities)
- [Position and Velocity](#position-and-velocity)
- [Object Properties](#object-properties)
- [Entities](#entities)
- [Attachments](#attachments)
- [Your Turn](#your-turn)
## What are Objects, Players, and Entities?

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@ -13,18 +13,18 @@ redirect_from:
In this chapter, you will learn how you can store data.
- [Metadata](#Metadata)
- [What is Metadata?](#What-is-Metadata)
- [Obtaining a Metadata Object](#Obtaining-a-Metadata-Object)
- [Reading and Writing](#Reading-and-Writing)
- [Special Keys](#Special-Keys)
- [Storing Tables](#Storing-Tables)
- [Private Metadata](#Private-Metadata)
- [Lua Tables](#Lua-Tables)
- [Mod Storage](#Mod-Storage)
- [Databases](#Databases)
- [Deciding Which to Use](#Deciding-Which-to-Use)
- [Your Turn](#Your-Turn)
- [Metadata](#metadata)
- [What is Metadata?](#what-is-metadata)
- [Obtaining a Metadata Object](#obtaining-a-metadata-object)
- [Reading and Writing](#reading-and-writing)
- [Special Keys](#special-keys)
- [Storing Tables](#storing-tables)
- [Private Metadata](#private-metadata)
- [Lua Tables](#lua-tables)
- [Mod Storage](#mod-storage)
- [Databases](#databases)
- [Deciding Which to Use](#deciding-which-to-use)
- [Your Turn](#your-turn)
## Metadata