diff --git a/_en/basics/lua.md b/_en/basics/lua.md index 207b4e0..a833bee 100644 --- a/_en/basics/lua.md +++ b/_en/basics/lua.md @@ -137,7 +137,7 @@ Not an exhaustive list. Doesn't contain every possible operator. ### Selection -The most basic selection is the *if statement*. It looks like this: +The most basic selection is the if statement. It looks like this: ```lua local random_number = math.random(1, 100) -- Between 1 and 100. diff --git a/_en/items/nodes_items_crafting.md b/_en/items/nodes_items_crafting.md index 18714b3..dd2a385 100644 --- a/_en/items/nodes_items_crafting.md +++ b/_en/items/nodes_items_crafting.md @@ -124,7 +124,8 @@ To give a different texture per-side, supply the names of 6 textures in this ord up (+Y), down (-Y), right (+X), left (-X), back (+Z), front (-Z). (+Y, -Y, +X, -X, +Z, -Z) -Remember: just like with most 3D graphics, +Y is upwards in Minetest. +Remember that +Y is upwards in Minetest, as is the convention with +3D computer graphics. ```lua minetest.register_node("mymod:diamond", { @@ -196,12 +197,12 @@ possible to modify it to do more complex behaviour such as play a custom sound. There are several types of crafting recipe available, indicated by the `type` property. -* shaped - ingredients must be in the correct position. -* shapeless - it doesn't matter where the ingredients are, +* shaped - Ingredients must be in the correct position. +* shapeless - It doesn't matter where the ingredients are, just that there is the right amount. -* cooking - recipes for the furnace to use. -* fuel - defines items which can be burned in furnaces. -* tool_repair - defines items which can be tool repaired. +* cooking - Recipes for the furnace to use. +* fuel - Defines items which can be burned in furnaces. +* tool_repair - Defines items which can be tool repaired. Craft recipes are not items, so they do not use Item Names to uniquely identify themselves. @@ -323,7 +324,7 @@ minetest.register_craft({ }) ``` -## Tools, Capabilities and Dig Types +## Tools, Capabilities, and Dig Types Dig types are groups which are used to define how strong a node is when dug with different tools.