Server =!= is depreciated
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@ -40,19 +40,19 @@ minetest.chat_send_player("player1", "This is a chat message for player1")
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Only player1 can see this message, and it's displayed the same as above.
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### Server =!=
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### Older mods
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You can prefix a message to a single player with `Server =!=` by using
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Occasionally you'll see mods with code like this:
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{% highlight lua %}
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minetest.chat_send_player("player1", "This is a server message", true)
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minetest.chat_send_player("player1", "This is a server message", false)
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{% endhighlight %}
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It will look like this:
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The boolean at the end has been
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[depreciated](https://github.com/minetest/minetest/commit/9a3b7715e2c2390a3a549d4e105ed8c18defb228)
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so the third parameter is ignored and has no effect.
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<player1> Look at this entrance
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Server =!= This is a server message
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<player2> What about it?
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## Chat commands
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