diff --git a/_en/map/objects.md b/_en/map/objects.md index 1adf098..ecbb471 100644 --- a/_en/map/objects.md +++ b/_en/map/objects.md @@ -130,16 +130,17 @@ When an entity is emerged (ie: loaded or created), a new table is created for that entity that *inherits* from the definition table. Both an ObjectRef and an entity table provide ways to get the counterpart: diff --git a/_en/quality/releasing.md b/_en/quality/releasing.md index 1a52cf0..aefb577 100644 --- a/_en/quality/releasing.md +++ b/_en/quality/releasing.md @@ -42,11 +42,16 @@ able to modify it and release the modified version.) Please note that **public domain is not a valid licence**, because the definition varies in different countries. +It is important to note that WTFPL is strongly discouraged and people may +choose not to use your mod if it has this license. + ### LGPL and CC-BY-SA This is a common license combination in the Minetest community, and is what Minetest and Minetest Game use. + You license your code under LGPL 2.1 and your art under CC-BY-SA. + This means that: * Anyone can modify, redistribute and sell modified or unmodified versions. @@ -55,40 +60,36 @@ This means that: ### CC0 -These licenses allow anyone to do what they want with your mod, -which means they can modify, redistribute, sell, or leave-out attribution. -These licenses can be used for both code and art. - -It is important to note that WTFPL is strongly discouraged and people may -choose not to use your mod if it has this license. +This license can be used for both code and art, and allows anyone to do what +they want with your work. This means they can modify, redistribute, sell, or +leave-out attribution. ### MIT -This is a common license for mod code. The only restriction it places on users -of your mod is that they must include the same copyright notice and license -in any copies of the mod or of substantial parts of the mod. +This is a common license for code. The only restriction it places on users +of your code is that they must include the same copyright notice and license +in any copies of the code or of substantial parts of the code. ## Packaging -There are some files that are recommended to include in your mod +There are some files that are recommended to include in your mod or game before you release it. ### README.txt The README file should state: -* What the mod does. +* What the mod/game does, how to use it. * What the license is. -* What dependencies there are. -* How to install the mod. -* Current version of the mod. -* Optionally, the where to report problems or get help. +* Optionally: + * where to report problems or get help. + * credits ### mod.conf / game.conf -Make sure you add a description key to explain what your mod does. Be concise without being vague. -It should be short because it will be displayed in the content installer which has -limited space. +Make sure you add a description key to explain what your mod or game does. Be +concise without being vague. It should be short because it will be displayed in +the content installer which has limited space. Good example: @@ -103,7 +104,7 @@ Avoid this: Screenshots should be 3:2 (3 pixels of width for every 2 pixels of height) and have a minimum size of 300 x 200px. -The screenshot is displayed in the mod store. +The screenshot is displayed inside of Minetest as a thumbnail for the content. ## Uploading @@ -115,7 +116,7 @@ others which may be added by forum moderators: * **Stable** - The hosting website should be unlikely to shut down without warning. * **Direct link** - You should be able to click a link and download the file without having to view another page. -* **Virus Free** - Mods with malicious content will be removed from the forum. +* **Virus Free** - Scammy upload hosts may contain insecure adverts. ContentDB allows you to upload zip files, and meets these criteria. @@ -135,16 +136,16 @@ Using a graphical interface on Windows to upload your code. ## Releasing on ContentDB -ContentDB is the official place to find and distribute mods and games. Users can -find content using the website, or download and install using the integration -built into the Minetest main menu. +ContentDB is the official place to find and distribute content such as mods, +games, and texture packs. Users can find content using the website, or download +and install using the integration built into the Minetest main menu. -Sign up to [ContentDB](https://content.minetest.net) and add your mod or game. +Sign up to [ContentDB](https://content.minetest.net) and add your content. Make sure to read the guidance given in the Help section. ## Forum Topic -You can also create a forum topic to let users discuss your mod or game. +You can also create a forum topic to let users discuss your creation. Mod topics should be created in ["WIP Mods"](https://forum.minetest.net/viewforum.php?f=9) (Work In Progress) forum, and Game topics in the ["WIP Games"](https://forum.minetest.net/viewforum.php?f=50) forum.