Fix various code typos/issues

This commit is contained in:
debiankaios 2022-08-21 16:39:43 +00:00 committed by rubenwardy
parent 13a50925f1
commit bcb6c0dbb4
3 changed files with 3 additions and 3 deletions

View File

@ -194,7 +194,7 @@ out the tool, remove the node, and run the `after_dig_node` callback.
minetest.register_node("mymod:mynode", {
on_punch = function(pos, node, puncher, pointed_thing)
if puncher:is_player() then
minetest.chat_send_player(clicker:get_player_name(), "Ow!")
minetest.chat_send_player(puncher:get_player_name(), "Ow!")
end
end,
})

View File

@ -80,7 +80,7 @@ minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
neighbors = {"default:water_source", "default:water_flowing"},
interval = 10.0, -- Run every 10 seconds
chance = 50, -- Select every 1 in 50 nodes
chance = 50, -- One node has a chance of 1 in 50 to get selected
action = function(pos, node, active_object_count,
active_object_count_wider)
local pos = {x = pos.x, y = pos.y + 1, z = pos.z}

View File

@ -194,7 +194,7 @@ out the tool, remove the node, and run the `after_dig_node` callback.
minetest.register_node("mymod:mynode", {
on_punch = function(pos, node, puncher, pointed_thing)
if puncher:is_player() then
minetest.chat_send_player(clicker:get_player_name(), "Ow!")
minetest.chat_send_player(puncher:get_player_name(), "Ow!")
end
end,
})