Fix various code typos/issues
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13a50925f1
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@ -194,7 +194,7 @@ out the tool, remove the node, and run the `after_dig_node` callback.
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minetest.register_node("mymod:mynode", {
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on_punch = function(pos, node, puncher, pointed_thing)
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if puncher:is_player() then
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minetest.chat_send_player(clicker:get_player_name(), "Ow!")
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minetest.chat_send_player(puncher:get_player_name(), "Ow!")
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end
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end,
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})
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@ -80,7 +80,7 @@ minetest.register_abm({
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nodenames = {"default:dirt_with_grass"},
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neighbors = {"default:water_source", "default:water_flowing"},
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interval = 10.0, -- Run every 10 seconds
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chance = 50, -- Select every 1 in 50 nodes
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chance = 50, -- One node has a chance of 1 in 50 to get selected
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action = function(pos, node, active_object_count,
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active_object_count_wider)
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local pos = {x = pos.x, y = pos.y + 1, z = pos.z}
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@ -194,7 +194,7 @@ out the tool, remove the node, and run the `after_dig_node` callback.
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minetest.register_node("mymod:mynode", {
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on_punch = function(pos, node, puncher, pointed_thing)
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if puncher:is_player() then
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minetest.chat_send_player(clicker:get_player_name(), "Ow!")
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minetest.chat_send_player(puncher:get_player_name(), "Ow!")
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end
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end,
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})
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