diff --git a/_en/map/objects.md b/_en/map/objects.md index e5feafd..bd14f97 100644 --- a/_en/map/objects.md +++ b/_en/map/objects.md @@ -239,9 +239,9 @@ use a [chat command](../players/chat.html) to spawn entities: ## Health and Damage -### HitPoints (HP) +### Health Points (HP) -Each object has a HitPoints (HP) number, which represents the current health. +Each object has a Health Points (HP) number, which represents the current health. Players have a maximum hp set using the `hp_max` object property. An object will die if its hp reaches 0.